.. |
cguittfont
|
Irrlicht 1.9 support
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6 years ago |
client
|
Fix signed/unsigned conversion warning
|
5 years ago |
irrlicht_changes
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Irrlicht 1.9 support
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6 years ago |
network
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Fix "error: ‘playerSAO’ was not declared"
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5 years ago |
script
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Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#5541)
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5 years ago |
threading
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Pass clang-format on 14 trivial header files fixes
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5 years ago |
unittest
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Add ModStorageAPI to client side modding (#5396)
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5 years ago |
util
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Pass clang-format on 14 trivial header files fixes
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5 years ago |
CMakeLists.txt
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Windows: Skip cmd for release builds (#5416)
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5 years ago |
activeobject.h
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Performance fix + SAO factorization
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6 years ago |
ban.cpp
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Clean up Strfnd
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6 years ago |
ban.h
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Clean up threading
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7 years ago |
camera.cpp
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Wieldmesh: Natural orientation depending on pitch (#5490)
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5 years ago |
camera.h
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Some performance optimizations (#5424)
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5 years ago |
cavegen.cpp
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Cavegen: Fix non-constant array initializer error for MSVC
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5 years ago |
cavegen.h
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Cavegen/Mgv5/Mgv7: Add optional giant caverns
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5 years ago |
chat.cpp
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Add colored text (not only colored chat).
|
6 years ago |
chat.h
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Add colored text (not only colored chat).
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6 years ago |
chat_interface.h
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Add server side ncurses terminal
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7 years ago |
client.cpp
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[CSM] Add event on_connect player API lua (#5540)
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5 years ago |
client.h
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[CSM] Add function and chat command to disconnect from server. (#5487)
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5 years ago |
clientenvironment.cpp
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Memleak fix: LocalPlayer object was not deleted
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5 years ago |
clientenvironment.h
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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
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5 years ago |
clientiface.cpp
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Map generation limit: Rewrite
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5 years ago |
clientiface.h
|
Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)
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5 years ago |
clientmap.cpp
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Allow server side occlusion culling.
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5 years ago |
clientmap.h
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Environment & IGameDef code refactoring (#4985)
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6 years ago |
clientmedia.cpp
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Add seperate cache path
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7 years ago |
clientmedia.h
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Reduce indentation of HTTPFetchOngoing
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8 years ago |
clientobject.cpp
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Environment & IGameDef code refactoring (#4985)
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6 years ago |
clientobject.h
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Performance fix + SAO factorization
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6 years ago |
clientsimpleobject.h
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Clang-format: trivial fix on some headers (#5495)
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5 years ago |
clouds.cpp
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v2d & aabbox3d<f32> & sky cleanups
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6 years ago |
clouds.h
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v2d & aabbox3d<f32> & sky cleanups
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6 years ago |
cmake_config.h.in
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Also support X11 icon for minetest copies installed via make install (#4407)
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6 years ago |
cmake_config_githash.h.in
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Clean up and tweak build system
|
7 years ago |
collision.cpp
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Environment & IGameDef code refactoring (#4985)
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6 years ago |
collision.h
