haikuwebkit/LayoutTests/fast/canvas/webgl
Chris Dumez 25ab881f73 postMessage() should throw if any duplicate transferable is found in transferList
https://bugs.webkit.org/show_bug.cgi?id=228608

Reviewed by Youenn Fablet.

LayoutTests/imported/w3c:

Rebaseline WPT test now that more checks are passing.

* web-platform-tests/html/infrastructure/safe-passing-of-structured-data/transfer-errors.window-expected.txt:

Source/WebCore:

postMessage() should throw if any duplicate transferable is found in transferList:
- https://html.spec.whatwg.org/multipage/structured-data.html#structuredserializewithtransfer (Step 2.3)

No new tests, rebaselined existing test.

* bindings/js/SerializedScriptValue.cpp:
(WebCore::SerializedScriptValue::create):


Canonical link: https://commits.webkit.org/240111@main
git-svn-id: https://svn.webkit.org/repository/webkit/trunk@280476 268f45cc-cd09-0410-ab3c-d52691b4dbfc
2021-07-30 15:47:54 +00:00
..
resources MacOS WebM Format Reader returns enabled for tracks that do not have samples 2021-05-27 09:18:46 +00:00
shaders
webgl2 Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
WebGLContextEvent-expected.txt
WebGLContextEvent.html
antialiasing-enabled-expected.txt
antialiasing-enabled.html
array-bounds-clamping-expected.txt [WebGL] Enable ANGLE by default for Cocoa platforms (except simulator) 2020-01-03 22:18:30 +00:00
array-bounds-clamping.html [WebGL] Enable ANGLE by default for Cocoa platforms (except simulator) 2020-01-03 22:18:30 +00:00
array-buffer-crash-expected.txt
array-buffer-crash.html
array-buffer-view-crash-expected.txt
array-buffer-view-crash-when-reassigned-expected.txt
array-buffer-view-crash-when-reassigned.html
array-buffer-view-crash.html
array-constructor-expected.txt
array-constructor.html
array-get-and-set-method-removal-expected.txt TypedArray.prototype.set is incorrect with primitives 2020-06-18 17:10:29 +00:00
array-get-and-set-method-removal.html TypedArray.prototype.set is incorrect with primitives 2020-06-18 17:10:29 +00:00
array-get-out-of-bounds-expected.txt
array-get-out-of-bounds.html
array-message-passing-expected.txt
array-message-passing.html
array-override-set-expected.txt
array-override-set.html
array-set-invalid-arguments-expected.txt TypedArray.prototype.set is incorrect with primitives 2020-06-18 17:10:29 +00:00
array-set-invalid-arguments.html
array-set-out-of-bounds-expected.txt
array-set-out-of-bounds.html
array-set-with-offset-expected.txt
array-set-with-offset.html
array-setters-expected.txt
array-setters.html
array-unit-tests-expected.txt
array-unit-tests.html
arraybuffer-transfer-of-control-expected.txt
arraybuffer-transfer-of-control.html postMessage() should throw if any duplicate transferable is found in transferList 2021-07-30 15:47:54 +00:00
attrib-location-length-limits-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
attrib-location-length-limits.html
buffer-bind-test-expected.txt
buffer-bind-test.html
buffer-data-array-buffer-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
buffer-data-array-buffer.html [WebGL2] Buffer updates 2020-07-30 22:27:30 +00:00
bufferData-nullable-array-buffer-view-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
bufferData-nullable-array-buffer-view.html
bufferData-offset-length-expected.txt
bufferData-offset-length.html
canvas-2d-webgl-texture-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
canvas-2d-webgl-texture.html
canvas-resize-crash-expected.txt
canvas-resize-crash.html
canvas-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
canvas-test.html
canvas-webgl-page-cache-expected.txt
canvas-webgl-page-cache.html [Testing] Rename test header commands to match names in WebPreferences*.yaml 2020-10-13 17:16:15 +00:00
canvas-zero-size-expected.txt
canvas-zero-size.html
compositing-without-drawing-expected.html Flickering on sedona.dev 2020-08-26 20:42:28 +00:00
compositing-without-drawing.html Flickering on sedona.dev 2020-08-26 20:42:28 +00:00
compressed-tex-image-expected.txt
compressed-tex-image.html
constants-expected.txt
constants-on-interface-expected.txt
