/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "mapsector.h" #include "exceptions.h" #include "mapblock.h" #include "serialization.h" MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef): m_parent(parent), m_pos(pos), m_gamedef(gamedef) { } MapSector::~MapSector() { deleteBlocks(); } void MapSector::deleteBlocks() { // Clear cache m_block_cache = nullptr; // Delete all for (auto &block : m_blocks) { delete block.second; } // Clear container m_blocks.clear(); } MapBlock * MapSector::getBlockBuffered(s16 y) { MapBlock *block; if (m_block_cache && y == m_block_cache_y) { return m_block_cache; } // If block doesn't exist, return NULL std::unordered_map::const_iterator n = m_blocks.find(y); block = (n != m_blocks.end() ? n->second : nullptr); // Cache the last result m_block_cache_y = y; m_block_cache = block; return block; } MapBlock * MapSector::getBlockNoCreateNoEx(s16 y) { return getBlockBuffered(y); } MapBlock * MapSector::createBlankBlockNoInsert(s16 y) { assert(getBlockBuffered(y) == NULL); // Pre-condition v3s16 blockpos_map(m_pos.X, y, m_pos.Y); MapBlock *block = new MapBlock(m_parent, blockpos_map, m_gamedef); return block; } MapBlock * MapSector::createBlankBlock(s16 y) { MapBlock *block = createBlankBlockNoInsert(y); m_blocks[y] = block; return block; } void MapSector::insertBlock(MapBlock *block) { s16 block_y = block->getPos().Y; MapBlock *block2 = getBlockBuffered(block_y); if (block2) { throw AlreadyExistsException("Block already exists"); } v2s16 p2d(block->getPos().X, block->getPos().Z); assert(p2d == m_pos); // Insert into container m_blocks[block_y] = block; } void MapSector::deleteBlock(MapBlock *block) { s16 block_y = block->getPos().Y; // Clear from cache m_block_cache = nullptr; // Remove from container m_blocks.erase(block_y); // Delete delete block; } void MapSector::getBlocks(MapBlockVect &dest) { for (auto &block : m_blocks) { dest.push_back(block.second); } }