62 lines
2.3 KiB
C++
62 lines
2.3 KiB
C++
/*
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* Copyright (C) 2019 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#if ENABLE(WEBGL)
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#include "WebGLCompressedTextureETC1.h"
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#include "ExtensionsGL.h"
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#include "WebGLRenderingContextBase.h"
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#include <wtf/IsoMallocInlines.h>
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namespace WebCore {
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WTF_MAKE_ISO_ALLOCATED_IMPL(WebGLCompressedTextureETC1);
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WebGLCompressedTextureETC1::WebGLCompressedTextureETC1(WebGLRenderingContextBase& context)
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: WebGLExtension(context)
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{
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context.graphicsContextGL()->getExtensions().ensureEnabled("GL_OES_compressed_ETC1_RGB8_texture");
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context.addCompressedTextureFormat(ExtensionsGL::ETC1_RGB8_OES);
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}
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WebGLCompressedTextureETC1::~WebGLCompressedTextureETC1() = default;
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WebGLExtension::ExtensionName WebGLCompressedTextureETC1::getName() const
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{
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return WebGLCompressedTextureETC1Name;
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}
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bool WebGLCompressedTextureETC1::supported(WebGLRenderingContextBase& context)
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{
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return context.graphicsContextGL()->getExtensions().supports("GL_OES_compressed_ETC1_RGB8_texture");
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}
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} // namespace WebCore
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#endif // ENABLE(WEBGL)
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