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Don't pass non-const references to collision methods
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7 years ago |
config.h
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Revert the upper-case PROJECT_NAME nonsense that was part of #2402
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7 years ago |
constants.h
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Increase default font size by 1
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6 years ago |
content_abm.cpp
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[CSM] Client side modding
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5 years ago |
content_abm.h
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Clang-format: trivial fix on some headers (#5495)
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5 years ago |
content_cao.cpp
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Add ItemStack key-value meta storage
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5 years ago |
content_cao.h
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Add Entity get_texture_mod() to Lua API
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6 years ago |
content_cso.cpp
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Environment & IGameDef code refactoring (#4985)
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6 years ago |
content_cso.h
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…
|
|
content_mapblock.cpp
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Signlike, glasslike drawtypes: Fix inverted textures
|
5 years ago |
content_mapblock.h
|
Content_mapblock.cpp: Refactor
|
5 years ago |
content_mapnode.cpp
|
Various style cleanups + unused code removal
|
7 years ago |
content_mapnode.h
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Various style cleanups + unused code removal
|
7 years ago |
content_nodemeta.cpp
|
Make node timers more efficient
|
6 years ago |
content_nodemeta.h
|
Various style cleanups + unused code removal
|
7 years ago |
content_sao.cpp
|
Fix problems when overriding the hand:
|
5 years ago |
content_sao.h
|
Fix problems when overriding the hand:
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5 years ago |
convert_json.cpp
|
Don't print whole json data buffer to errorstream on error
|
7 years ago |
convert_json.h
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Fixes for compiling with a newer (system) jsoncpp (#4429)
|
6 years ago |
craftdef.cpp
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Add ItemStack key-value meta storage
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5 years ago |
craftdef.h
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Adding minetest.clear_craft
|
6 years ago |
database-dummy.cpp
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DB::loadBlock copy removal & DB backend cleanup
|
6 years ago |
database-dummy.h
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DB::loadBlock copy removal & DB backend cleanup
|
6 years ago |
database-leveldb.cpp
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Implement DatabaseException for databases
|
6 years ago |
database-leveldb.h
|
Clang-format: trivial fix on some headers (#5495)
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5 years ago |
database-postgresql.cpp
|
PostgreSQL: fix delete block
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5 years ago |
database-postgresql.h
|
Implement a PostgreSQL backend
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6 years ago |
database-redis.cpp
|
database-redis: Support password authentication
|
5 years ago |
database-redis.h
|
Clang-format: trivial fix on some headers (#5495)
|
5 years ago |
database-sqlite3.cpp
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Fix -Wterminate warning on GCC 6
|
6 years ago |
database-sqlite3.h
|
Clang-format: trivial fix on some headers (#5495)
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5 years ago |
database.cpp
|
Clean up database API and save the local map on an interval
|
7 years ago |
database.h
|
Clang-format: trivial fix on some headers (#5495)
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5 years ago |
daynightratio.h
|
…
|
|
debug.cpp
|
Add server side ncurses terminal
|
7 years ago |
debug.h
|
Rename macros with two leading underscores
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7 years ago |
defaultsettings.cpp
|
Settings: Update documentation (#5534)
|
5 years ago |
defaultsettings.h
|
Implement proper font handling
|
8 years ago |
drawscene.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
drawscene.h
|
[CSM] Add minimap API modifiers (#5399)
|
5 years ago |
dungeongen.cpp
|
Dungeongen: Add and improve parameters
|
5 years ago |
dungeongen.h
|
Dungeongen: Add and improve parameters
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5 years ago |
emerge.cpp
|
Map generation limit: Rewrite
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5 years ago |
emerge.h
|
Environment & IGameDef code refactoring (#4985)
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6 years ago |
environment.cpp
|
LINT: Switch whitelist check from egrep to awk
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5 years ago |
environment.h
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[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
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5 years ago |
event.h
|
…
|
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event_manager.h
|
Change i++ to ++i
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7 years ago |
exceptions.h
|
Implement DatabaseException for databases
|
6 years ago |
filecache.cpp
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Network Layer 7 rework (Packet handling)
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8 years ago |
filecache.h
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Clang-format: trivial fix on some headers (#5495)
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5 years ago |
filesys.cpp
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Fix RemoveRelatvePathComponents
|
6 years ago |
filesys.h
|
Add seperate cache path
|
7 years ago |
fontengine.cpp
|
Font: attempt fallback font, abort if no fonts found.