constants-on-interface.html
constants.html
context-attributes-alpha-expected.html
context-attributes-alpha.html
context-creation-and-destruction-expected.txt
context-creation-and-destruction.html
context-destroyed-crash-expected.txt
context-destroyed-crash.html
context-lost-expected.txt [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
context-lost-restored-expected.txt
context-lost-restored.html
context-lost.html [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
context-release-upon-reload-expected.txt
context-release-upon-reload.html
context-update-on-display-configuration-expected.txt
context-update-on-display-configuration.html
copy-tex-image-and-sub-image-2d-bad-input-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
copy-tex-image-and-sub-image-2d-bad-input.html
copy-tex-image-and-sub-image-2d-expected.txt WebGL2: Red flickering when using copyTexImage2D() 2021-03-09 08:53:31 +00:00
copy-tex-image-and-sub-image-2d.html WebGL2: Red flickering when using copyTexImage2D() 2021-03-09 08:53:31 +00:00
copyBufferSubData-expected.txt
copyBufferSubData.html
css-webkit-canvas-repaint.html
css-webkit-canvas.html
data-view-crash-expected.txt
data-view-crash.html
data-view-test-expected.txt
data-view-test.html
detachShader-before-accessing-uniform-expected.txt
detachShader-before-accessing-uniform.html
draw-arrays-out-of-bounds-expected.txt
draw-arrays-out-of-bounds.html
draw-elements-out-of-bounds-expected.txt
draw-elements-out-of-bounds-uint-index-expected.txt [WebGL] Enable ANGLE by default for Cocoa platforms 2020-02-17 23:10:30 +00:00
draw-elements-out-of-bounds-uint-index.html
draw-elements-out-of-bounds.html
drawElements-empty-vertex-data-expected.txt [WebGL] Enable ANGLE by default for Cocoa platforms 2020-02-17 23:10:30 +00:00
drawElements-empty-vertex-data.html
drawingbuffer-test-expected.txt
drawingbuffer-test.html
error-reporting-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
error-reporting.html [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
fragment-shader-assertion-expected.txt
fragment-shader-assertion.html
framebuffer-bindings-unaffected-on-resize-expected.txt
framebuffer-bindings-unaffected-on-resize.html
framebuffer-test-expected.txt
framebuffer-test.html
functions-returning-strings-expected.txt
functions-returning-strings.html
get-active-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
get-active-test.html [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
getBufferSubData-webgl1-expected.txt
getBufferSubData-webgl1.html
getIndexedParameter-crash-expected.txt Fix getIndexedParameter indexing crash 2020-11-22 08:30:16 +00:00
getIndexedParameter-crash.html Fix getIndexedParameter indexing crash 2020-11-22 08:30:16 +00:00
gl-bind-attrib-location-before-compile-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-bind-attrib-location-before-compile-test.html
gl-bind-attrib-location-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-bind-attrib-location-test.html
gl-bind-attrib-mapped-names-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-bind-attrib-mapped-names.html
gl-enable-enum-test-expected.txt
gl-enable-enum-test.html
gl-enum-tests-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-enum-tests.html [WebGL2] Refactor texImage2D and texSubImage2D taking ImageBitmap, ImageData, Image, ArrayBufferView 2020-05-01 21:52:48 +00:00
gl-get-calls-expected.txt
gl-get-calls.html
gl-getshadersource-expected.txt
gl-getshadersource.html
gl-getstring-expected.txt
gl-getstring.html
gl-object-get-calls-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-object-get-calls.html [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
gl-pixelstorei-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-pixelstorei.html
gl-teximage-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-teximage-imagebitmap-expected.txt [GLIB] REGRESSION(r274273): fast/canvas/webgl/gl-teximage-imagebitmap.html is failing 2021-03-19 01:15:22 +00:00
gl-teximage-imagebitmap.html [GLIB] REGRESSION(r274273): fast/canvas/webgl/gl-teximage-imagebitmap.html is failing 2021-03-19 01:15:22 +00:00
