Commit Graph

  • 8c3b4fed10 Removed a single outdated comment in client.cpp Perttu Ahola 2011-05-09 16:39:37 +0300
  • 1a6e1e142f Fixed viewing range stuff a bit (now it works better with very low ranges) Perttu Ahola 2011-05-06 16:58:06 +0300
  • 59c4a342a9 Fixed a temporary solution of server shutting down to an assert(0) when a too large block metadata is sent to an old client Perttu Ahola 2011-05-03 17:33:51 +0300
  • 821d5bb4cc Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand Perttu Ahola 2011-05-03 17:33:13 +0300
  • 1c08b6c99a comment update Perttu Ahola 2011-05-03 08:22:05 +0300
  • 9c72d44fe7 random comment updates Perttu Ahola 2011-04-30 02:12:32 +0300
  • 67529acf5f added cobblestone to the texture atlas Perttu Ahola 2011-04-29 18:30:34 +0300
  • 59af97710a changelog update Perttu Ahola 2011-04-29 17:55:50 +0300
  • a73b10eb1c made proper skyboxes for dawn/evening and night Perttu Ahola 2011-04-29 17:53:07 +0300
  • a5df5f8291 Tweaked clouds a bit Perttu Ahola 2011-04-29 16:39:47 +0300
  • b8b06ef34b updated changelog Perttu Ahola 2011-04-29 16:02:58 +0300
  • 0847e550f0 added simple skybox Perttu Ahola 2011-04-29 16:00:36 +0300
  • 7a367f96e1 added clouds Perttu Ahola 2011-04-29 15:34:26 +0300
  • 0fecd24758 didn't actually change everything, just re-saved the grass texture. Perttu Ahola 2011-04-29 00:38:11 +0300
  • 288822e73d Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit. Perttu Ahola 2011-04-29 00:29:34 +0300
  • 8377b5f2a6 Changed a bit of the code that is and should still be commented out. Perttu Ahola 2011-04-27 00:14:16 +0300
  • 36d299ce58 forgot to change one thing back Perttu Ahola 2011-04-26 16:22:00 +0300
  • ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. Perttu Ahola 2011-04-26 15:38:42 +0300
  • 664eb4f7c5 A small fix to unnecessary saving of map metadata Perttu Ahola 2011-04-26 01:13:30 +0300
  • 2830095366 Optimized map saving and sending (server-side) Perttu Ahola 2011-04-26 00:23:38 +0300
  • 42fb1ba676 Set oerkki1 to not be drawn in completely dark Perttu Ahola 2011-04-25 11:55:40 +0300
  • 041b5e5479 Added /#time <int> command to server for changing the time of day Perttu Ahola 2011-04-25 11:55:07 +0300
  • 2c4351b9b2 fix to the previous commit Perttu Ahola 2011-04-25 00:31:22 +0300
  • ab51298a0d server to print version in chat Perttu Ahola 2011-04-25 00:24:40 +0300
  • 6edb8c567c Tuned polygon generation to sort the triangles for nicer gradients Perttu Ahola 2011-04-24 21:54:04 +0300
  • f2349ec5df ...Now the tesselation should actually work Perttu Ahola 2011-04-24 21:18:25 +0300
  • 2704bdc68e Optimized smooth lighting calculation code Perttu Ahola 2011-04-24 21:15:50 +0300
  • 59de7a324c Added tag 20110424_0 for changeset 10be2b71f965 Perttu Ahola 2011-04-24 15:41:36 +0300
  • c9967d6d07 updated menu a bit, and some other small fixes Perttu Ahola 2011-04-24 15:37:41 +0300
  • ba88685fab cleaned the smooth lighting code a bit Perttu Ahola 2011-04-24 14:19:35 +0300
  • 79799840a2 disable tiling of textures only if smooth lighting is used Perttu Ahola 2011-04-24 12:39:33 +0300
  • b21c7de3ed Added a setting for disabling smooth lighting. Updated changelog. Perttu Ahola 2011-04-24 12:31:19 +0300
  • 8c1f7a0dd2 Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting" Perttu Ahola 2011-04-24 11:41:33 +0300
