153 lines
7.9 KiB
Plaintext
153 lines
7.9 KiB
Plaintext
Verify texImage2D and texSubImage2D code paths taking both HTML and user-specified data with all format/type combinations
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On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
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Testing texImage2D with Image at 256x1
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PASS RGBA/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with Image at 256x1
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PASS RGBA/UNSIGNED_SHORT_4_4_4_4 must drop low four bits of precision
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Testing texImage2D with Image at 256x1
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PASS RGBA/UNSIGNED_SHORT_5_5_5_1 must drop low three bits of precision
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Testing texImage2D with Image at 256x1
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PASS RGB/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with Image at 256x1
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PASS RGB/UNSIGNED_SHORT_5_6_5 must drop low two or three bits of precision
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Testing texImage2D with Image at 256x1
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PASS ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with Image at 256x1
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PASS LUMINANCE/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with Image at 256x1
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PASS LUMINANCE_ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with Image at 256x1
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PASS RGBA/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with Image at 256x1
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PASS RGBA/UNSIGNED_SHORT_4_4_4_4 must drop low four bits of precision
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Testing texSubImage2D with Image at 256x1
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PASS RGBA/UNSIGNED_SHORT_5_5_5_1 must drop low three bits of precision
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Testing texSubImage2D with Image at 256x1
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PASS RGB/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with Image at 256x1
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PASS RGB/UNSIGNED_SHORT_5_6_5 must drop low two or three bits of precision
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Testing texSubImage2D with Image at 256x1
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PASS ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with Image at 256x1
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PASS LUMINANCE/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with Image at 256x1
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PASS LUMINANCE_ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with ImageData at 256x1
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PASS RGBA/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with ImageData at 256x1
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PASS RGBA/UNSIGNED_SHORT_4_4_4_4 must drop low four bits of precision
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Testing texImage2D with ImageData at 256x1
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PASS RGBA/UNSIGNED_SHORT_5_5_5_1 must drop low three bits of precision
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Testing texImage2D with ImageData at 256x1
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PASS RGB/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with ImageData at 256x1
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PASS RGB/UNSIGNED_SHORT_5_6_5 must drop low two or three bits of precision
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Testing texImage2D with ImageData at 256x1
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PASS ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with ImageData at 256x1
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PASS LUMINANCE/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with ImageData at 256x1
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PASS LUMINANCE_ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with ImageData at 256x1
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PASS RGBA/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with ImageData at 256x1
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PASS RGBA/UNSIGNED_SHORT_4_4_4_4 must drop low four bits of precision
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Testing texSubImage2D with ImageData at 256x1
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PASS RGBA/UNSIGNED_SHORT_5_5_5_1 must drop low three bits of precision
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Testing texSubImage2D with ImageData at 256x1
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PASS RGB/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with ImageData at 256x1
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PASS RGB/UNSIGNED_SHORT_5_6_5 must drop low two or three bits of precision
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Testing texSubImage2D with ImageData at 256x1
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PASS ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with ImageData at 256x1
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PASS LUMINANCE/UNSIGNED_BYTE should maintain full precision of data
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Testing texSubImage2D with ImageData at 256x1
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PASS LUMINANCE_ALPHA/UNSIGNED_BYTE should maintain full precision of data
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_BYTE
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_4_4_4_4
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_BYTE
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_SHORT_5_6_5
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with ALPHA/UNSIGNED_BYTE
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE/UNSIGNED_BYTE
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Testing texImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE_ALPHA/UNSIGNED_BYTE
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_BYTE
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_4_4_4_4
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_BYTE
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_SHORT_5_6_5
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with ALPHA/UNSIGNED_BYTE
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE/UNSIGNED_BYTE
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Testing texSubImage2D with Image at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE_ALPHA/UNSIGNED_BYTE
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_BYTE
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_4_4_4_4
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_BYTE
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_SHORT_5_6_5
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with ALPHA/UNSIGNED_BYTE
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE/UNSIGNED_BYTE
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Testing texImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE_ALPHA/UNSIGNED_BYTE
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_BYTE
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_4_4_4_4
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_BYTE
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGB/UNSIGNED_SHORT_5_6_5
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with ALPHA/UNSIGNED_BYTE
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE/UNSIGNED_BYTE
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Testing texSubImage2D with ImageData at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE_ALPHA/UNSIGNED_BYTE
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Testing texImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_BYTE
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Testing texImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_4_4_4_4
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Testing texImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1
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Testing texImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE_ALPHA/UNSIGNED_BYTE
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Testing texSubImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_BYTE
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Testing texSubImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_4_4_4_4
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Testing texSubImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1
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Testing texSubImage2D with raw data at 256x1
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PASS UNPACK_PREMULTIPLY_ALPHA_WEBGL with LUMINANCE_ALPHA/UNSIGNED_BYTE
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PASS successfullyParsed is true
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TEST COMPLETE
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