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red-001 d4e9dd4643 Move chat command handling code from C++ to Lua (#5528) 5 years ago
..
cguittfont Irrlicht 1.9 support 6 years ago
client Fix signed/unsigned conversion warning 5 years ago
irrlicht_changes Irrlicht 1.9 support 6 years ago
network Fix "error: ‘playerSAO’ was not declared" 5 years ago
script Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#5541) 5 years ago
threading Pass clang-format on 14 trivial header files fixes 5 years ago
unittest Add ModStorageAPI to client side modding (#5396) 5 years ago
util Pass clang-format on 14 trivial header files fixes 5 years ago
CMakeLists.txt Windows: Skip cmd for release builds (#5416) 5 years ago
activeobject.h Performance fix + SAO factorization 6 years ago
ban.cpp Clean up Strfnd 6 years ago
ban.h Clean up threading 7 years ago
camera.cpp Wieldmesh: Natural orientation depending on pitch (#5490) 5 years ago
camera.h Some performance optimizations (#5424) 5 years ago
cavegen.cpp Cavegen: Fix non-constant array initializer error for MSVC 5 years ago
cavegen.h Cavegen/Mgv5/Mgv7: Add optional giant caverns 5 years ago
chat.cpp Add colored text (not only colored chat). 6 years ago
chat.h Add colored text (not only colored chat). 6 years ago
chat_interface.h Add server side ncurses terminal 7 years ago
client.cpp [CSM] Add event on_connect player API lua (#5540) 5 years ago
client.h [CSM] Add function and chat command to disconnect from server. (#5487) 5 years ago
clientenvironment.cpp Memleak fix: LocalPlayer object was not deleted 5 years ago
clientenvironment.h [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) 5 years ago
clientiface.cpp Map generation limit: Rewrite 5 years ago
clientiface.h Use the `ARRLEN` macro in more places and remove an unused macro. (#5260) 5 years ago
clientmap.cpp Allow server side occlusion culling. 5 years ago
clientmap.h Environment & IGameDef code refactoring (#4985) 6 years ago
clientmedia.cpp Add seperate cache path 7 years ago
clientmedia.h Reduce indentation of HTTPFetchOngoing 8 years ago
clientobject.cpp Environment & IGameDef code refactoring (#4985) 6 years ago
clientobject.h Performance fix + SAO factorization 6 years ago
clientsimpleobject.h Clang-format: trivial fix on some headers (#5495) 5 years ago
clouds.cpp v2d & aabbox3d<f32> & sky cleanups 6 years ago
clouds.h v2d & aabbox3d<f32> & sky cleanups 6 years ago
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 6 years ago
cmake_config_githash.h.in Clean up and tweak build system 7 years ago
collision.cpp Environment & IGameDef code refactoring (#4985) 6 years ago
collision.h Don't pass non-const references to collision methods 7 years ago
config.h Revert the upper-case PROJECT_NAME nonsense that was part of #2402 7 years ago
constants.h Increase default font size by 1 6 years ago
content_abm.cpp [CSM] Client side modding 5 years ago
content_abm.h Clang-format: trivial fix on some headers (#5495) 5 years ago
content_cao.cpp Add ItemStack key-value meta storage 5 years ago
content_cao.h Add Entity get_texture_mod() to Lua API 6 years ago
content_cso.cpp Environment & IGameDef code refactoring (#4985) 6 years ago
content_cso.h
content_mapblock.cpp Signlike, glasslike drawtypes: Fix inverted textures 5 years ago
content_mapblock.h Content_mapblock.cpp: Refactor 5 years ago
content_mapnode.cpp Various style cleanups + unused code removal 7 years ago
content_mapnode.h Various style cleanups + unused code removal 7 years ago
content_nodemeta.cpp Make node timers more efficient 6 years ago
content_nodemeta.h Various style cleanups + unused code removal 7 years ago
content_sao.cpp Fix problems when overriding the hand: 5 years ago
content_sao.h Fix problems when overriding the hand: 5 years ago
convert_json.cpp Don't print whole json data buffer to errorstream on error 7 years ago