|
5 years ago |
fontengine.h
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Use UTF-8 instead of narrow
|
7 years ago |
game.cpp
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Fix spacing
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5 years ago |
game.h
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Add Joystick type detection and Xbox controller support
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5 years ago |
gamedef.h
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Add ModStorageAPI to client side modding (#5396)
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5 years ago |
gameparams.h
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LINT: Switch whitelist check from egrep to awk
|
5 years ago |
genericobject.cpp
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Prevent attached models from disappearing during parent reload (#4128)
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6 years ago |
genericobject.h
|
Prevent attached models from disappearing during parent reload (#4128)
|
6 years ago |
gettext.cpp
|
Fix typo
|
7 years ago |
gettext.h
|
gettext.h: include <locale> before defining the gettext macro (#4452)
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6 years ago |
gettime.h
|
LINT: Switch whitelist check from egrep to awk
|
5 years ago |
guiChatConsole.cpp
|
Rename height to scale for openConsole() (#5139)
|
6 years ago |
guiChatConsole.h
|
Rename height to scale for openConsole() (#5139)
|
6 years ago |
guiEngine.cpp
|
Main menu tweaks
|
6 years ago |
guiEngine.h
|
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
|
5 years ago |
guiFileSelectMenu.cpp
|
FileSelectMenu: Fix formspec parsing broken by Irrlicht file-chooser
|
6 years ago |
guiFileSelectMenu.h
|
…
|
|
guiFormSpecMenu.cpp
|
Show itemstring as tooltip if no item description
|
5 years ago |
guiFormSpecMenu.h
|
Refactor Game class (part 2) (#5422)
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5 years ago |
guiKeyChangeMenu.cpp
|
Change command prefix to "." and add "help" command.
|
5 years ago |
guiKeyChangeMenu.h
|
Reduce gettext wide/narrow and string/char* conversions
|
8 years ago |
guiMainMenu.h
|
Optional reconnect functionality
|
7 years ago |
guiPasswordChange.cpp
|
Use UTF-8 instead of narrow
|
7 years ago |
guiPasswordChange.h
|
…
|
|
guiTable.cpp
|
Allow nothing to be selected from formspec parameters
|
6 years ago |
guiTable.h
|
…
|
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guiVolumeChange.cpp
|
Remove unused parameter of GUIVolumeChange
|
6 years ago |
guiVolumeChange.h
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Remove unused parameter of GUIVolumeChange
|
6 years ago |
guiscalingfilter.cpp
|
Change i++ to ++i
|
7 years ago |
guiscalingfilter.h
|
Clean scaling pre-filter for formspec/HUD.
|
7 years ago |
httpfetch.cpp
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Add Lua interface to HTTPFetchRequest
|
6 years ago |
httpfetch.h
|
Add Lua interface to HTTPFetchRequest
|
6 years ago |
hud.cpp
|
Environment & IGameDef code refactoring (#4985)
|
6 years ago |
hud.h
|
Environment & IGameDef code refactoring (#4985)
|
6 years ago |
imagefilters.cpp
|
Fix some minor details from 6d61375
|
7 years ago |
imagefilters.h
|
Clean scaling pre-filter for formspec/HUD.
|
7 years ago |
intlGUIEditBox.cpp
|
Fix & make linux conditionals uniform (#4278)
|
6 years ago |
intlGUIEditBox.h
|
Add utf-8 conversion utilities and re-add intlGUIEditBox
|
7 years ago |
inventory.cpp
|
Add ItemStack key-value meta storage
|
5 years ago |
inventory.h
|
Add ItemStack key-value meta storage
|
5 years ago |
inventorymanager.cpp
|
[CSM] Client side modding
|
5 years ago |
inventorymanager.h
|
MoveItemSomewhere double bugfix
|
7 years ago |
irr_aabb3d.h
|
Clang-format: trivial fix on some headers (#5495)
|
5 years ago |
irr_v2d.h
|
Clang-format: trivial fix on some headers (#5495)
|
5 years ago |
irr_v3d.h
|
Clang-format: trivial fix on some headers (#5495)
|
5 years ago |
irrlichttypes.h
|
Define and use limit constants for Irrlicht fixed-width types
|
7 years ago |
irrlichttypes_bloated.h
|
…
|
|
irrlichttypes_extrabloated.h
|
…
|
|
itemdef.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
itemdef.h
|
Some performance optimizations (#5424)
|
5 years ago |
itemgroup.h
|
Replace various std::map with UNORDERED_MAP + various cleanups
|
6 years ago |
itemstackmetadata.cpp
|
Add ItemStack key-value meta storage
|
5 years ago |
itemstackmetadata.h
|
Add ItemStack key-value meta storage
|
5 years ago |
keycode.cpp
|
Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)
|
5 years ago |
keycode.h
|
Rewrite keycode.cpp (Keycode handling & names)
|
6 years ago |
light.cpp
|
Redo light.cpp.