gl-teximage.html
gl-uniform-arrays-expected.txt
gl-uniform-arrays.html
gl-uniformmatrix4fv-expected.txt
gl-uniformmatrix4fv.html
gl-vertex-attrib-expected.txt
gl-vertex-attrib-zero-issues-expected.txt
gl-vertex-attrib-zero-issues.html
gl-vertex-attrib.html
gl-vertexattribpointer-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
gl-vertexattribpointer.html
glsl-sampler-array-unused-element-expected.txt Mark uniform samplers in an array unused per element 2020-09-03 20:32:28 +00:00
glsl-sampler-array-unused-element.html Mark uniform samplers in an array unused per element 2020-09-03 20:32:28 +00:00
hide-some-renderer-info-expected.txt
hide-some-renderer-info.html Remove experimental: and internal: prefixes from test header commands 2020-11-04 15:56:26 +00:00
incorrect-context-object-behaviour-expected.txt
incorrect-context-object-behaviour.html
index-validation-copies-indices-expected.txt
index-validation-copies-indices.html
index-validation-crash-with-buffer-sub-data-expected.txt
index-validation-crash-with-buffer-sub-data.html
index-validation-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
index-validation-verifies-too-many-indices-expected.txt
index-validation-verifies-too-many-indices.html
index-validation-with-resized-buffer-expected.txt
index-validation-with-resized-buffer.html
index-validation-with-subsequent-draws-expected.txt [WebGL] Skip vertexAttrib0 simulation when using ANGLE 2020-03-23 21:28:16 +00:00
index-validation-with-subsequent-draws.html
index-validation.html
instanceof-test-expected.txt
instanceof-test.html
invalid-UTF-16-expected.txt
invalid-UTF-16.html
invalid-passed-params-expected.txt
invalid-passed-params.html
is-object-expected.txt
is-object.html
large-drawing-buffer-resize-expected.txt
large-drawing-buffer-resize.html
largeBuffer-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
largeBuffer.html
lose-context-on-status-failure-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
lose-context-on-status-failure.html Adding new test conditions for WebGL should be simpler 2021-03-04 09:00:18 +00:00
lose-context-on-timeout-async-expected.txt WebGL asserts after GPU process times out 2021-03-08 10:43:09 +00:00
lose-context-on-timeout-async.html WebGL asserts after GPU process times out 2021-03-08 10:43:09 +00:00
lose-context-on-timeout-expected.txt WebGL asserts after GPU process times out 2021-03-08 10:43:09 +00:00
lose-context-on-timeout.html WebGL asserts after GPU process times out 2021-03-08 10:43:09 +00:00
match-page-color-space-expected.html
match-page-color-space.html
move-canvas-in-document-expected.html REGRESSION(r262366): MotionMark1.1 | macOS | Some devices | 1-3% overall regression 2020-09-02 01:46:53 +00:00
move-canvas-in-document-while-clean-expected.html REGRESSION(r262366): MotionMark1.1 | macOS | Some devices | 1-3% overall regression 2020-09-02 01:46:53 +00:00
move-canvas-in-document-while-clean.html REGRESSION(r262366): MotionMark1.1 | macOS | Some devices | 1-3% overall regression 2020-09-02 01:46:53 +00:00
move-canvas-in-document.html REGRESSION(r262366): MotionMark1.1 | macOS | Some devices | 1-3% overall regression 2020-09-02 01:46:53 +00:00
multisample-resolve-consistency-expected.txt
multisample-resolve-consistency.html
no-info-log-for-simple-shaders-expected.txt
no-info-log-for-simple-shaders.html
null-object-behaviour-expected.txt [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
null-object-behaviour.html [WebGL2] Various parameters should be non-nullable in IDL 2020-08-18 23:49:22 +00:00
null-uniform-location-expected.txt
null-uniform-location.html
oes-element-index-uint-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
oes-element-index-uint.html Remove non-inclusive language from layout tests 2020-12-21 23:50:35 +00:00
oes-texture-float-linear-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
oes-texture-float-linear.html
oes-texture-half-float-uint16-expected.txt
oes-texture-half-float-uint16.html
oes-vertex-array-object-expected.txt [WebGL][EFL][GTK][Qt]Add support for OES_vertex_array_object. 2013-02-13 21:30:21 +00:00
