81 lines
3.5 KiB
C++
81 lines
3.5 KiB
C++
/*
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* Copyright (C) 2017-2018 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "DataReference.h"
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#include "MessageReceiver.h"
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#include "MessageSender.h"
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#include <WebCore/SocketStreamError.h>
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#include <WebCore/SocketStreamHandleClient.h>
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#include <WebCore/SocketStreamHandleImpl.h>
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#include <WebCore/Timer.h>
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#include <WebCore/WebSocketIdentifier.h>
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#include <pal/SessionID.h>
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namespace IPC {
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class Connection;
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class Decoder;
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}
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namespace WebKit {
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class NetworkProcess;
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class NetworkSocketStream : public RefCounted<NetworkSocketStream>, public IPC::MessageSender, public IPC::MessageReceiver, public WebCore::SocketStreamHandleClient {
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public:
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static Ref<NetworkSocketStream> create(NetworkProcess&, URL&&, PAL::SessionID, const String& credentialPartition, WebCore::WebSocketIdentifier, IPC::Connection&, WebCore::SourceApplicationAuditToken&&);
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~NetworkSocketStream();
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void didReceiveMessage(IPC::Connection&, IPC::Decoder&);
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void sendData(const IPC::DataReference&, uint64_t);
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void sendHandshake(const IPC::DataReference&, const std::optional<WebCore::CookieRequestHeaderFieldProxy>&, uint64_t);
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void close();
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// SocketStreamHandleClient
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void didOpenSocketStream(WebCore::SocketStreamHandle&) final;
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void didCloseSocketStream(WebCore::SocketStreamHandle&) final;
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void didReceiveSocketStreamData(WebCore::SocketStreamHandle&, const uint8_t*, size_t) final;
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void didFailToReceiveSocketStreamData(WebCore::SocketStreamHandle&) final;
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void didUpdateBufferedAmount(WebCore::SocketStreamHandle&, size_t) final;
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void didFailSocketStream(WebCore::SocketStreamHandle&, const WebCore::SocketStreamError&) final;
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private:
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void sendDelayedFailMessage();
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IPC::Connection* messageSenderConnection() const final;
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uint64_t messageSenderDestinationID() const final;
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NetworkSocketStream(NetworkProcess&, URL&&, PAL::SessionID, const String& credentialPartition, WebCore::WebSocketIdentifier, IPC::Connection&, WebCore::SourceApplicationAuditToken&&);
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WebCore::WebSocketIdentifier m_identifier;
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IPC::Connection& m_connection;
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Ref<WebCore::SocketStreamHandleImpl> m_impl;
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WebCore::Timer m_delayFailTimer;
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WebCore::SocketStreamError m_closedPortError;
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};
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} // namespace WebKit
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