61 lines
2.0 KiB
C++
61 lines
2.0 KiB
C++
/*
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* Copyright (C) 2011 Leo Yang <leoyang@webkit.org>
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* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "SVGElement.h"
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#include "SVGURIReference.h"
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namespace WebCore {
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class SVGGlyphRefElement final : public SVGElement, public SVGURIReference {
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WTF_MAKE_ISO_ALLOCATED(SVGGlyphRefElement);
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public:
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static Ref<SVGGlyphRefElement> create(const QualifiedName&, Document&);
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bool hasValidGlyphElement(String& glyphName) const;
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float x() const { return m_x; }
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void setX(float);
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float y() const { return m_y; }
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void setY(float);
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float dx() const { return m_dx; }
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void setDx(float);
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float dy() const { return m_dy; }
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void setDy(float);
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private:
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SVGGlyphRefElement(const QualifiedName&, Document&);
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using PropertyRegistry = SVGPropertyOwnerRegistry<SVGGlyphRefElement, SVGElement, SVGURIReference>;
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const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
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void parseAttribute(const QualifiedName&, const AtomString&) final;
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bool rendererIsNeeded(const RenderStyle&) final { return false; }
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float m_x { 0 };
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float m_y { 0 };
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float m_dx { 0 };
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float m_dy { 0 };
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PropertyRegistry m_propertyRegistry { *this };
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};
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}
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