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Loïc Blot c738d1eeab clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
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client Cleanup various headers to reduce compilation times (#6255) 5 years ago
irrlicht_changes Merge cguittfont lib in irrlicht change folder. (#6016) 5 years ago
network Typo fix in compat code from commit 1d8d01074f 5 years ago
script l_server, clientenvironment, clientiface: code modernization 5 years ago
threading Fix msvc annoyances (#5963) 5 years ago
unittest Cleanup various headers to reduce compilation times (#6255) 5 years ago
util Expose getPointedThing to Lua 5 years ago
CMakeLists.txt Copy lua51.dll (luajit) to bindir (#6148) 5 years ago
activeobject.h Expose getPointedThing to Lua 5 years ago
ban.cpp bab.cpp: code modernization 5 years ago
ban.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
camera.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
camera.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
cavegen.cpp cavegen.cpp, chat.cpp: modernize code 5 years ago
cavegen.h LINT fix 5 years ago
chat.cpp cavegen.cpp, chat.cpp: modernize code 5 years ago
chat.h cavegen.cpp, chat.cpp: modernize code 5 years ago
chat_interface.h
chatmessage.h Chat protocol rewrite (#5117) 5 years ago
client.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
client.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
clientenvironment.cpp l_server, clientenvironment, clientiface: code modernization 5 years ago
clientenvironment.h l_server, clientenvironment, clientiface: code modernization 5 years ago
clientiface.cpp ClientInterface: add a function to verify (correctly) if user limit was reached (#6258) 5 years ago
clientiface.h l_server, clientenvironment, clientiface: code modernization 5 years ago
clientmap.cpp clientmap, clientmedia: code modernization 5 years ago
clientmap.h clientmap, clientmedia: code modernization 5 years ago
clientmedia.cpp clientmap, clientmedia: code modernization 5 years ago
clientmedia.h clientmap, clientmedia: code modernization 5 years ago
clientobject.cpp clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
clientobject.h Expose getPointedThing to Lua 5 years ago
clientsimpleobject.h clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
cloudparams.h Add clouds API 5 years ago
clouds.cpp clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
clouds.h clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 6 years ago
cmake_config_githash.h.in
collision.cpp clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
collision.h clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 5 years ago
config.h
constants.h Step height: Add as a player object property 5 years ago
content_cao.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
content_cao.h Step height: Add as a player object property 5 years ago
content_cso.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
content_cso.h
content_mapblock.cpp Mesh generation: Fix performance regression caused by 'plantlike_rooted' PR 5 years ago
content_mapblock.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
content_mapnode.cpp Revert "Remove deprecated code segments (#5891)" 5 years ago
content_mapnode.h Revert "Remove deprecated code segments (#5891)" 5 years ago
content_nodemeta.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
content_nodemeta.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
content_sao.cpp Step height: Add as a player object property 5 years ago
content_sao.h Expose getPointedThing to Lua 5 years ago
convert_json.cpp Remove remaining modstore code (#6120) 5 years ago
convert_json.h Remove remaining modstore code (#6120) 5 years ago
craftdef.cpp Add ItemStack key-value meta storage 5 years ago
craftdef.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
database-dummy.cpp
database-dummy.h Minetest for C++11 (CMakeLists + Travis) 5 years ago
database-files.cpp Fix lint since recent player to db merge 5 years ago
database-files.h Fix lint since recent player to db merge 5 years ago
database-leveldb.cpp
database-leveldb.h Minetest for C++11 (CMakeLists + Travis) 5 years ago
database-postgresql.cpp Fix msvc annoyances (#5963) 5 years ago
database-postgresql.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
database-redis.cpp database-redis: Support password authentication 5 years ago
database-redis.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
database-sqlite3.cpp Inventory: Fix wrong stack size behaviour and item loss (#6039) 5 years ago
database-sqlite3.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
database.cpp Player data to Database (#5475) 5 years ago
database.h Player data to Database (#5475) 5 years ago
daynightratio.h
