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Author SHA1 Message Date
Pascal Abresch 61fcadb45a some progress 2019-09-30 05:46:05 +02:00
Pascal Abresch 09319b0bd4 further work 2019-09-30 05:06:48 +02:00
Pascal Abresch 91c2adf54c added useless code 2019-09-30 03:49:55 +02:00
1 changed files with 152 additions and 0 deletions

152
sparkmachine/lua/quarry.lua Normal file
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local MOD_NAME = minetest.get_current_modname()
local ENERGYCOST = {
static_struts = 20,
dynamic_struct = 24,
hardness_mod = 1
}
local function on_construct(pos, player)
player:get_meta():set_string(MOD_NAME .. ":quarry_pos" , minetest.pos_to_string(pos))
end
local function on_marker_placed(pos, quarry_pos, player)
-- Validate position
if quarry_pos.x == pos.x and
quarry_pos.y == pos.y and
quarry_pos.z == pos.z then
-- Invalid position, marker replaced quarry somehow
return -- TODO Report failure?
-- TODO clear clipboard in quarry on_break
end
-- TODO Possibly do a size check
-- Set quarry metadata
local meta = minetest.get_meta(quarry_pos)
meta:set_string("marker", minetest.pos_to_string(pos))
meta:set_int("current_frame", 13)
timer = minetest.get_node_timer(quarry_pos):start(1.0)
end
local function marker_construct(pos, player)
local quarry_pos = minetest.string_to_pos(player:get_meta():get_string(MOD_NAME .. ":quarry_pos"))
local quarry = minetest.get_node(quarry_pos)
on_marker_placed(pos, quarry_pos, player)
end
local function clear_area(pos, pos2)
for x=pos.x , pos2.x do
for y=pos.y, pos2.y do
for z=pos.z, pos2.z do
-- dont remove quarry or marker
--
local node = minetest.get_node({ x=x, y=y, z=z})
minetest.debug(node.name)
if node.name ~= "MOD_NAME" .. ":lv_quarry" and node.name ~= "MOD_NAME" .. ":quarry_marker" then
minetest.dig_node({ x=x, y=y, z=z })
end
end
end
end
end
local function struct_line(pos, pos2)
for x=pos.x , pos2.x do
for y=pos.y, pos2.y do
for z=pos.z, pos2.z do
if node.name ~= "MOD_NAME" .. ":lv_quarry" and node.name ~= "MOD_NAME" .. ":quarry_marker" then
-- dont remove quarry or marker
minetest.dig_node({ x=x, y=y, z=z })
minetest.place_node({x=x, y=y, z=z}, MOD_NAME .. ":static_strut")
end
end
end
end
end
local function timer_trigger(pos, elapsed)
local meta = minetest.get_meta(pos)
local framenum = meta:get_int("current_frame")
local marker_pos = minetest.string_to_pos(meta:get_string("marker"))
if framenum <= 0 then
-- Operation Phase
--
else
-- preparation phase
if framenum == 13 then -- stripmine area
clear_area(pos, marker_pos)
elseif framenum == 12 then
struct_line(pos, { x = marker_pos.x, y = pos.y, z = pos.z })
elseif framenum == 11 then
struct_line(pos, { x = pos.x, y = marker_pos.y, z = pos.z })
elseif framenum == 10 then
struct_line( { x = pos.x, y = marker_pos.y, z = pos.z }, { x = pos.x, y = marker_pos.y, z = marker_pos.z })
elseif framenum == 9 then
struct_line( { x = marker_pos.x, y = pos.y, z = pos.z }, { x = pos.x, y = marker_pos.y, z = marker_pos.z })
elseif framenum == 8 then
struct_line( { x = pos.x, y = pos.y, z = pos.z }, { x = pos.x, y = pos.y, z = marker_pos.z })
elseif framenum == 7 then
struct_line( { x = marker_pos.x, y = pos.y, z = pos.z }, { x = marker_pos.x, y = pos.y, z = marker_pos.z })
elseif framenum == 6 then
struct_line( { x = pos.x, y = marker_pos.y, z = pos.z }, { x = pos.x, y = marker_pos.y, z = marker_pos.z })
elseif frmaenum == 5 then
struct_line( { x = marker_pos.x, y = marker_pos.y, z = pos.z }, { x = marker_pos.x, y = marker_pos.y, z = marker_pos.z })
elseif framenum == 4 then
struct_line( { x = pos.x, y = pos.y, z = marker_pos.z }, { x = marker_pos.x, y = pos.y, z = marker_pos.z })
elseif framenum == 3 then
struct_line( { x = pos.x, y = pos.y, z = marker_pos.z }, { x = pos.x, y = marker_pos.y, z = marker_pos.z })
elseif framenum == 2 then
struct_line( { x = marker_pos.x, y = pos.y, z = marker_pos.z }, { x = marker_pos.x, y = marker_pos.y, z = marker_pos.z })
elseif framenum == 1 then
struct_line( { x = pos.x, y = marker_pos.y, z = marker_pos.z }, { x = marker_pos.x, y = marker_pos.y, z = marker_pos.z })
end
end
meta:set_int("current_frame", framenum -1)
meta:from_table(metatable)
minetest.get_node_timer(pos):start(1.0)
end
minetest.register_node( MOD_NAME .. ":quarry_marker", {
descritption = "quarry marker",
after_place_node = marker_construct,
})
minetest.register_node( MOD_NAME .. ":static_strut", {
})
minetest.register_node( MOD_NAME .. ":lv_quarry", {
description = "Electric Quarry",
tiles = {
"quarry.png",
"quarry.png",
"quarry.png",
"quarry.png",
"backplate.png",
"quarry_frontplate.png"
},
paramtype2 = "facedir",
groups = {
sparktech_techy = 1,
sparktech_struty = 1,
sparktech_energy_type = 4,
sparktech_net_trigger = 1,
sparktech_energy_max = 3000,
spark_energy_timer = 2
},
on_timer = timer_trigger,
after_place_node = on_construct,
--on_destruct = function(pos, player) player:get_meta():set_string(MOD_NAME .. ":quarry_pos" , "") end,
allow_metadata_inventory_put = function() return false end,
allow_metadata_inventory_take = function(_, _, _, stack) return stack:get_count() end
})