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@ -17,92 +17,90 @@ with this program; if not, write to the Free Software Foundation, Inc., |
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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#include "utility.h" |
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#include "settings.h" |
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extern Settings g_settings; |
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void set_default_settings() |
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void set_default_settings(Settings *settings) |
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{ |
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// Client and server
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g_settings.setDefault("port", ""); |
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g_settings.setDefault("name", ""); |
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g_settings.setDefault("footprints", "false"); |
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settings->setDefault("port", ""); |
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settings->setDefault("name", ""); |
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settings->setDefault("footprints", "false"); |
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// Client stuff
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g_settings.setDefault("keymap_forward", "KEY_KEY_W"); |
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g_settings.setDefault("keymap_backward", "KEY_KEY_S"); |
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g_settings.setDefault("keymap_left", "KEY_KEY_A"); |
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g_settings.setDefault("keymap_right", "KEY_KEY_D"); |
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g_settings.setDefault("keymap_jump", "KEY_SPACE"); |
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g_settings.setDefault("keymap_sneak", "KEY_LSHIFT"); |
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g_settings.setDefault("keymap_inventory", "KEY_KEY_I"); |
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g_settings.setDefault("keymap_chat", "KEY_KEY_T"); |
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g_settings.setDefault("keymap_cmd", "/"); |
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g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R"); |
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g_settings.setDefault("keymap_freemove", "KEY_KEY_K"); |
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g_settings.setDefault("keymap_fastmove", "KEY_KEY_J"); |
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g_settings.setDefault("keymap_frametime_graph", "KEY_F1"); |
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g_settings.setDefault("keymap_screenshot", "KEY_F12"); |
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settings->setDefault("keymap_forward", "KEY_KEY_W"); |
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settings->setDefault("keymap_backward", "KEY_KEY_S"); |
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settings->setDefault("keymap_left", "KEY_KEY_A"); |
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settings->setDefault("keymap_right", "KEY_KEY_D"); |
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settings->setDefault("keymap_jump", "KEY_SPACE"); |
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settings->setDefault("keymap_sneak", "KEY_LSHIFT"); |
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settings->setDefault("keymap_inventory", "KEY_KEY_I"); |
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settings->setDefault("keymap_chat", "KEY_KEY_T"); |
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settings->setDefault("keymap_cmd", "/"); |
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settings->setDefault("keymap_rangeselect", "KEY_KEY_R"); |
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settings->setDefault("keymap_freemove", "KEY_KEY_K"); |
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settings->setDefault("keymap_fastmove", "KEY_KEY_J"); |
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settings->setDefault("keymap_frametime_graph", "KEY_F1"); |
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settings->setDefault("keymap_screenshot", "KEY_F12"); |
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// Some (temporary) keys for debugging
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g_settings.setDefault("keymap_special1", "KEY_KEY_E"); |
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g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); |
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settings->setDefault("keymap_special1", "KEY_KEY_E"); |
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settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); |
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g_settings.setDefault("wanted_fps", "30"); |
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g_settings.setDefault("fps_max", "60"); |
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g_settings.setDefault("viewing_range_nodes_max", "300"); |
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g_settings.setDefault("viewing_range_nodes_min", "15"); |
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g_settings.setDefault("screenW", "800"); |
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g_settings.setDefault("screenH", "600"); |
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g_settings.setDefault("address", ""); |
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g_settings.setDefault("random_input", "false"); |
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g_settings.setDefault("client_unload_unused_data_timeout", "600"); |
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g_settings.setDefault("enable_fog", "true"); |
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g_settings.setDefault("fov", "72"); |
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g_settings.setDefault("view_bobbing", "true"); |
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g_settings.setDefault("new_style_water", "false"); |
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g_settings.setDefault("new_style_leaves", "true"); |
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g_settings.setDefault("smooth_lighting", "true"); |
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g_settings.setDefault("frametime_graph", "false"); |
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g_settings.setDefault("enable_texture_atlas", "true"); |
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g_settings.setDefault("texture_path", ""); |
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g_settings.setDefault("video_driver", "opengl"); |
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g_settings.setDefault("free_move", "false"); |
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g_settings.setDefault("continuous_forward", "false"); |
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g_settings.setDefault("fast_move", "false"); |
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g_settings.setDefault("invert_mouse", "false"); |
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g_settings.setDefault("enable_farmesh", "false"); |
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g_settings.setDefault("enable_clouds", "true"); |
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g_settings.setDefault("invisible_stone", "false"); |
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g_settings.setDefault("screenshot_path", "."); |
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settings->setDefault("wanted_fps", "30"); |
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settings->setDefault("fps_max", "60"); |
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settings->setDefault("viewing_range_nodes_max", "300"); |
