121 lines
4.1 KiB
C++
121 lines
4.1 KiB
C++
/*
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Copyright (C) 2007 Rob Buis <buis@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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aint with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "PointerEventsHitRules.h"
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namespace WebCore {
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PointerEventsHitRules::PointerEventsHitRules(EHitTesting hitTesting, const HitTestRequest& request, PointerEvents pointerEvents)
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: requireVisible(false)
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, requireFill(false)
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, requireStroke(false)
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, canHitStroke(false)
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, canHitFill(false)
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, canHitBoundingBox(false)
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{
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if (request.svgClipContent())
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pointerEvents = PointerEvents::Fill;
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if (hitTesting == SVG_PATH_HITTESTING) {
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switch (pointerEvents)
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{
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case PointerEvents::VisiblePainted:
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case PointerEvents::Auto: // "auto" is like "visiblePainted" when in SVG content
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requireFill = true;
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requireStroke = true;
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FALLTHROUGH;
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case PointerEvents::Visible:
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requireVisible = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PointerEvents::VisibleFill:
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requireVisible = true;
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canHitFill = true;
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break;
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case PointerEvents::VisibleStroke:
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requireVisible = true;
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canHitStroke = true;
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break;
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case PointerEvents::Painted:
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requireFill = true;
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requireStroke = true;
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FALLTHROUGH;
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case PointerEvents::All:
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canHitFill = true;
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canHitStroke = true;
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break;
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case PointerEvents::Fill:
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canHitFill = true;
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break;
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case PointerEvents::Stroke:
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canHitStroke = true;
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break;
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case PointerEvents::BoundingBox:
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canHitFill = true;
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canHitBoundingBox = true;
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break;
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case PointerEvents::None:
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// nothing to do here, defaults are all false.
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break;
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}
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} else {
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switch (pointerEvents)
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{
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case PointerEvents::VisiblePainted:
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case PointerEvents::Auto: // "auto" is like "visiblePainted" when in SVG content
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requireVisible = true;
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requireFill = true;
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requireStroke = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PointerEvents::VisibleFill:
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case PointerEvents::VisibleStroke:
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case PointerEvents::Visible:
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requireVisible = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PointerEvents::Painted:
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requireFill = true;
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requireStroke = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PointerEvents::Fill:
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case PointerEvents::Stroke:
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case PointerEvents::All:
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canHitFill = true;
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canHitStroke = true;
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break;
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case PointerEvents::BoundingBox:
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canHitFill = true;
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canHitBoundingBox = true;
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break;
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case PointerEvents::None:
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// nothing to do here, defaults are all false.
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break;
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}
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}
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}
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}
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