haiku/src/kits/game
Augustin Cavalier e4f18add74 Game & Print Kits: Fix GCC 11 warnings. 2021-11-17 18:45:58 -05:00
..
DirectWindow.cpp Style fixes to the Game Kit, focus on docs 2014-06-11 16:44:48 -04:00
FileGameSound.cpp Fix wrap for AUDIO_INT 2020-12-30 13:35:14 +00:00
GSUtility.cpp GameKit: use more than 1 sec precision ramping 2020-12-06 18:17:55 +00:00
GSUtility.h Mass updating of OpenBeOS text to Haiku 2021-11-07 10:00:35 +00:00
GameProducer.cpp Rework nodes to call Run() only after registration 2015-07-24 20:09:15 +02:00
GameProducer.h Mass updating of OpenBeOS text to Haiku 2021-11-07 10:00:35 +00:00
GameSound.cpp game kit: Style and whitespace cleanup. No functional change. 2012-02-08 17:38:59 -06:00
GameSoundBuffer.cpp Mass updating of OpenBeOS text to Haiku 2021-11-07 10:00:35 +00:00
GameSoundBuffer.h Patch from bkmx. 2011-11-02 20:05:31 +00:00
GameSoundDevice.cpp Mass updating of OpenBeOS text to Haiku 2021-11-07 10:00:35 +00:00
GameSoundDevice.h Mass updating of OpenBeOS text to Haiku 2021-11-07 10:00:35 +00:00
Jamfile Fix the build of test_app_server on 64bit 2019-09-01 03:04:52 +00:00
PushGameSound.cpp Add a simpler test for BPushGameSound and attempt to fix the most striking mistakes in there. 2012-08-15 10:32:06 +02:00
SimpleGameSound.cpp Game Kit: Fix -Werror=class-memaccess 2019-02-28 18:58:46 +00:00
StreamingGameSound.cpp Mass updating of OpenBeOS text to Haiku 2021-11-07 10:00:35 +00:00
WindowScreen.cpp Game & Print Kits: Fix GCC 11 warnings. 2021-11-17 18:45:58 -05:00