convert_json.h Fixes for compiling with a newer (system) jsoncpp (#4429) 6 years ago
craftdef.cpp Add ItemStack key-value meta storage 5 years ago
craftdef.h Adding minetest.clear_craft 6 years ago
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 6 years ago
database-dummy.h DB::loadBlock copy removal & DB backend cleanup 6 years ago
database-leveldb.cpp Implement DatabaseException for databases 6 years ago
database-leveldb.h Clang-format: trivial fix on some headers (#5495) 5 years ago
database-postgresql.cpp PostgreSQL: fix delete block 5 years ago
database-postgresql.h Implement a PostgreSQL backend 6 years ago
database-redis.cpp database-redis: Support password authentication 5 years ago
database-redis.h Clang-format: trivial fix on some headers (#5495) 5 years ago
database-sqlite3.cpp Fix -Wterminate warning on GCC 6 6 years ago
database-sqlite3.h Clang-format: trivial fix on some headers (#5495) 5 years ago
database.cpp Clean up database API and save the local map on an interval 7 years ago
database.h Clang-format: trivial fix on some headers (#5495) 5 years ago
daynightratio.h
debug.cpp Add server side ncurses terminal 7 years ago
debug.h Rename macros with two leading underscores 7 years ago
defaultsettings.cpp Settings: Update documentation (#5534) 5 years ago
defaultsettings.h Implement proper font handling 8 years ago
drawscene.cpp Some performance optimizations (#5424) 5 years ago
drawscene.h [CSM] Add minimap API modifiers (#5399) 5 years ago
dungeongen.cpp Dungeongen: Add and improve parameters 5 years ago
dungeongen.h Dungeongen: Add and improve parameters 5 years ago
emerge.cpp Map generation limit: Rewrite 5 years ago
emerge.h Environment & IGameDef code refactoring (#4985) 6 years ago
environment.cpp LINT: Switch whitelist check from egrep to awk 5 years ago
environment.h [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) 5 years ago
event.h
event_manager.h Change i++ to ++i 7 years ago
exceptions.h Implement DatabaseException for databases 6 years ago
filecache.cpp Network Layer 7 rework (Packet handling) 8 years ago
filecache.h Clang-format: trivial fix on some headers (#5495) 5 years ago
filesys.cpp Fix RemoveRelatvePathComponents 6 years ago
filesys.h Add seperate cache path 7 years ago
fontengine.cpp Font: attempt fallback font, abort if no fonts found. 5 years ago
fontengine.h Use UTF-8 instead of narrow 7 years ago
game.cpp Fix spacing 5 years ago
game.h Add Joystick type detection and Xbox controller support 5 years ago
gamedef.h Add ModStorageAPI to client side modding (#5396) 5 years ago
gameparams.h LINT: Switch whitelist check from egrep to awk 5 years ago
genericobject.cpp Prevent attached models from disappearing during parent reload (#4128) 6 years ago
genericobject.h Prevent attached models from disappearing during parent reload (#4128) 6 years ago
gettext.cpp Fix typo 7 years ago
gettext.h gettext.h: include <locale> before defining the gettext macro (#4452) 6 years ago
gettime.h LINT: Switch whitelist check from egrep to awk 5 years ago
guiChatConsole.cpp Rename height to scale for openConsole() (#5139) 6 years ago
guiChatConsole.h Rename height to scale for openConsole() (#5139) 6 years ago
guiEngine.cpp Main menu tweaks 6 years ago
guiEngine.h [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) 5 years ago
guiFileSelectMenu.cpp FileSelectMenu: Fix formspec parsing broken by Irrlicht file-chooser 6 years ago
guiFileSelectMenu.h
guiFormSpecMenu.cpp Show itemstring as tooltip if no item description 5 years ago
guiFormSpecMenu.h Refactor Game class (part 2) (#5422) 5 years ago
guiKeyChangeMenu.cpp Change command prefix to "." and add "help" command. 5 years ago
guiKeyChangeMenu.h Reduce gettext wide/narrow and string/char* conversions 8 years ago
guiMainMenu.h Optional reconnect functionality 7 years ago
guiPasswordChange.cpp Use UTF-8 instead of narrow 7 years ago
guiPasswordChange.h