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settings->setDefault("viewing_range_nodes_min", "15"); |
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settings->setDefault("screenW", "800"); |
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settings->setDefault("screenH", "600"); |
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settings->setDefault("address", ""); |
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settings->setDefault("random_input", "false"); |
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settings->setDefault("client_unload_unused_data_timeout", "600"); |
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settings->setDefault("enable_fog", "true"); |
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settings->setDefault("fov", "72"); |
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settings->setDefault("view_bobbing", "true"); |
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settings->setDefault("new_style_water", "false"); |
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settings->setDefault("new_style_leaves", "true"); |
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settings->setDefault("smooth_lighting", "true"); |
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settings->setDefault("frametime_graph", "false"); |
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settings->setDefault("enable_texture_atlas", "true"); |
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settings->setDefault("texture_path", ""); |
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settings->setDefault("video_driver", "opengl"); |
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settings->setDefault("free_move", "false"); |
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settings->setDefault("continuous_forward", "false"); |
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settings->setDefault("fast_move", "false"); |
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settings->setDefault("invert_mouse", "false"); |
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settings->setDefault("enable_farmesh", "false"); |
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settings->setDefault("enable_clouds", "true"); |
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settings->setDefault("invisible_stone", "false"); |
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settings->setDefault("screenshot_path", "."); |
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// Server stuff
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g_settings.setDefault("motd", ""); |
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g_settings.setDefault("max_users", "20"); |
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g_settings.setDefault("enable_experimental", "false"); |
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g_settings.setDefault("creative_mode", "false"); |
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g_settings.setDefault("enable_damage", "true"); |
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g_settings.setDefault("give_initial_stuff", "false"); |
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g_settings.setDefault("default_password", ""); |
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g_settings.setDefault("default_privs", "build, shout"); |
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g_settings.setDefault("profiler_print_interval", "0"); |
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g_settings.setDefault("enable_mapgen_debug_info", "false"); |
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g_settings.setDefault("fixed_map_seed", ""); |
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settings->setDefault("motd", ""); |
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settings->setDefault("max_users", "20"); |
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settings->setDefault("enable_experimental", "false"); |
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settings->setDefault("creative_mode", "false"); |
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settings->setDefault("enable_damage", "true"); |
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settings->setDefault("give_initial_stuff", "false"); |
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settings->setDefault("default_password", ""); |
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settings->setDefault("default_privs", "build, shout"); |
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settings->setDefault("profiler_print_interval", "0"); |
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settings->setDefault("enable_mapgen_debug_info", "false"); |
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settings->setDefault("fixed_map_seed", ""); |
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g_settings.setDefault("objectdata_interval", "0.2"); |
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g_settings.setDefault("active_object_range", "2"); |
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//g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
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settings->setDefault("objectdata_interval", "0.2"); |
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settings->setDefault("active_object_range", "2"); |
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//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
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// This causes frametime jitter on client side, or does it?
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g_settings.setDefault("max_simultaneous_block_sends_per_client", "2"); |
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g_settings.setDefault("max_simultaneous_block_sends_server_total", "8"); |
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g_settings.setDefault("max_block_send_distance", "8"); |
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g_settings.setDefault("max_block_generate_distance", "8"); |
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g_settings.setDefault("time_send_interval", "20"); |
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g_settings.setDefault("time_speed", "96"); |
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g_settings.setDefault("server_unload_unused_data_timeout", "60"); |
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g_settings.setDefault("server_map_save_interval", "60"); |
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g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0"); |
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//g_settings.setDefault("dungeon_rarity", "0.025");
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settings->setDefault("max_simultaneous_block_sends_per_client", "2"); |
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settings->setDefault("max_simultaneous_block_sends_server_total", "8"); |
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settings->setDefault("max_block_send_distance", "8"); |
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settings->setDefault("max_block_generate_distance", "8"); |
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settings->setDefault("time_send_interval", "20"); |
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settings->setDefault("time_speed", "96"); |
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settings->setDefault("server_unload_unused_data_timeout", "60"); |
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settings->setDefault("server_map_save_interval", "60"); |
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settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); |
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//settings->setDefault("dungeon_rarity", "0.025");
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} |
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