debug.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
debug.h Fix msvc annoyances (#5963) 5 years ago
defaultsettings.cpp Reduce dedicated server step to 0.09 (#6252) 5 years ago
defaultsettings.h Pass clang-format on various cpp/header files (#5559) 5 years ago
dungeongen.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 5 years ago
dungeongen.h Dungeongen: Add and improve parameters 5 years ago
emerge.cpp Move MapEditEventAreaIgnorer to emerge.cpp 5 years ago
emerge.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
environment.cpp Expose getPointedThing to Lua 5 years ago
environment.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
event.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
event_manager.h
exceptions.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
face_position_cache.cpp Use C++11 mutexes only (remove compat code) (#5922) 5 years ago
face_position_cache.h Use C++11 mutexes only (remove compat code) (#5922) 5 years ago
filecache.cpp
filecache.h Fix various variables passed by copy instead of const ref (#5610) 5 years ago
filesys.cpp Fix RemoveRelatvePathComponents 6 years ago
filesys.h
fontengine.cpp Isolate irrlicht references and use a singleton (#6041) 5 years ago
fontengine.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
game.cpp clientmap, clientmedia: code modernization 5 years ago
game.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
gamedef.h Add ModStorageAPI to client side modding (#5396) 5 years ago
gameparams.h LINT: Switch whitelist check from egrep to awk 5 years ago
genericobject.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 5 years ago
genericobject.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
gettext.cpp
gettext.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
gettime.h Fix Lint broken by b662a4577d 5 years ago
guiChatConsole.cpp Fix console resize issue when maximising game window (#6023) 5 years ago
guiChatConsole.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 5 years ago
guiEngine.cpp Remove cloud_height setting 5 years ago
guiEngine.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
guiFormSpecMenu.cpp C++11 cleanup inventorymanager (#6077) 5 years ago
guiFormSpecMenu.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
guiKeyChangeMenu.cpp Change “Use” key name to “Special” 5 years ago
guiKeyChangeMenu.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
guiMainMenu.h Cpp11 initializers 2 (#5999) 5 years ago
guiPasswordChange.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
guiPasswordChange.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
guiPathSelectMenu.cpp Cpp11 initializers 2 (#5999) 5 years ago
guiPathSelectMenu.h Cpp11 initializers 2 (#5999) 5 years ago
guiTable.cpp Isolate irrlicht references and use a singleton (#6041) 5 years ago
guiTable.h Cpp11 initializers 2 (#5999) 5 years ago
guiVolumeChange.cpp guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839) 5 years ago
guiVolumeChange.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
guiscalingfilter.cpp Isolate irrlicht references and use a singleton (#6041) 5 years ago
guiscalingfilter.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
httpfetch.cpp Cpp11 initializers 2 (#5999) 5 years ago
httpfetch.h Cpp11 initializers 2 (#5999) 5 years ago
hud.cpp Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 5 years ago
hud.h Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 5 years ago
imagefilters.cpp
imagefilters.h
intlGUIEditBox.cpp Cpp11 initializers 2 (#5999) 5 years ago
intlGUIEditBox.h Cpp11 initializers 2 (#5999) 5 years ago
inventory.cpp Inventory: Fix wrong stack size behaviour and item loss (#6039) 5 years ago
inventory.h Inventory: Fix wrong stack size behaviour and item loss (#6039) 5 years ago
inventorymanager.cpp Player collisionbox: Make settable 5 years ago
inventorymanager.h C++11 cleanup inventorymanager (#6077) 5 years ago
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 5 years ago
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 5 years ago
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 5 years ago
irrlichttypes.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
irrlichttypes_bloated.h Pass clang-format on various cpp/header files (#5559) 5 years ago
irrlichttypes_extrabloated.h Pass clang-format on various cpp/header files (#5559) 5 years ago
itemdef.cpp Fix deserialization of ItemDefinition (#5995) 5 years ago
itemdef.h Hardware coloring for itemstacks 5 years ago
itemgroup.h C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 5 years ago
itemstackmetadata.cpp Fix for empty key/value when reading item string with wear but no metadata (#6058) 5 years ago
itemstackmetadata.h Add ItemStack key-value meta storage 5 years ago
