haikuwebkit/Tools/HaikuLauncher/LauncherApp.h

65 lines
2.2 KiB
C++

/*
* Copyright (C) 2007 Ryan Leavengood <leavengood@gmail.com>
* Copyright (C) 2010 Stephan Aßmus <superstippi@gmx.de>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LauncherApp_h
#define LauncherApp_h
#include <support/Locker.h>
#include <Application.h>
#include <Rect.h>
class BFile;
class LauncherWindow;
class LauncherApp : public BApplication {
public:
LauncherApp();
virtual ~LauncherApp();
virtual void AboutRequested();
virtual void ArgvReceived(int32, char**);
virtual void MessageReceived(BMessage*);
virtual void RefsReceived(BMessage*);
virtual void ReadyToRun();
virtual bool QuitRequested();
private:
bool openSettingsFile(BFile& file, uint32 mode);
void newWindow(const BString& url);
int m_windowCount;
BRect m_lastWindowFrame;
BMessage* m_launchRefsMessage;
bool m_initialized;
};
extern const char* kApplicationSignature;
#endif // LauncherApp_h