#------------------------------------------------------------------- # The contents of this file are placed in the public domain. Feel # free to make use of it in any way you like. #------------------------------------------------------------------- # - Try to find OpenGLES and EGL # Once done this will define # # OPENGLES2_FOUND - system has OpenGLES # OPENGLES2_INCLUDE_DIR - the GL include directory # OPENGLES2_LIBRARIES - Link these to use OpenGLES # # EGL_FOUND - system has EGL # EGL_INCLUDE_DIR - the EGL include directory # EGL_LIBRARIES - Link these to use EGL # Win32 and Apple are not tested! # Linux tested and works if(WIN32) find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h) find_library(OPENGLES2_LIBRARY libGLESv2) elseif(APPLE) create_search_paths(/Developer/Platforms) findpkg_framework(OpenGLES2) set(OPENGLES2_LIBRARY "-framework OpenGLES") else() # Unix find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h PATHS /usr/openwin/share/include /opt/graphics/OpenGL/include /usr/X11R6/include /usr/include ) find_library(OPENGLES2_LIBRARY NAMES GLESv2 PATHS /opt/graphics/OpenGL/lib /usr/openwin/lib /usr/X11R6/lib /usr/lib ) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(OpenGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR) find_path(EGL_INCLUDE_DIR EGL/egl.h PATHS /usr/openwin/share/include /opt/graphics/OpenGL/include /usr/X11R6/include /usr/include ) find_library(EGL_LIBRARY NAMES EGL PATHS /opt/graphics/OpenGL/lib /usr/openwin/lib /usr/X11R6/lib /usr/lib ) find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR) endif() set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY}) set(EGL_LIBRARIES ${EGL_LIBRARY}) mark_as_advanced( OPENGLES2_INCLUDE_DIR OPENGLES2_LIBRARY EGL_INCLUDE_DIR EGL_LIBRARY )