minetest/builtin/game
Treer 149d8fc8d6
Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
..
auth.lua Run on_grant and on_revoke callbacks after privs change (#11387) 2021-06-30 20:40:45 +02:00
chat.lua Run on_grant and on_revoke callbacks after privs change (#11387) 2021-06-30 20:40:45 +02:00
constants.lua Fix breath_bar scaling; delay breath_bar hiding by one second (#8271) 2020-04-28 19:30:57 +02:00
deprecated.lua Removed some obsolete code (#10562) 2021-01-21 18:17:09 +00:00
detached_inventory.lua Add core.remove_detached_inventory (#7684) 2018-10-10 20:48:58 +02:00
falling.lua Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
features.lua Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) 2021-06-20 17:21:35 +02:00
forceloading.lua Use safe_file_write to save forceloaded blocks 2021-05-30 11:40:14 +02:00
init.lua Add metatables to lua vectors (#11039) 2021-06-04 21:22:33 +02:00
item.lua Add group-based tool filtering for node drops (#10141) 2021-08-27 20:23:20 +02:00
item_entity.lua Fix #10349 game crashing if dropped an item with undefined light_source (#10351) 2020-08-30 15:34:28 +02:00
knockback.lua Replace deprecated call to add_player_velocity in builtin (#10968) 2021-02-18 14:39:04 +00:00
misc.lua Remove statement semicolons from a lua script 2021-08-09 21:03:18 +02:00
privileges.lua Require 'basic_debug' priv to view gameplay-relevant debug info, require 'debug' priv to view wireframe (#9315) 2021-06-24 21:21:19 +03:00
register.lua Add API for mods to hook liquid transformation events (#11405) 2021-07-09 09:08:40 -04:00
statbars.lua Replace 'minetest.' with 'core.' in builtin 2021-02-11 10:18:22 +00:00
static_spawn.lua Builtin: Replace deprecated function calls (#7561) 2018-07-17 20:17:54 +02:00
voxelarea.lua Add metatables to lua vectors (#11039) 2021-06-04 21:22:33 +02:00