88 lines
3.1 KiB
C++
88 lines
3.1 KiB
C++
/*
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* Copyright (C) 2018 Igalia S.L.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <memory>
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#include <wpe/fdo.h>
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typedef void* EGLConfig;
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typedef void* EGLContext;
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typedef void* EGLDisplay;
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typedef struct _AtkObject AtkObject;
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struct wpe_fdo_egl_exported_image;
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#if WPE_FDO_CHECK_VERSION(1, 5, 0)
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struct wpe_fdo_shm_exported_buffer;
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#endif
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// Manually provide the EGL_CAST C++ definition in case eglplatform.h doesn't provide it.
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#ifndef EGL_CAST
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#define EGL_CAST(type, value) (static_cast<type>(value))
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#endif
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namespace WPEToolingBackends {
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class ViewBackend {
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public:
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virtual ~ViewBackend();
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virtual struct wpe_view_backend* backend() const = 0;
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class InputClient {
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public:
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virtual ~InputClient() = default;
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virtual bool dispatchPointerEvent(struct wpe_input_pointer_event*) { return false; }
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virtual bool dispatchAxisEvent(struct wpe_input_axis_event*) { return false; }
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virtual bool dispatchKeyboardEvent(struct wpe_input_keyboard_event*) { return false; }
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virtual bool dispatchTouchEvent(struct wpe_input_touch_event*) { return false; }
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};
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void setInputClient(std::unique_ptr<InputClient>&&);
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#if defined(HAVE_ACCESSIBILITY) && HAVE_ACCESSIBILITY
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void setAccessibleChild(AtkObject*);
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#endif
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void addActivityState(uint32_t);
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void removeActivityState(uint32_t);
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protected:
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ViewBackend(uint32_t width, uint32_t height);
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void initializeAccessibility();
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void updateAccessibilityState(uint32_t);
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void dispatchInputPointerEvent(struct wpe_input_pointer_event*);
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void dispatchInputAxisEvent(struct wpe_input_axis_event*);
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void dispatchInputKeyboardEvent(struct wpe_input_keyboard_event*);
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void dispatchInputTouchEvent(struct wpe_input_touch_event*);
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uint32_t m_width { 0 };
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uint32_t m_height { 0 };
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std::unique_ptr<InputClient> m_inputClient;
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};
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} // namespace WPEToolingBackends
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