91 lines
2.9 KiB
HTML
91 lines
2.9 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>WebGL gl enums Conformance Tests</title>
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<script src="resources/desktop-gl-constants.js" type="text/javascript"></script>
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<script src="../../../resources/js-test.js"></script>
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<script src="resources/webgl-test.js"></script>
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</head>
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<body>
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<div id="description"></div>
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<div id="console"></div>
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<canvas id="canvas" width="2" height="2"> </canvas>
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<script>
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description("This test ensures various WebGL functions fail when passed non OpenGL ES 2.0 enums.");
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debug("");
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debug("Canvas.getContext");
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if (window.internals)
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window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
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var gl = create3DContext(document.getElementById("canvas"));
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if (!gl) {
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testFailed("context does not exist");
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} else {
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testPassed("context exists");
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debug("");
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debug("Checking gl enums.");
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var buffer = new ArrayBuffer(2);
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var buf = new Uint16Array(buffer);
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var tex = gl.createTexture();
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gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
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glErrorShouldBe(gl, gl.NO_ERROR);
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var tests = [
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"gl.bindTexture(desktopGL['TEXTURE_3D'], tex)",
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"gl.blendEquation(desktopGL['MIN'])",
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"gl.blendEquation(desktopGL['MAX'])",
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"gl.blendEquationSeparate(desktopGL['MIN'], gl.FUNC_ADD)",
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"gl.blendEquationSeparate(desktopGL['MAX'], gl.FUNC_ADD)",
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"gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MIN'])",
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"gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MAX'])",
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"gl.bufferData(gl.ARRAY_BUFFER, 3, desktopGL['STATIC_READ'])",
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"gl.disable(desktopGL['CLIP_PLANE0'])",
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"gl.disable(desktopGL['POINT_SPRITE'])",
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"gl.getBufferParameter(gl.ARRAY_BUFFER, desktopGL['PIXEL_PACK_BUFFER'])",
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"gl.hint(desktopGL['PERSPECTIVE_CORRECTION_HINT'], gl.FASTEST)",
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"gl.isEnabled(desktopGL['CLIP_PLANE0'])",
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"gl.isEnabled(desktopGL['POINT_SPRITE'])",
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"gl.pixelStorei(desktopGL['PACK_SWAP_BYTES'], 1)",
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];
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for (var ii = 0; ii < tests.length; ++ii) {
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eval(tests[ii]);
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glErrorShouldBe(gl, gl.INVALID_ENUM,
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tests[ii] + " should return INVALID_ENUM.");
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}
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tests = [
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"gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.SHORT, buf)",
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];
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for (var ii = 0; ii < tests.length; ++ii) {
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eval(tests[ii]);
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glErrorShouldBe(gl, [gl.INVALID_ENUM, gl.INVALID_OPERATION],
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tests[ii] + " should return INVALID_ENUM or INVALID_OPERATION.");
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}
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gl.bindTexture(gl.TEXTURE_2D, tex);
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glErrorShouldBe(gl, gl.NO_ERROR);
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tests = [
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"gl.getTexParameter(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'])",
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"gl.texParameteri(desktopGL['TEXTURE_3D'], gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
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"gl.texParameteri(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'], 1)"
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];
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for (var ii = 0; ii < tests.length; ++ii) {
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eval(tests[ii]);
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glErrorShouldBe(gl, gl.INVALID_ENUM,
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tests[ii] + " should return INVALID_ENUM.");
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}
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}
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debug("");
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</script>
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</body>
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</html>
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