124 lines
4.8 KiB
C++
124 lines
4.8 KiB
C++
/*
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* Copyright (C) 2018-2021 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "SVGAttributeAnimator.h"
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#include "CSSComputedStyleDeclaration.h"
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#include "CSSPropertyParser.h"
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#include "SVGElement.h"
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namespace WebCore {
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bool SVGAttributeAnimator::isAnimatedStylePropertyAniamtor(const SVGElement& targetElement) const
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{
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return targetElement.isAnimatedStyleAttribute(m_attributeName);
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}
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void SVGAttributeAnimator::invalidateStyle(SVGElement& targetElement)
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{
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SVGElement::InstanceInvalidationGuard guard(targetElement);
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targetElement.invalidateSVGPresentationalHintStyle();
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}
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void SVGAttributeAnimator::applyAnimatedStylePropertyChange(SVGElement& element, CSSPropertyID id, const String& value)
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{
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ASSERT(!element.m_deletionHasBegun);
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ASSERT(id != CSSPropertyInvalid);
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if (!element.ensureAnimatedSMILStyleProperties().setProperty(id, value, false))
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return;
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element.invalidateStyle();
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}
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void SVGAttributeAnimator::applyAnimatedStylePropertyChange(SVGElement& targetElement, const String& value)
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{
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ASSERT(m_attributeName != anyQName());
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// FIXME: Do we really need to check both isConnected and !parentNode?
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if (!targetElement.isConnected() || !targetElement.parentNode())
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return;
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CSSPropertyID id = cssPropertyID(m_attributeName.localName());
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SVGElement::InstanceUpdateBlocker blocker(targetElement);
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applyAnimatedStylePropertyChange(targetElement, id, value);
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// If the target element has instances, update them as well, w/o requiring the <use> tree to be rebuilt.
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for (auto& instance : copyToVectorOf<Ref<SVGElement>>(targetElement.instances()))
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applyAnimatedStylePropertyChange(instance, id, value);
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}
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void SVGAttributeAnimator::removeAnimatedStyleProperty(SVGElement& element, CSSPropertyID id)
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{
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ASSERT(!element.m_deletionHasBegun);
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ASSERT(id != CSSPropertyInvalid);
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element.ensureAnimatedSMILStyleProperties().removeProperty(id);
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element.invalidateStyle();
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}
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void SVGAttributeAnimator::removeAnimatedStyleProperty(SVGElement& targetElement)
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{
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ASSERT(m_attributeName != anyQName());
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// FIXME: Do we really need to check both isConnected and !parentNode?
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if (!targetElement.isConnected() || !targetElement.parentNode())
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return;
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CSSPropertyID id = cssPropertyID(m_attributeName.localName());
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SVGElement::InstanceUpdateBlocker blocker(targetElement);
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removeAnimatedStyleProperty(targetElement, id);
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// If the target element has instances, update them as well, w/o requiring the <use> tree to be rebuilt.
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for (auto& instance : copyToVectorOf<Ref<SVGElement>>(targetElement.instances()))
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removeAnimatedStyleProperty(instance, id);
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}
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void SVGAttributeAnimator::applyAnimatedPropertyChange(SVGElement& element, const QualifiedName& attributeName)
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{
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ASSERT(!element.m_deletionHasBegun);
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element.svgAttributeChanged(attributeName);
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}
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void SVGAttributeAnimator::applyAnimatedPropertyChange(SVGElement& targetElement)
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{
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ASSERT(m_attributeName != anyQName());
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// FIXME: Do we really need to check both isConnected and !parentNode?
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if (!targetElement.isConnected() || !targetElement.parentNode())
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return;
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SVGElement::InstanceUpdateBlocker blocker(targetElement);
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applyAnimatedPropertyChange(targetElement, m_attributeName);
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// If the target element has instances, update them as well, w/o requiring the <use> tree to be rebuilt.
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for (auto& instance : copyToVectorOf<Ref<SVGElement>>(targetElement.instances()))
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applyAnimatedPropertyChange(instance, m_attributeName);
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}
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} // namespace WebCore
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