118 lines
4.3 KiB
C++
118 lines
4.3 KiB
C++
/*
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* Copyright (C) 2010 Apple Inc. All rights reserved.
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* Portions Copyright (c) 2010 Motorola Mobility, Inc. All rights reserved.
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* Copyright (C) 2011, 2012 Igalia S.L
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* Copyright (C) 2018 Sony Interactive Entertainment Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "WebKeyboardEvent.h"
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#if USE(APPKIT)
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#include <wtf/RetainPtr.h>
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OBJC_CLASS NSView;
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#endif
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#if PLATFORM(GTK)
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#include <WebCore/GUniquePtrGtk.h>
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#if USE(GTK4)
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typedef struct _GdkEvent GdkEvent;
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#else
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typedef union _GdkEvent GdkEvent;
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#endif
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#endif
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#if PLATFORM(HAIKU)
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#include <Message.h>
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#endif
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#if PLATFORM(IOS_FAMILY)
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#include <wtf/RetainPtr.h>
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OBJC_CLASS WebEvent;
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#endif
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#if USE(LIBWPE)
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struct wpe_input_keyboard_event;
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#endif
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#if PLATFORM(WIN)
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#include <windows.h>
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#endif
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namespace WebKit {
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struct EditingRange;
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class NativeWebKeyboardEvent : public WebKeyboardEvent {
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public:
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#if USE(APPKIT)
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// FIXME: Share iOS's HandledByInputMethod enum here instead of passing a boolean.
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NativeWebKeyboardEvent(NSEvent *, bool handledByInputMethod, bool replacesSoftSpace, const Vector<WebCore::KeypressCommand>&);
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#elif PLATFORM(GTK)
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NativeWebKeyboardEvent(const NativeWebKeyboardEvent&);
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NativeWebKeyboardEvent(GdkEvent*, const String&, Vector<String>&& commands);
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NativeWebKeyboardEvent(const String&, std::optional<Vector<WebCore::CompositionUnderline>>&&, std::optional<EditingRange>&&);
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NativeWebKeyboardEvent(Type, const String& text, const String& key, const String& code, const String& keyIdentifier, int windowsVirtualKeyCode, int nativeVirtualKeyCode, Vector<String>&& commands, bool isKeypad, OptionSet<Modifier>);
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#elif PLATFORM(IOS_FAMILY)
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enum class HandledByInputMethod : bool { No, Yes };
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NativeWebKeyboardEvent(::WebEvent *, HandledByInputMethod);
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#elif USE(LIBWPE)
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enum class HandledByInputMethod : bool { No, Yes };
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NativeWebKeyboardEvent(struct wpe_input_keyboard_event*, const String&, HandledByInputMethod, std::optional<Vector<WebCore::CompositionUnderline>>&&, std::optional<EditingRange>&&);
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#elif PLATFORM(WIN)
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NativeWebKeyboardEvent(HWND, UINT message, WPARAM, LPARAM, Vector<MSG>&& pendingCharEvents);
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#endif
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#if USE(APPKIT)
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NSEvent *nativeEvent() const { return m_nativeEvent.get(); }
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#elif PLATFORM(GTK)
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GdkEvent* nativeEvent() const { return m_nativeEvent.get(); }
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#elif PLATFORM(HAIKU)
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const BMessage* nativeEvent() const { return m_nativeEvent; }
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#elif PLATFORM(IOS_FAMILY)
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::WebEvent* nativeEvent() const { return m_nativeEvent.get(); }
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#elif PLATFORM(WIN)
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const MSG* nativeEvent() const { return &m_nativeEvent; }
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const Vector<MSG>& pendingCharEvents() const { return m_pendingCharEvents; }
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#else
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const void* nativeEvent() const { return nullptr; }
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#endif
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private:
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#if USE(APPKIT)
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RetainPtr<NSEvent> m_nativeEvent;
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#elif PLATFORM(GTK)
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GUniquePtr<GdkEvent> m_nativeEvent;
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#elif PLATFORM(HAIKU)
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BMessage* m_nativeEvent;
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#elif PLATFORM(IOS_FAMILY)
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RetainPtr<::WebEvent> m_nativeEvent;
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#elif PLATFORM(WIN)
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MSG m_nativeEvent;
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Vector<MSG> m_pendingCharEvents;
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#endif
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};
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} // namespace WebKit
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