oes-vertex-array-object.html Removed incorrect test from webgl tests. 2021-07-23 07:30:57 +00:00
out-of-bounds-simulated-vertexAttrib0-drawArrays-expected.txt [WebGL] Skip vertexAttrib0 simulation when using ANGLE 2020-03-23 21:28:16 +00:00
out-of-bounds-simulated-vertexAttrib0-drawArrays.html [Metal ANGLE] fast/canvas/webgl/out-of-bounds-simulated-vertexAttrib0-drawArrays.html causes GPURestarts on some machines 2021-03-26 03:20:14 +00:00
point-size-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
point-size.html
premultiplyalpha-test-expected.txt
premultiplyalpha-test.html
program-test-expected.txt
program-test.html
read-pixels-pack-alignment-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
read-pixels-pack-alignment.html
read-pixels-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
read-pixels-test.html
readPixels-float-expected.txt REGRESSION (r256784?): Shadertoy demo no longer works in Safari 2020-04-29 19:01:50 +00:00
readPixels-float.html
recycle-contexts-expected.html Repeatable WebContent crash: WebCore::jsWebGLRenderingContextPrototypeFunctionGetError 2020-07-27 17:58:48 +00:00
recycle-contexts.html Repeatable WebContent crash: WebCore::jsWebGLRenderingContextPrototypeFunctionGetError 2020-07-27 17:58:48 +00:00
renderbuffer-initialization-expected.txt
renderbuffer-initialization.html
renderer-and-vendor-strings-expected.txt
renderer-and-vendor-strings.html
shader-compile-logging-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
shader-compile-logging.html
shader-deleted-by-accessor-expected.txt
shader-deleted-by-accessor.html
shader-mix-with-bool-expected.txt Add 'mix' override with bool-vectors to MSL translator 2021-06-02 17:01:48 +00:00
shader-mix-with-bool.html Add 'mix' override with bool-vectors to MSL translator 2021-06-02 17:01:48 +00:00
shader-precision-format-expected.txt
shader-precision-format.html
shader-vec-array-deref-no-crash-expected.txt ASSERT(!toType.isArray()) failure in sh::CoerceSimple due to vector array dereference 2021-05-19 20:56:38 +00:00
shader-vec-array-deref-no-crash.html ASSERT(!toType.isArray()) failure in sh::CoerceSimple due to vector array dereference 2021-05-19 20:56:38 +00:00
shader-with-comma-op-expected.txt WebGL shader link error in iOS 15 beta: "Internal error compiling shader with Metal backend" 2021-07-07 19:35:41 +00:00
shader-with-comma-op.html WebGL shader link error in iOS 15 beta: "Internal error compiling shader with Metal backend" 2021-07-07 19:35:41 +00:00
shader-with-reserved-keyword-expected.txt [Metal ANGLE] Shaders with reserved metal keywords do not translate, nor do shaders with struct and variable names that are the same except prefixed by an underscore 2021-06-17 22:35:36 +00:00
shader-with-reserved-keyword.html [Metal ANGLE] Shaders with reserved metal keywords do not translate, nor do shaders with struct and variable names that are the same except prefixed by an underscore 2021-06-17 22:35:36 +00:00
shader-with-struct-array-expected.txt WebGL2 demo doesn't work due to failing compilation to metal backend 2021-07-15 22:56:57 +00:00
shader-with-struct-array.html WebGL2 demo doesn't work due to failing compilation to metal backend 2021-07-15 22:56:57 +00:00
simulated-vertexAttrib0-invalid-indicies-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
simulated-vertexAttrib0-invalid-indicies.html [WebGL] Enable ANGLE by default for Cocoa platforms 2020-02-17 23:10:30 +00:00
tex-image-and-sub-image-2d-with-array-buffer-view-expected.txt
tex-image-and-sub-image-2d-with-array-buffer-view.html
tex-image-and-sub-image-2d-with-canvas-expected.txt
tex-image-and-sub-image-2d-with-canvas-rgb565-expected.txt
tex-image-and-sub-image-2d-with-canvas-rgb565.html
tex-image-and-sub-image-2d-with-canvas-rgba4444-expected.txt
tex-image-and-sub-image-2d-with-canvas-rgba4444.html
tex-image-and-sub-image-2d-with-canvas-rgba5551-expected.txt Must set/reset pixel unpack alignment to 1 during texSubImage2D 2012-05-22 06:58:01 +00:00
tex-image-and-sub-image-2d-with-canvas-rgba5551.html