  • 83414e8b73 removed /usr prefix from install paths Perttu Ahola 2011-04-24 00:30:41 +0300
  • 0034744568 Made the main menu a bit more unique looking Perttu Ahola 2011-04-24 00:11:23 +0300
  • 60a565c1d2 updated changelog Perttu Ahola 2011-04-23 20:52:56 +0300
  • 4b8c5b1908 changed version for making a test binary Perttu Ahola 2011-04-23 20:37:12 +0300
  • 96e09703ba fix to the previous commit Perttu Ahola 2011-04-23 18:59:23 +0300
  • ea69a49a7b tuned error reporting a bit Perttu Ahola 2011-04-23 18:53:39 +0300
  • 179fc8597b port to be not set to 0 from configuration Perttu Ahola 2011-04-23 18:43:20 +0300
  • 1995b59320 Code refactoring; split half of main.cpp to game.cpp. Perttu Ahola 2011-04-23 18:31:31 +0300
  • 9f17664336 cleaning up main.cpp a bit Perttu Ahola 2011-04-23 16:01:49 +0300
  • bda4681242 fixed flowing water lighting when it is below a solid block Perttu Ahola 2011-04-23 16:01:32 +0300
  • bbe47f845b Updated to-do list and added the give_initial_stuff setting for testing Perttu Ahola 2011-04-22 10:48:40 +0300
  • b36e5c0508 Removed IrrlichtWrapper Perttu Ahola 2011-04-22 09:54:05 +0300
  • 983bf6677d set client to not show hp if server doesn't support it Perttu Ahola 2011-04-21 19:54:05 +0300
  • c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. Perttu Ahola 2011-04-21 19:35:17 +0300
  • 3c61d57f6d item drop multiplication fix Perttu Ahola 2011-04-19 17:09:45 +0300
  • a7d36a50bb Menu will now ignore an invalid port or the port 0. Perttu Ahola 2011-04-15 23:35:32 +0300
  • e20dbbf6ee fixed port setting not being loaded from configuration file for client Perttu Ahola 2011-04-12 17:42:17 +0300
  • 08139f32f9 fixing Perttu Ahola 2011-04-12 01:59:09 +0300
  • 249c0dc68a Fixed some problems with crafting and inventory Perttu Ahola 2011-04-11 21:28:04 +0300
  • 81ac026e1f updated example map generator python script Perttu Ahola 2011-04-11 18:33:05 +0300
  • 50a8087684 support for format 0 and 1 maps Perttu Ahola 2011-04-11 16:58:49 +0300
  • f5f15e38a5 Added installing build-essential to build instructions and modified the main.cpp notes a bit Perttu Ahola 2011-04-11 14:04:26 +0300
  • 9d4e9c59de fixed warnings reported by cppcheck Perttu Ahola 2011-04-11 11:36:13 +0300
  • 3f153c20d3 Fixed error reported by cppcheck: [./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332 Perttu Ahola 2011-04-11 11:05:40 +0300
  • 67d5f5c1d5 fixed problem with vc++ build crashing at startup Perttu Ahola 2011-04-11 09:47:25 +0300
  • 032882ae05 hopefully fixed a bit more Perttu Ahola 2011-04-11 00:24:32 +0300
  • 3236032101 improved old map support Perttu Ahola 2011-04-11 00:19:40 +0300
  • dc6966cb9d added ignoring of map_meta.txt to better support old maps Perttu Ahola 2011-04-11 00:06:07 +0300
  • 4934f3d060 updated changelog and version Perttu Ahola 2011-04-10 23:39:33 +0300
  • bb39795ab2 fixed the object update interval thingy Perttu Ahola 2011-04-10 23:29:36 +0300
  • 9d5ccafbb0 changed server to do object management at longer intervals (0.5s) Perttu Ahola 2011-04-10 23:14:41 +0300
  • 26eb607a11 Made environment to not consider disconnected players when dealing with ActiveObjects Perttu Ahola 2011-04-10 23:05:21 +0300
  • b0b5c43254 better support for old maps Perttu Ahola 2011-04-10 22:50:31 +0300
  • 3d25fe42f3 missing include for server build Perttu Ahola 2011-04-10 20:53:39 +0300
