31 lines
1.0 KiB
HTML
31 lines
1.0 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta content='text/html; charset=UTF-8' http-equiv='Content-Type'/>
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<title>WebGL getShaderSource conformance test.</title>
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<script src="../../../resources/js-test.js"></script>
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<script src="resources/webgl-test.js"> </script>
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<script src="resources/webgl-test-utils.js"> </script>
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</head>
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<body>
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<canvas id="example" width="4" height="4" style="width: 40px; height: 30px;"></canvas>
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<div id="description"></div>
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<div id="console"></div>
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<script id="vshader" type="x-shader/x-vertex">abc//defNOTASCII</script>
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<script>
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description("Tests that the source that goes into a shader is what comes out.");
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var wtu = WebGLTestUtils;
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var canvas = document.getElementById("example");
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var gl = wtu.create3DContext(canvas);
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var original = document.getElementById("vshader").text;
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var shader = gl.createShader(gl.VERTEX_SHADER);
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gl.shaderSource(shader, original);
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var source = gl.getShaderSource(shader);
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shouldBe("source", "original");
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glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors.");
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</script>
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</body>
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</html>
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