tex-image-and-sub-image-2d-with-canvas.html
tex-image-and-sub-image-2d-with-image-data-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-image-data-rgb565-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-image-data-rgb565.html
tex-image-and-sub-image-2d-with-image-data-rgba4444-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-image-data-rgba4444.html
tex-image-and-sub-image-2d-with-image-data-rgba5551-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-image-data-rgba5551.html
tex-image-and-sub-image-2d-with-image-data.html
tex-image-and-sub-image-2d-with-image-expected.txt
tex-image-and-sub-image-2d-with-image-rgb565-expected.txt
tex-image-and-sub-image-2d-with-image-rgb565.html
tex-image-and-sub-image-2d-with-image-rgba4444-expected.txt
tex-image-and-sub-image-2d-with-image-rgba4444.html
tex-image-and-sub-image-2d-with-image-rgba5551-expected.txt
tex-image-and-sub-image-2d-with-image-rgba5551.html
tex-image-and-sub-image-2d-with-image.html
tex-image-and-sub-image-2d-with-potentially-subsampled-image-expected.txt
tex-image-and-sub-image-2d-with-potentially-subsampled-image.html
tex-image-and-sub-image-2d-with-svg-image-expected.txt
tex-image-and-sub-image-2d-with-svg-image.html
tex-image-and-sub-image-2d-with-video-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-video-rgb565-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-video-rgb565.html
tex-image-and-sub-image-2d-with-video-rgba4444-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-video-rgba4444.html
tex-image-and-sub-image-2d-with-video-rgba5551-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-and-sub-image-2d-with-video-rgba5551.html
tex-image-and-sub-image-2d-with-video.html
tex-image-and-uniform-binding-bugs-expected.txt
tex-image-and-uniform-binding-bugs.html
tex-image-webgl-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-image-webgl.html
tex-image-with-format-and-type-expected.txt
tex-image-with-format-and-type.html
tex-image-with-greyscale-image-expected.txt
tex-image-with-greyscale-image.html
tex-input-validation-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-input-validation.html
tex-sub-image-2d-bad-args-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-sub-image-2d-bad-args.html
tex-sub-image-2d-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
tex-sub-image-2d.html
tex-sub-image-cube-maps-expected.txt
tex-sub-image-cube-maps.html
texImage2D-mse-flipY-false-expected.txt
texImage2D-mse-flipY-false.html
texImage2D-mse-flipY-true-expected.txt
texImage2D-mse-flipY-true.html
texImage2D-video-flipY-false-expected.txt
texImage2D-video-flipY-false.html
texImage2D-video-flipY-true-expected.txt
texImage2D-video-flipY-true.html
texImage2DImageDataTest-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
texImage2DImageDataTest.html
texImageTest-expected.txt
texImageTest.html
texture-active-bind-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
texture-active-bind.html
texture-alternating-npot-expected.txt
texture-alternating-npot.html
texture-bindings-uneffected-on-resize-expected.txt
texture-bindings-uneffected-on-resize.html
texture-color-profile-expected.txt
texture-color-profile.html
texture-complete-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
texture-complete.html
texture-npot-expected.txt
texture-npot.html
texture-transparent-pixels-initialized-expected.txt
texture-transparent-pixels-initialized.html
toDataURL-unpremultipliedAlpha-expected.txt
toDataURL-unpremultipliedAlpha.html
triangle-expected.txt
triangle.html
type-conversion-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
type-conversion-test.html
typed-arrays-in-workers-expected.txt
typed-arrays-in-workers.html
uniform-array-length-overflow-expected.txt
uniform-array-length-overflow.html
uniform-location-expected.txt
uniform-location-length-limits-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
uniform-location-length-limits.html
uniform-location.html
uniform-samplers-test-expected.txt
uniform-samplers-test.html
uninitialized-locals-expected.txt
uninitialized-locals.html