|
6 years ago |
light.h
|
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
|
6 years ago |
localplayer.cpp
|
Sneak: Fix sneaking on free-floating lower-half slabs
|
5 years ago |
localplayer.h
|
Sneak: Replicate sneak ladder in new code, is optional
|
5 years ago |
log.cpp
|
Make logging use a fixed-length buffer to avoid race conditions.
|
6 years ago |
log.h
|
Add server side ncurses terminal
|
7 years ago |
main.cpp
|
Windows: Skip cmd for release builds (#5416)
|
5 years ago |
mainmenumanager.h
|
Unlock cursor when opening console
|
6 years ago |
map.cpp
|
Map generation limit: Make per-world
|
5 years ago |
map.h
|
Map generation limit: Make per-world
|
5 years ago |
map_settings_manager.cpp
|
Add MapSettingsManager and new mapgen setting script API functions
|
6 years ago |
map_settings_manager.h
|
Add MapSettingsManager and new mapgen setting script API functions
|
6 years ago |
mapblock.cpp
|
Update server min protocol version to v24 (#5411)
|
5 years ago |
mapblock.h
|
Map generation limit: Make per-world
|
5 years ago |
mapblock_mesh.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
mapblock_mesh.h
|
Add hardware node coloring. Includes:
|
6 years ago |
mapgen.cpp
|
MapgenBasic: Add lava source as commonly used content (#5512)
|
5 years ago |
mapgen.h
|
MapgenBasic: Add lava source as commonly used content (#5512)
|
5 years ago |
mapgen_flat.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
|
5 years ago |
mapgen_flat.h
|
Add MapSettingsManager and new mapgen setting script API functions
|
6 years ago |
mapgen_fractal.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
|
5 years ago |
mapgen_fractal.h
|
Add MapSettingsManager and new mapgen setting script API functions
|
6 years ago |
mapgen_singlenode.cpp
|
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
|
6 years ago |
mapgen_singlenode.h
|
Add MapSettingsManager and new mapgen setting script API functions
|
6 years ago |
mapgen_v5.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
|
5 years ago |
mapgen_v5.h
|
Cavegen/Mgv5/Mgv7: Add optional giant caverns
|
5 years ago |
mapgen_v6.cpp
|
Dungeongen: Add and improve parameters
|
5 years ago |
mapgen_v6.h
|
Mgv6: Add stairs to desert stone dungeons
|
5 years ago |
mapgen_v7.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
|
5 years ago |
mapgen_v7.h
|
Cavegen/Mgv5/Mgv7: Add optional giant caverns
|
5 years ago |
mapgen_valleys.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
|
5 years ago |
mapgen_valleys.h
|
MapgenBasic: Add lava source as commonly used content (#5512)
|
5 years ago |
mapnode.cpp
|
Add hardware node coloring. Includes:
|
6 years ago |
mapnode.h
|
Add hardware node coloring. Includes:
|
6 years ago |
mapsector.cpp
|
Replace various std::map with UNORDERED_MAP + various cleanups
|
6 years ago |
mapsector.h
|
Replace various std::map with UNORDERED_MAP + various cleanups
|
6 years ago |
mesh.cpp
|
Face shading: Add shade factor comments
|
5 years ago |
mesh.h
|
Add hardware node coloring. Includes:
|
6 years ago |
metadata.cpp
|
Add ModMetadata API (#5131)
|
5 years ago |
metadata.h
|
Add ModMetadata API (#5131)
|
5 years ago |
mg_biome.cpp
|
Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)
|
6 years ago |
mg_biome.h
|
Environment & IGameDef code refactoring (#4985)
|
6 years ago |
mg_decoration.cpp
|
Simple deco: Allow setting param2 value on placement
|
6 years ago |
mg_decoration.h
|
Simple deco: Allow setting param2 value on placement
|
6 years ago |
mg_ore.cpp
|
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
|
6 years ago |
mg_ore.h
|
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
|
6 years ago |
mg_schematic.cpp
|
Light calculation: New bulk node lighting code
|
5 years ago |
mg_schematic.h
|
Light calculation: New bulk node lighting code
|
5 years ago |
minimap.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