guiTable.cpp Allow nothing to be selected from formspec parameters 6 years ago
guiTable.h
guiVolumeChange.cpp Remove unused parameter of GUIVolumeChange 6 years ago
guiVolumeChange.h Remove unused parameter of GUIVolumeChange 6 years ago
guiscalingfilter.cpp Change i++ to ++i 7 years ago
guiscalingfilter.h Clean scaling pre-filter for formspec/HUD. 7 years ago
httpfetch.cpp Add Lua interface to HTTPFetchRequest 6 years ago
httpfetch.h Add Lua interface to HTTPFetchRequest 6 years ago
hud.cpp Environment & IGameDef code refactoring (#4985) 6 years ago
hud.h Environment & IGameDef code refactoring (#4985) 6 years ago
imagefilters.cpp Fix some minor details from 6d61375 7 years ago
imagefilters.h Clean scaling pre-filter for formspec/HUD. 7 years ago
intlGUIEditBox.cpp Fix & make linux conditionals uniform (#4278) 6 years ago
intlGUIEditBox.h Add utf-8 conversion utilities and re-add intlGUIEditBox 7 years ago
inventory.cpp Add ItemStack key-value meta storage 5 years ago
inventory.h Add ItemStack key-value meta storage 5 years ago
inventorymanager.cpp [CSM] Client side modding 5 years ago
inventorymanager.h MoveItemSomewhere double bugfix 7 years ago
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 5 years ago
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 5 years ago
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 5 years ago
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 7 years ago
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
itemdef.cpp Some performance optimizations (#5424) 5 years ago
itemdef.h Some performance optimizations (#5424) 5 years ago
itemgroup.h Replace various std::map with UNORDERED_MAP + various cleanups 6 years ago
itemstackmetadata.cpp Add ItemStack key-value meta storage 5 years ago
itemstackmetadata.h Add ItemStack key-value meta storage 5 years ago
keycode.cpp Use the `ARRLEN` macro in more places and remove an unused macro. (#5260) 5 years ago
keycode.h Rewrite keycode.cpp (Keycode handling & names) 6 years ago
light.cpp Redo light.cpp. 6 years ago
light.h Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 6 years ago
localplayer.cpp Sneak: Fix sneaking on free-floating lower-half slabs 5 years ago
localplayer.h Sneak: Replicate sneak ladder in new code, is optional 5 years ago
log.cpp Make logging use a fixed-length buffer to avoid race conditions. 6 years ago
log.h Add server side ncurses terminal 7 years ago
main.cpp Windows: Skip cmd for release builds (#5416) 5 years ago
mainmenumanager.h Unlock cursor when opening console 6 years ago
map.cpp Map generation limit: Make per-world 5 years ago
map.h Map generation limit: Make per-world 5 years ago
map_settings_manager.cpp Add MapSettingsManager and new mapgen setting script API functions 6 years ago
map_settings_manager.h Add MapSettingsManager and new mapgen setting script API functions 6 years ago
mapblock.cpp Update server min protocol version to v24 (#5411) 5 years ago
mapblock.h Map generation limit: Make per-world 5 years ago
mapblock_mesh.cpp Some performance optimizations (#5424) 5 years ago
mapblock_mesh.h Add hardware node coloring. Includes: 6 years ago
mapgen.cpp MapgenBasic: Add lava source as commonly used content (#5512) 5 years ago
mapgen.h MapgenBasic: Add lava source as commonly used content (#5512) 5 years ago
mapgen_flat.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 5 years ago
mapgen_flat.h Add MapSettingsManager and new mapgen setting script API functions 6 years ago
mapgen_fractal.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 5 years ago
mapgen_fractal.h Add MapSettingsManager and new mapgen setting script API functions 6 years ago
mapgen_singlenode.cpp FindSpawnPos: Let mapgens decide what spawn altitude is suitable 6 years ago
mapgen_singlenode.h Add MapSettingsManager and new mapgen setting script API functions 6 years ago