uninitialized-test-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
uninitialized-test.html Use ANGLE_robust_client_memory to replace framebuffer/texture validation 2020-03-27 21:08:27 +00:00
unprefixed-anisotropic-extension-expected.txt
unprefixed-anisotropic-extension.html
unprefixed-context-expected.txt
unprefixed-context.html
useWhilePending-expected.txt
useWhilePending.html
vertexAttribPointer-with-bad-offset-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
vertexAttribPointer-with-bad-offset.html
viewport-unchanged-upon-resize-expected.txt
viewport-unchanged-upon-resize.html
webgl-array-invalid-ranges-expected.txt
webgl-array-invalid-ranges.html
webgl-clear-composited-notshowing-expected.txt REGRESSION (r268386): Flashes of inverted color when zooming the map on windy.com 2020-10-27 08:01:43 +00:00
webgl-clear-composited-notshowing.html REGRESSION (r268386): Flashes of inverted color when zooming the map on windy.com 2020-10-27 08:01:43 +00:00
webgl-composite-modes-expected.png
webgl-composite-modes-expected.txt
webgl-composite-modes-repaint-expected.png
webgl-composite-modes-repaint-expected.txt
webgl-composite-modes-repaint.html
webgl-composite-modes.html
webgl-compressed-texture-astc-expected.txt Enable Metal ANGLE backend for WebGL 2021-03-26 10:28:55 +00:00
webgl-compressed-texture-astc.html
webgl-compressed-texture-size-limit-expected.txt
webgl-compressed-texture-size-limit.html
webgl-debug-renderer-info-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
webgl-debug-renderer-info.html
webgl-depth-texture-expected.txt
webgl-depth-texture.html
webgl-draw-buffers-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
webgl-draw-buffers.html
webgl-drawarrays-crash-2-expected.txt [WebGL] Enable ANGLE by default for Cocoa platforms 2020-02-17 23:10:30 +00:00
webgl-drawarrays-crash-2.html
webgl-drawarrays-crash-expected.txt [WebGL] Enable ANGLE by default for Cocoa platforms 2020-02-17 23:10:30 +00:00
webgl-drawarrays-crash.html
webgl-exceptions-expected.txt
webgl-exceptions.html
webgl-layer-update-expected.png
webgl-layer-update-expected.txt
webgl-layer-update.html
webgl-reload-crash-expected.txt
webgl-reload-crash.html
webgl-texture-binding-preserved-expected.txt
webgl-texture-binding-preserved.html
webgl-transformed-varying-name-crash-expected.txt WebGL2: Null pointer dereference in std::string implementation in gl::Shader::getTransformFeedbackVaryingMappedName 2020-12-04 09:41:08 +00:00
webgl-transformed-varying-name-crash.html WebGL2: Null pointer dereference in std::string implementation in gl::Shader::getTransformFeedbackVaryingMappedName 2020-12-04 09:41:08 +00:00
webgl-unprefixed-context-id-expected.txt
webgl-unprefixed-context-id.html
webgl-viewport-parameters-preserved-expected.txt
webgl-viewport-parameters-preserved.html
webgl2-buffer-targets-expected.txt Changes to shared testing JS files should not cause test failures due to console message line numbers changing 2020-04-10 21:10:11 +00:00
webgl2-buffer-targets.html
webgl2-buffers-expected.txt
webgl2-buffers.html
webgl2-context-creation-expected.txt
webgl2-context-creation.html
webgl2-getActiveUniforms-expected.txt [WebGL2] Uniform Buffer Objects 2020-06-19 19:59:28 +00:00
webgl2-getActiveUniforms.html [WebGL2] Uniform Buffer Objects 2020-06-19 19:59:28 +00:00
webgl2-glsl3-compile-expected.txt
webgl2-glsl3-compile.html
webgl2-runtime-flag-expected.txt
webgl2-runtime-flag.html
webgl2-texStorage-expected.txt Use ANGLE_robust_client_memory to replace framebuffer/texture validation 2020-03-27 21:08:27 +00:00
webgl2-texStorage.html
webgl2-texture-upload-enums-expected.txt [WebGL] Enable ANGLE by default for Cocoa platforms 2020-02-17 23:10:30 +00:00
webgl2-texture-upload-enums.html
webglcontextchangedevent-expected.txt Remove trailing spaces from expected.txt files (excluding WPT for now since that contains too many) 2020-09-27 02:15:19 +00:00
webglcontextchangedevent.html WebGL context screen change events should work with GPU process 2021-03-08 09:37:26 +00:00
worker-data-view-test-expected.txt
worker-data-view-test.html