80 lines
2.8 KiB
C++
80 lines
2.8 KiB
C++
/*
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* Copyright (C) 2016 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "MockGamepad.h"
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#if ENABLE(GAMEPAD)
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namespace WebCore {
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MockGamepad::MockGamepad(unsigned index, const String& gamepadID, const String& mapping, unsigned axisCount, unsigned buttonCount)
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: PlatformGamepad(index)
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{
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m_connectTime = m_lastUpdateTime = MonotonicTime::now();
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updateDetails(gamepadID, mapping, axisCount, buttonCount);
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}
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void MockGamepad::updateDetails(const String& gamepadID, const String& mapping, unsigned axisCount, unsigned buttonCount)
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{
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m_id = gamepadID;
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m_mapping = mapping;
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m_axisValues.clear();
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for (size_t i = 0; i < axisCount; ++i)
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m_axisValues.append({ });
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m_buttonValues.clear();
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for (size_t i = 0; i < buttonCount; ++i)
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m_buttonValues.append({ });
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m_lastUpdateTime = MonotonicTime::now();
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}
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bool MockGamepad::setAxisValue(unsigned index, double value)
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{
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if (index >= m_axisValues.size()) {
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LOG_ERROR("MockGamepad (%u): Attempt to set value on axis %u which doesn't exist", m_index, index);
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return false;
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}
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m_axisValues[index].setValue(value);
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m_lastUpdateTime = MonotonicTime::now();
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return true;
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}
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bool MockGamepad::setButtonValue(unsigned index, double value)
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{
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if (index >= m_buttonValues.size()) {
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LOG_ERROR("MockGamepad (%u): Attempt to set value on button %u which doesn't exist", m_index, index);
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return false;
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}
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m_buttonValues[index].setValue(value);
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m_lastUpdateTime = MonotonicTime::now();
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return true;
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}
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} // namespace WebCore
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#endif // ENABLE(GAMEPAD)
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