67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/*
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* Copyright (C) 2002, 2003 The Karbon Developers
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* Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
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* Copyright (C) 2006, 2007 Rob Buis <buis@kde.org>
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* Copyright (C) 2007, 2009, 2015 Apple Inc. All rights reserved.
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* Copyright (C) Research In Motion Limited 2010. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "SVGPathBuilder.h"
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#include "Path.h"
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namespace WebCore {
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SVGPathBuilder::SVGPathBuilder(Path& path)
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: m_path(path)
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{
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}
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void SVGPathBuilder::moveTo(const FloatPoint& targetPoint, bool closed, PathCoordinateMode mode)
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{
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m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint;
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if (closed && !m_path.isEmpty())
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m_path.closeSubpath();
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m_path.moveTo(m_current);
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}
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void SVGPathBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
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{
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m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint;
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m_path.addLineTo(m_current);
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}
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void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
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{
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if (mode == RelativeCoordinates) {
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m_path.addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint);
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m_current += targetPoint;
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} else {
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m_current = targetPoint;
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m_path.addBezierCurveTo(point1, point2, m_current);
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}
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}
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void SVGPathBuilder::closePath()
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{
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m_path.closeSubpath();
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}
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}
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