minimap.h
|
[CSM] Add minimap API modifiers (#5399)
|
5 years ago |
modalMenu.h
|
Unlock cursor when opening console
|
6 years ago |
modifiedstate.h
|
…
|
|
mods.cpp
|
[CSM] implement client side mod loading (#5123)
|
5 years ago |
mods.h
|
[CSM] implement client side mod loading (#5123)
|
5 years ago |
nameidmapping.cpp
|
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
|
6 years ago |
nameidmapping.h
|
Add clang format & skip build if no source file modified (#5433)
|
5 years ago |
nodedef.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
nodedef.h
|
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
|
5 years ago |
nodemetadata.cpp
|
Derive NodeMetadata from Metadata
|
5 years ago |
nodemetadata.h
|
Derive NodeMetadata from Metadata
|
5 years ago |
nodetimer.cpp
|
Make node timers more efficient
|
6 years ago |
nodetimer.h
|
Make node timers more efficient
|
6 years ago |
noise.cpp
|
PcgRandom: Fix/improve documentation
|
6 years ago |
noise.h
|
Change internal type for seeds to s32
|
6 years ago |
objdef.cpp
|
Fix Windows build, clean up included headers
|
7 years ago |
objdef.h
|
Rename and move basicmacros.h to util/basic_macros.h
|
7 years ago |
object_properties.cpp
|
Move PP() and PP2() macros to basic_macros.h
|
6 years ago |
object_properties.h
|
v2d & aabbox3d<f32> & sky cleanups
|
6 years ago |
particles.cpp
|
Add hardware node coloring. Includes:
|
6 years ago |
particles.h
|
Fix after hardware node coloring (#5114)
|
6 years ago |
pathfinder.cpp
|
Pathfinder: Send errors to `warningstream`.
|
5 years ago |
pathfinder.h
|
Pathfinder: Fix style
|
6 years ago |
player.cpp
|
Wieldhand: Allow overriding the hand
|
6 years ago |
player.h
|
Cleanup some header inclusions to improve compilation times
|
6 years ago |
porting.cpp
|
Windows: Skip cmd for release builds (#5416)
|
5 years ago |
porting.h
|
Windows: Skip cmd for release builds (#5416)
|
5 years ago |
porting_android.cpp
|
Add seperate cache path
|
7 years ago |
porting_android.h
|
Add seperate cache path
|
7 years ago |
profiler.cpp
|
Move globals from main.cpp to more sane locations
|
7 years ago |
profiler.h
|
Some performance optimizations (#5424)
|
5 years ago |
quicktune.cpp
|
Clean up threading
|
7 years ago |
quicktune.h
|
…
|
|
quicktune_shortcutter.h
|
Create faster key cache for main game loop (client)
|
8 years ago |
raycast.cpp
|
Improve getPointedThing() (#4346)
|
6 years ago |
raycast.h
|
Improve getPointedThing() (#4346)
|
6 years ago |
reflowscan.cpp
|
Add CPP11 header to define nullptr & constexpr (#5471)
|
5 years ago |
reflowscan.h
|
Liquids: Update flow on block load
|
6 years ago |
remoteplayer.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
remoteplayer.h
|
Clang-format: fix some header files and remove them from whitelist
|
5 years ago |
rollback.cpp
|
Fix -Wterminate warnings in rollback.cpp as well
|
6 years ago |
rollback.h
|
Fix rollback.txt migration
|
6 years ago |
rollback_interface.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
rollback_interface.h
|
Clean up rollback
|
8 years ago |
serialization.cpp
|
Don't use ZLIB_WINAPI if the required DLL is not provided to CMake
|
6 years ago |
serialization.h
|
Lighting: Update lighting at block loading
|
5 years ago |
server.cpp
|
Move chat command handling code from C++ to Lua (#5528)
|
5 years ago |
server.h
|
Server list cleanup
|
5 years ago |
serverenvironment.cpp
|
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
|
5 years ago |
serverenvironment.h
|
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
|
5 years ago |
serverlist.cpp
|
Server list cleanup
|
5 years ago |
serverlist.h
|
Server list cleanup
|
5 years ago |
serverobject.cpp
|
Attached particle spawners
|
6 years ago |
serverobject.h
|
Revert "Detach the player from entities on death." (#5087)
|
6 years ago |
settings.cpp
|
Some performance optimizations (#5424)
|
