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basic notify_hud_provider for minetest
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Pascal Abresch e0f138e649 workaround for typecheck (apparently this wouldnt have worked on vanilla lua too) 2020-05-07 19:46:41 +02:00
LICENSE inital commit 2019-09-02 00:52:20 +02:00
README.md ammend documentation 2019-09-03 17:46:59 +02:00
init.lua workaround for typecheck (apparently this wouldnt have worked on vanilla lua too) 2020-05-07 19:46:41 +02:00
mod.conf rename because apparently hud_notify does exist already 2019-09-02 23:33:33 +02:00

README.md

Api: notify.hud.sendtext(mt_player player, string text, optional int timeout)

usage: add notify_hud_provider as an optional dependency to your mod, and then check for the existance of the above api call before using it

You may call it like so for example notify.hud.sendtext(minetest.get_player_by_name("bentaphile", "Hey there", 10)

or, for example if you are in a hook that already is in possesion of a player object notify.hud.sendtext(player, "Your " .. tool .. " Has been repaired!", 5)

(This, so that subgames may provide their own implementation, without having to use the same modname, this also allows another mod to take this name to overide the subgame)