keycode.cpp Make direct item selection keys freely bindable 5 years ago
keycode.h Make direct item selection keys freely bindable 5 years ago
light.cpp New lighting curve (#5279) 5 years ago
light.h Pass clang-format on various cpp/header files (#5559) 5 years ago
localplayer.cpp LocalPlayer::accelerateHorizontal: cleanups 5 years ago
localplayer.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
log.cpp Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 5 years ago
log.h Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 5 years ago
main.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
mainmenumanager.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
map.cpp Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp 5 years ago
map.h Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp 5 years ago
map_settings_manager.cpp Cpp11 initializers 2 (#5999) 5 years ago
map_settings_manager.h Cpp11 initializers 2 (#5999) 5 years ago
mapblock.cpp Fix a warning introduced by 4eb59aeeb2 5 years ago
mapblock.h Cpp11 initializers 2 (#5999) 5 years ago
mapblock_mesh.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
mapblock_mesh.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
mapgen.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 5 years ago
mapgen.h Dungeons: Use biome 'node_stone' if normal stone types not detected 5 years ago
mapgen_carpathian.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 5 years ago
mapgen_carpathian.h Mapgen Carpathian: Add lava_depth parameter 5 years ago
mapgen_flat.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 5 years ago
mapgen_flat.h CavesRandomWalk: Make 'lava_depth' a mapgen parameter 5 years ago
mapgen_fractal.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 5 years ago
mapgen_fractal.h Mgfractal: Improve spawning behaviour 5 years ago
mapgen_singlenode.cpp Mapgen files: Update and correct copyright credits 5 years ago
mapgen_singlenode.h Mapgen files: Update and correct copyright credits 5 years ago
mapgen_v5.cpp Mgv5: Make spawn position search more reliable 5 years ago
mapgen_v5.h CavesRandomWalk: Make 'lava_depth' a mapgen parameter 5 years ago
mapgen_v6.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 5 years ago
mapgen_v6.h Cpp11 initializers 2 (#5999) 5 years ago
mapgen_v7.cpp Mgv7: Raise spawn point by 1 node for no mountain case 5 years ago
mapgen_v7.h Mgv7: Add 'mount_zero_level' parameter 5 years ago
mapgen_valleys.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 5 years ago
mapgen_valleys.h Cpp11 initializers 2 (#5999) 5 years ago
mapnode.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer 5 years ago
mapnode.h Add hardware node coloring. Includes: 6 years ago
mapsector.cpp Cpp11 initializers 2 (#5999) 5 years ago
mapsector.h Cpp11 initializers 2 (#5999) 5 years ago
mesh.cpp Do not shade inventory items with textures (#5869) 5 years ago
mesh.h Do not shade inventory items with textures (#5869) 5 years ago
mesh_generator_thread.cpp Fix msvc annoyances (#5963) 5 years ago
mesh_generator_thread.h Fix msvc annoyances (#5963) 5 years ago
metadata.cpp Pass clang-format on various cpp/header files (#5559) 5 years ago
metadata.h Add ModMetadata API (#5131) 5 years ago
mg_biome.cpp Mapgen files: Update and correct copyright credits 5 years ago
mg_biome.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
mg_decoration.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 5 years ago
mg_decoration.h Biomes/decorations/ores: Make relative to 'water_level' setting 5 years ago
mg_ore.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
mg_ore.h Biomes/decorations/ores: Make relative to 'water_level' setting 5 years ago
mg_schematic.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
mg_schematic.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
minimap.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
minimap.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
modalMenu.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
modifiedstate.h Pass clang-format on various cpp/header files (#5559) 5 years ago
mods.cpp Remove remaining modstore code (#6120) 5 years ago
mods.h Remove remaining modstore code (#6120) 5 years ago
nameidmapping.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 5 years ago
nameidmapping.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
nodedef.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 5 years ago
nodedef.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
nodemetadata.cpp Private nodemeta (#5702) 5 years ago
nodemetadata.h C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 5 years ago
nodetimer.cpp Make node timers more efficient 6 years ago
nodetimer.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
