Persistent entity api #7
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orion
sparkmachine
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Reference: nephele/minetest-gamemode-orion#7
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Write an api for consistent entity storage
in particular
Also fix the item drop functionality once this is working properly to drop the entire stack when requested instead of only one item. there is no good reason to deny this and it breaks prediction the way it is done currnelty (that is q requests a full stack to be dropped, it drops one and returns the stack partially, which makes the UI show the stack as dropped and then show the partial stack, unlike when the item is dropped with shift-q which shows the correct prediction for this.)