minetest/games/devtest/mods/testnodes
hecks 80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
..
models Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
textures Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
README.md Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
drawtypes.lua Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
init.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
light.lua Devtest: Extend tooltips of many items and tools (#10312) 2020-09-04 20:50:03 +02:00
liquids.lua devtest: Fix deprecated alpha usage 2021-01-29 17:34:41 +01:00
meshes.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
mod.conf Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
nodeboxes.lua Various documentation fixes (#10692) 2020-12-10 20:59:24 +01:00
param2.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
properties.lua devtest: Fix deprecated alpha usage 2021-01-29 17:34:41 +01:00
textures.lua Add a simple PNG image encoder with Lua API (#11485) 2021-07-29 05:10:10 +02:00

README.md

Test Nodes

This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.

This mod includes tests for:

  • drawtypes
  • paramtype2's
  • node properties such as damage, drowning, falling, etc.
  • other random stuff