44 lines
1.3 KiB
HTML
44 lines
1.3 KiB
HTML
<html>
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<head>
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<script src="../../../resources/js-test.js"></script>
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<script src="resources/webgl-test.js"></script>
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</head>
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<body>
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<div id="description"></div>
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<div id="console"></div>
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<script>
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description("Test setting WebGL array with offset");
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debug('Regression test for <a href="https://bugs.webkit.org/show_bug.cgi?id=76040">https://bugs.webkit.org/show_bug.cgi?id=76040</a> : <code>Int16Array.set(array, offset) fails on first execution</code>');
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var webGLArray = null;
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var array = null;
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var bounds = null;
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function testSetters(typeName, low, high) {
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bounds = [low, high];
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var type = window[typeName];
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var array_buffer = new ArrayBuffer(32);
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webGLArray = new type(array_buffer);
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debug("Testing " + typeName);
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array = [1, 2, low, high];
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webGLArray.set(array, 1);
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shouldBe("webGLArray[0]", "0");
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shouldBe("webGLArray[1]", "1");
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shouldBe("webGLArray[2]", "2");
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shouldBe("webGLArray[3]", "bounds[0]");
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shouldBe("webGLArray[4]", "bounds[1]");
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}
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testSetters("Int8Array", -128, 127);
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testSetters("Uint8Array", 0, 255);
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testSetters("Int16Array", -32768, 32767);
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testSetters("Uint16Array", 0, 65535);
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testSetters("Int32Array", -2147483648, 2147483647);
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testSetters("Uint32Array", 0, 4294967295);
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testSetters("Float32Array", -2.5, 3.5);
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</script>
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</body>
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</html>
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