Implement farming #5

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opened 2022-03-20 19:02:52 +00:00 by nephele · 0 comments
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Idea for farming

-Plants can be planted with their produce (no seperate seeds)
-store "genome" as attribute on produce
-store "genome" on stacks as function of mass (as in "this stack has 32 times genome1, 12 times genome2" etc)
-on place: weighted random to pick the genome

=> gives you "normal" farming if you don't care about this stuff

Advanced

  • have machine to seperate genomes
  • display traits of genomes visually on plants
  • allow to discriminate based on attributes
Idea for farming -Plants can be planted with their produce (no seperate seeds) -store "genome" as attribute on produce -store "genome" on stacks as function of mass (as in "this stack has 32 times genome1, 12 times genome2" etc) -on place: weighted random to pick the genome => gives you "normal" farming if you don't care about this stuff Advanced - have machine to seperate genomes - display traits of genomes visually on plants - allow to discriminate based on attributes
nephele added the
Game mechanic
label 2022-04-06 20:27:32 +00:00
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Reference: nephele/minetest-gamemode-orion#5
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