noise.cpp Noise: Prevent unittest crash caused by division by zero 5 years ago
noise.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
objdef.cpp
objdef.h C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945) 5 years ago
object_properties.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
object_properties.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
particles.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 5 years ago
particles.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
pathfinder.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 5 years ago
pathfinder.h
player.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
player.h Player::getSpeed/setSpeed use const refs 5 years ago
porting.cpp Dont search for locale folders if gettext is disabled (#6133) 5 years ago
porting.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
porting_android.cpp
porting_android.h
profiler.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
profiler.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
quicktune.cpp Use C++11 mutexes only (remove compat code) (#5922) 5 years ago
quicktune.h
quicktune_shortcutter.h
raycast.cpp Expose getPointedThing to Lua 5 years ago
raycast.h Expose getPointedThing to Lua 5 years ago
reflowscan.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
reflowscan.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
remoteplayer.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
remoteplayer.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
rollback.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
rollback.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
rollback_interface.cpp Private nodemeta (#5702) 5 years ago
rollback_interface.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 5 years ago
serialization.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer 5 years ago
serialization.h compressZlib: don't use a SharedBuffer but a raw u8 * pointer 5 years ago
server.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
server.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
serverenvironment.cpp ServerEnvironment::step: modernize loops 5 years ago
serverenvironment.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
serverlist.cpp Server list cleanup 5 years ago
serverlist.h Server list cleanup 5 years ago
serverobject.cpp Cpp11 initializers: last src root changeset (#6022) 5 years ago
serverobject.h ServerEnvironment::step: modernize loops 5 years ago
settings.cpp [CSM] Add flavour limits controlled by server (#5930) 5 years ago
settings.h [CSM] Add flavour limits controlled by server (#5930) 5 years ago
settings_translation_file.cpp New lighting curve (#5279) 5 years ago
shader.cpp Add 'plantlike_rooted' drawtype 5 years ago
shader.h Isolate irrlicht references and use a singleton (#6041) 5 years ago
sky.cpp Fog effect when camera is inside cloud 5 years ago
sky.h Fog effect when camera is inside cloud 5 years ago
socket.cpp Fix msvc annoyances (#5963) 5 years ago
socket.h Fix msvc annoyances (#5963) 5 years ago
sound.cpp
sound.h Sound: Add pitch option (#5960) 5 years ago
sound_openal.cpp Fix no sound bug (#5968) 5 years ago
sound_openal.h
staticobject.cpp
staticobject.h Cpp11 initializers: last src root changeset (#6022) 5 years ago
subgame.cpp Use a settings object when generating world.mt and set player_backend to sqlite. (#5940) 5 years ago
subgame.h Cpp11 initializers: last src root changeset (#6022) 5 years ago
terminal_chat_console.cpp Cleanup various headers to reduce compilation times (#6255) 5 years ago
terminal_chat_console.h Cleanup various headers to reduce compilation times (#6255) 5 years ago
tileanimation.cpp Add particle animation, glow 6 years ago
tileanimation.h Pass clang-format on 14 trivial header files fixes 5 years ago
tool.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 5 years ago
tool.h Cpp11 initializers: last src root changeset (#6022) 5 years ago
touchscreengui.cpp Cpp11 initializers: last src root changeset (#6022) 5 years ago
touchscreengui.h Cpp11 initializers: last src root changeset (#6022) 5 years ago
treegen.cpp L-system: Fix leaves cutting through stems 5 years ago
treegen.h Fix various variables passed by copy instead of const ref (#5610) 5 years ago
version.cpp
version.h
voxel.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 5 years ago
voxel.h VoxelManip cleanups (const ref, const move) + function removal (#6169) 5 years ago
voxelalgorithms.cpp Expose getPointedThing to Lua 5 years ago
voxelalgorithms.h Expose getPointedThing to Lua 5 years ago
wieldmesh.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 5 years ago
wieldmesh.h Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 5 years ago