mapgen_v5.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 5 years ago
mapgen_v5.h Cavegen/Mgv5/Mgv7: Add optional giant caverns 5 years ago
mapgen_v6.cpp Dungeongen: Add and improve parameters 5 years ago
mapgen_v6.h Mgv6: Add stairs to desert stone dungeons 5 years ago
mapgen_v7.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 5 years ago
mapgen_v7.h Cavegen/Mgv5/Mgv7: Add optional giant caverns 5 years ago
mapgen_valleys.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 5 years ago
mapgen_valleys.h MapgenBasic: Add lava source as commonly used content (#5512) 5 years ago
mapnode.cpp Add hardware node coloring. Includes: 6 years ago
mapnode.h Add hardware node coloring. Includes: 6 years ago
mapsector.cpp Replace various std::map with UNORDERED_MAP + various cleanups 6 years ago
mapsector.h Replace various std::map with UNORDERED_MAP + various cleanups 6 years ago
mesh.cpp Face shading: Add shade factor comments 5 years ago
mesh.h Add hardware node coloring. Includes: 6 years ago
metadata.cpp Add ModMetadata API (#5131) 5 years ago
metadata.h Add ModMetadata API (#5131) 5 years ago
mg_biome.cpp Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) 6 years ago
mg_biome.h Environment & IGameDef code refactoring (#4985) 6 years ago
mg_decoration.cpp Simple deco: Allow setting param2 value on placement 6 years ago
mg_decoration.h Simple deco: Allow setting param2 value on placement 6 years ago
mg_ore.cpp Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 6 years ago
mg_ore.h Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 6 years ago
mg_schematic.cpp Light calculation: New bulk node lighting code 5 years ago
mg_schematic.h Light calculation: New bulk node lighting code 5 years ago
minimap.cpp Some performance optimizations (#5424) 5 years ago
minimap.h [CSM] Add minimap API modifiers (#5399) 5 years ago
modalMenu.h Unlock cursor when opening console 6 years ago
modifiedstate.h
mods.cpp [CSM] implement client side mod loading (#5123) 5 years ago
mods.h [CSM] implement client side mod loading (#5123) 5 years ago
nameidmapping.cpp Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 6 years ago
nameidmapping.h Add clang format & skip build if no source file modified (#5433) 5 years ago
nodedef.cpp Some performance optimizations (#5424) 5 years ago
nodedef.h Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL 5 years ago
nodemetadata.cpp Derive NodeMetadata from Metadata 5 years ago
nodemetadata.h Derive NodeMetadata from Metadata 5 years ago
nodetimer.cpp Make node timers more efficient 6 years ago
nodetimer.h Make node timers more efficient 6 years ago
noise.cpp PcgRandom: Fix/improve documentation 6 years ago
noise.h Change internal type for seeds to s32 6 years ago
objdef.cpp Fix Windows build, clean up included headers 7 years ago
objdef.h Rename and move basicmacros.h to util/basic_macros.h 7 years ago
object_properties.cpp Move PP() and PP2() macros to basic_macros.h 6 years ago
object_properties.h v2d & aabbox3d<f32> & sky cleanups 6 years ago
particles.cpp Add hardware node coloring. Includes: 6 years ago
particles.h Fix after hardware node coloring (#5114) 6 years ago
pathfinder.cpp Pathfinder: Send errors to `warningstream`. 5 years ago
pathfinder.h Pathfinder: Fix style 6 years ago
player.cpp Wieldhand: Allow overriding the hand 6 years ago
player.h Cleanup some header inclusions to improve compilation times 6 years ago
porting.cpp Windows: Skip cmd for release builds (#5416) 5 years ago
porting.h Windows: Skip cmd for release builds (#5416) 5 years ago
porting_android.cpp Add seperate cache path 7 years ago
porting_android.h Add seperate cache path 7 years ago
profiler.cpp Move globals from main.cpp to more sane locations 7 years ago
profiler.h Some performance optimizations (#5424) 5 years ago
quicktune.cpp Clean up threading 7 years ago
quicktune.h
quicktune_shortcutter.h Create faster key cache for main game loop (client) 8 years ago