  • 89eaaa3e6e added missing file Perttu Ahola 2011-04-10 20:49:15 +0300
  • 10eedbc1d2 Map generation is now properly threaded and doesn't block block placement and other stuff. Perttu Ahola 2011-04-10 20:18:34 +0300
  • 6fa85c8502 a commit before starting to reorganize the map loading/generation logic Perttu Ahola 2011-04-10 19:12:56 +0300
  • 7aa2d4d109 new-style rats are now generated in the map Perttu Ahola 2011-04-10 16:20:31 +0300
  • 1a32e5585f fixed a bit Perttu Ahola 2011-04-10 15:23:36 +0300
  • 5a4d8ffad3 implemented rats in new system to verify that it works Perttu Ahola 2011-04-10 15:16:27 +0300
  • 08bbf96877 items now fall by gravity... also some other random updating Perttu Ahola 2011-04-10 12:34:12 +0300
  • fd7a0735c9 new object system Perttu Ahola 2011-04-10 04:15:10 +0300
  • c0f0c6568b added libgl1-mesa-dev to dependencies Perttu Ahola 2011-04-09 19:43:46 +0300
  • 6f99cd021b set GUIInventoryMenu to be scaled according to the height of the window (not width) Perttu Ahola 2011-04-09 17:11:31 +0300
  • 4b54b291ae Some progress on transitioning from MapBlockObject to ActiveObject. Perttu Ahola 2011-04-08 00:47:14 +0300
  • 2dba606e12 stone shovel now needs cobble, not stone. Perttu Ahola 2011-04-06 22:28:51 +0300
  • 00dd5cbb2e still modified version! Perttu Ahola 2011-04-06 11:55:38 +0300
  • 6537e67909 Fixed wrong version number Perttu Ahola 2011-04-06 11:53:46 +0300
  • 90234e35a6 cleaning notes and stuff Perttu Ahola 2011-04-06 11:34:41 +0300
  • 12f8f09f8c Changed version number according to a new versioning scheme. Perttu Ahola 2011-04-06 11:16:44 +0300
  • 2dcad492e8 updated changelog Perttu Ahola 2011-04-06 11:15:35 +0300
  • 3269fce795 Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent. Perttu Ahola 2011-04-06 11:02:39 +0300
  • b5ace9a064 Made mesh update on node removal asynchronous on client, to reduce frametime spikes Perttu Ahola 2011-04-06 11:01:55 +0300
  • e56d166337 Made mesh update on node addition asynchronous on client, to reduce frametime spikes Perttu Ahola 2011-04-06 10:28:39 +0300
  • 212f34db82 fixed the bug of disabled removal of empty chests Perttu Ahola 2011-04-06 01:42:37 +0300
  • 5b72b22409 changelog update Perttu Ahola 2011-04-05 18:40:33 +0300
  • 62d74f7972 changelog update Perttu Ahola 2011-04-05 18:31:59 +0300
  • b7ddeb51be Incremented version to 0.0.2. Perttu Ahola 2011-04-05 18:27:00 +0300
  • 89aa8b9be1 Furnace is now usable. Added more tools. Perttu Ahola 2011-04-05 18:23:30 +0300
  • 5b4928e07c forgot the furnace menu files! Perttu Ahola 2011-04-05 11:46:17 +0300
  • d6d811f97b A more robust format for node metadata Perttu Ahola 2011-04-05 10:59:48 +0300
  • d1d57cf5c3 initial workings of the furnace Perttu Ahola 2011-04-05 02:56:29 +0300
  • 281f76b6a0 updated changelog a bit Perttu Ahola 2011-04-05 00:29:48 +0300
  • 389fe31ace changed node metadata format to better accomodate future needs and problems Perttu Ahola 2011-04-05 00:24:47 +0300
  • 042834b09d Fixed chest contents not immediately updating to all players Perttu Ahola 2011-04-04 18:29:44 +0300
  • 7df125c249 Modified windows build parameters a bit to make it build Perttu Ahola 2011-04-04 15:34:07 +0300
  • 14c621d853 removed reference to script directory in cmake install Perttu Ahola 2011-04-04 15:19:11 +0300