/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "guiButton.h" #include "IGUIButton.h" using namespace irr; class GUIButtonImage : public GUIButton { public: //! constructor GUIButtonImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent, s32 id, core::rect rectangle, ISimpleTextureSource *tsrc, bool noclip = false); void setForegroundImage(video::ITexture *image = nullptr); //! Set element properties from a StyleSpec virtual void setFromStyle(const StyleSpec& style) override; virtual void setScaleImage(bool scaleImage=true) override; //! Do not drop returned handle static GUIButtonImage *addButton(gui::IGUIEnvironment *environment, const core::rect &rectangle, ISimpleTextureSource *tsrc, IGUIElement *parent, s32 id, const wchar_t *text, const wchar_t *tooltiptext = L""); private: video::ITexture *m_foreground_image = nullptr; gui::IGUIImage *m_image; };