raycast.cpp Improve getPointedThing() (#4346) 6 years ago
raycast.h Improve getPointedThing() (#4346) 6 years ago
reflowscan.cpp Add CPP11 header to define nullptr & constexpr (#5471) 5 years ago
reflowscan.h Liquids: Update flow on block load 6 years ago
remoteplayer.cpp Some performance optimizations (#5424) 5 years ago
remoteplayer.h Clang-format: fix some header files and remove them from whitelist 5 years ago
rollback.cpp Fix -Wterminate warnings in rollback.cpp as well 6 years ago
rollback.h Fix rollback.txt migration 6 years ago
rollback_interface.cpp Some performance optimizations (#5424) 5 years ago
rollback_interface.h Clean up rollback 8 years ago
serialization.cpp Don't use ZLIB_WINAPI if the required DLL is not provided to CMake 6 years ago
serialization.h Lighting: Update lighting at block loading 5 years ago
server.cpp Move chat command handling code from C++ to Lua (#5528) 5 years ago
server.h Server list cleanup 5 years ago
serverenvironment.cpp [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) 5 years ago
serverenvironment.h [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) 5 years ago
serverlist.cpp Server list cleanup 5 years ago
serverlist.h Server list cleanup 5 years ago
serverobject.cpp Attached particle spawners 6 years ago
serverobject.h Revert "Detach the player from entities on death." (#5087) 6 years ago
settings.cpp Some performance optimizations (#5424) 5 years ago
settings.h Some performance optimizations (#5424) 5 years ago
settings_translation_file.cpp Add mesh generation delay 5 years ago
shader.cpp Add hardware node coloring. Includes: 6 years ago
shader.h Fix superflous shader setting updates (#4800) 6 years ago
sky.cpp Sky: Draw bottom of the sky box in 'cloudy fog color' 6 years ago
sky.h Clang-format: fix some header files and remove them from whitelist 5 years ago
socket.cpp Add errno to socket creation failed exception 7 years ago
socket.h Add errno to socket creation failed exception 7 years ago
sound.cpp
sound.h Clang-format: fix some header files and remove them from whitelist 5 years ago
sound_openal.cpp OpenAL sound: Use a simpler distance model 5 years ago
sound_openal.h
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 7 years ago
staticobject.h Use warningstream for log messages with WARNING 7 years ago
subgame.cpp Add MapSettingsManager and new mapgen setting script API functions 6 years ago
subgame.h Fix game minetest.conf default settings 7 years ago
terminal_chat_console.cpp Add colored text (not only colored chat). 6 years ago
terminal_chat_console.h Add server side ncurses terminal 7 years ago
threads.h Fix C++11 Windows build of threading code 6 years ago
tileanimation.cpp Add particle animation, glow 6 years ago
tileanimation.h Pass clang-format on 14 trivial header files fixes 5 years ago
tool.cpp Update server min protocol version to v24 (#5411) 5 years ago
tool.h Make some maps unordered to improve performance 6 years ago
touchscreengui.cpp Fix segfault on startup error on Android 6 years ago
touchscreengui.h Pass clang-format on 14 trivial header files fixes 5 years ago
treegen.cpp Light calculation: New bulk node lighting code 5 years ago
treegen.h Change internal type for seeds to s32 6 years ago
version.cpp Android: Add githash header to spare rebuilds after new commits 7 years ago
version.h Clean up and tweak build system 7 years ago
voxel.cpp Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 7 years ago
voxel.h For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 7 years ago
voxelalgorithms.cpp Light calculation: New bulk node lighting code 5 years ago
voxelalgorithms.h Light calculation: New bulk node lighting code 5 years ago
wieldmesh.cpp Add hardware node coloring. Includes: 6 years ago
wieldmesh.h Clang-format continuation indent fixes + .gitignore additions 5 years ago