Commit Graph

17 Commits

Author SHA1 Message Date
Pascal Abresch 07b6f5bcc7 fixed bug with frozen state 2019-01-13 10:16:43 +00:00
Pascal Abresch c38a350b72 removed some more debug 2019-01-01 13:34:23 +01:00
Pascal Abresch 76bd3b5e13 removed some debug code 2019-01-01 13:32:21 +01:00
Pascal Abresch d58040f5b8 removed fnl code 2019-01-01 13:26:16 +01:00
Pascal Abresch f072a9dabc added max to the aabb call 2019-01-01 13:25:13 +01:00
Pascal Abresch 552564713b heavily cleanup lua code 2018-12-30 02:49:07 +01:00
Pascal Abresch 28f91d7a43 spawn props statically 2018-12-30 02:48:37 +01:00
Pascal Abresch 252f7d0d06 modified readme 2018-12-30 02:48:20 +01:00
Pascal Abresch d4dde463af „LICENSE“ ändern
license switch to mit
2018-12-10 14:54:53 +01:00
Valentin Anger c54dd1ec30 Remove comment for conditional that has never been comitted 2018-07-25 14:50:45 +02:00
Pascal Abresch 49e6250d19 moved shadow spawn code to drawhud, updated model on selectprop 2018-07-25 14:22:13 +02:00
Valentin Anger 9d7959fc00 Reset shadow props rotation on reload. Closes #3 2018-07-23 16:44:14 +02:00
Valentin Anger ac5c18e2f9 Fix spawning of multiple props at once and shadow props disappearing 2018-07-15 13:16:44 +02:00
Valentin Anger 58bd06c478 Fix spelling 2018-07-15 13:16:23 +02:00
Valentin Anger 26ccbf6266 Use network communication instead of shared state for spawning
Of course this has the terrible disadvantage of trusting the client somewhat.
2018-07-07 17:10:16 +02:00
Valentin Anger 3122f95155 Initial code commit 2018-07-06 20:11:25 +02:00
Valentin Anger 74d440677f Initial commit 2018-07-06 20:05:38 +02:00