/* Copyright (C) 2007 Rob Buis This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include "PointerEventsHitRules.h" namespace WebCore { PointerEventsHitRules::PointerEventsHitRules(EHitTesting hitTesting, const HitTestRequest& request, PointerEvents pointerEvents) : requireVisible(false) , requireFill(false) , requireStroke(false) , canHitStroke(false) , canHitFill(false) , canHitBoundingBox(false) { if (request.svgClipContent()) pointerEvents = PointerEvents::Fill; if (hitTesting == SVG_PATH_HITTESTING) { switch (pointerEvents) { case PointerEvents::VisiblePainted: case PointerEvents::Auto: // "auto" is like "visiblePainted" when in SVG content requireFill = true; requireStroke = true; FALLTHROUGH; case PointerEvents::Visible: requireVisible = true; canHitFill = true; canHitStroke = true; break; case PointerEvents::VisibleFill: requireVisible = true; canHitFill = true; break; case PointerEvents::VisibleStroke: requireVisible = true; canHitStroke = true; break; case PointerEvents::Painted: requireFill = true; requireStroke = true; FALLTHROUGH; case PointerEvents::All: canHitFill = true; canHitStroke = true; break; case PointerEvents::Fill: canHitFill = true; break; case PointerEvents::Stroke: canHitStroke = true; break; case PointerEvents::BoundingBox: canHitFill = true; canHitBoundingBox = true; break; case PointerEvents::None: // nothing to do here, defaults are all false. break; } } else { switch (pointerEvents) { case PointerEvents::VisiblePainted: case PointerEvents::Auto: // "auto" is like "visiblePainted" when in SVG content requireVisible = true; requireFill = true; requireStroke = true; canHitFill = true; canHitStroke = true; break; case PointerEvents::VisibleFill: case PointerEvents::VisibleStroke: case PointerEvents::Visible: requireVisible = true; canHitFill = true; canHitStroke = true; break; case PointerEvents::Painted: requireFill = true; requireStroke = true; canHitFill = true; canHitStroke = true; break; case PointerEvents::Fill: case PointerEvents::Stroke: case PointerEvents::All: canHitFill = true; canHitStroke = true; break; case PointerEvents::BoundingBox: canHitFill = true; canHitBoundingBox = true; break; case PointerEvents::None: // nothing to do here, defaults are all false. break; } } } }