5 years ago |
settings.h
|
Some performance optimizations (#5424)
|
5 years ago |
settings_translation_file.cpp
|
Add mesh generation delay
|
5 years ago |
shader.cpp
|
Add hardware node coloring. Includes:
|
6 years ago |
shader.h
|
Fix superflous shader setting updates (#4800)
|
6 years ago |
sky.cpp
|
Sky: Draw bottom of the sky box in 'cloudy fog color'
|
6 years ago |
sky.h
|
Clang-format: fix some header files and remove them from whitelist
|
5 years ago |
socket.cpp
|
Add errno to socket creation failed exception
|
7 years ago |
socket.h
|
Add errno to socket creation failed exception
|
7 years ago |
sound.cpp
|
…
|
|
sound.h
|
Clang-format: fix some header files and remove them from whitelist
|
5 years ago |
sound_openal.cpp
|
OpenAL sound: Use a simpler distance model
|
5 years ago |
sound_openal.h
|
…
|
|
staticobject.cpp
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Define and use limit constants for Irrlicht fixed-width types
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7 years ago |
staticobject.h
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Use warningstream for log messages with WARNING
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7 years ago |
subgame.cpp
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Add MapSettingsManager and new mapgen setting script API functions
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6 years ago |
subgame.h
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Fix game minetest.conf default settings
|
7 years ago |
terminal_chat_console.cpp
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Add colored text (not only colored chat).
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6 years ago |
terminal_chat_console.h
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Add server side ncurses terminal
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7 years ago |
threads.h
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Fix C++11 Windows build of threading code
|
6 years ago |
tileanimation.cpp
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Add particle animation, glow
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6 years ago |
tileanimation.h
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Pass clang-format on 14 trivial header files fixes
|
5 years ago |
tool.cpp
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Update server min protocol version to v24 (#5411)
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5 years ago |
tool.h
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Make some maps unordered to improve performance
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6 years ago |
touchscreengui.cpp
|
Fix segfault on startup error on Android
|
6 years ago |
touchscreengui.h
|
Pass clang-format on 14 trivial header files fixes
|
5 years ago |
treegen.cpp
|
Light calculation: New bulk node lighting code
|
5 years ago |
treegen.h
|
Change internal type for seeds to s32
|
6 years ago |
version.cpp
|
Android: Add githash header to spare rebuilds after new commits
|
7 years ago |
version.h
|
Clean up and tweak build system
|
7 years ago |
voxel.cpp
|
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
|
7 years ago |
voxel.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
7 years ago |
voxelalgorithms.cpp
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Light calculation: New bulk node lighting code
|
5 years ago |
voxelalgorithms.h
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Light calculation: New bulk node lighting code
|
5 years ago |
wieldmesh.cpp
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Add hardware node coloring. Includes:
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6 years ago |
wieldmesh.h
|
Clang-format continuation indent fixes + .gitignore additions
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5 years ago |