105 lines
4.0 KiB
C++
105 lines
4.0 KiB
C++
/*
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* Copyright (C) 2006 Oliver Hunt <oliver@nerget.com>
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* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "FEDisplacementMap.h"
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#include "SVGFilterPrimitiveStandardAttributes.h"
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namespace WebCore {
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template<>
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struct SVGPropertyTraits<ChannelSelectorType> {
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static unsigned highestEnumValue() { return CHANNEL_A; }
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static String toString(ChannelSelectorType type)
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{
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switch (type) {
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case CHANNEL_UNKNOWN:
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return emptyString();
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case CHANNEL_R:
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return "R"_s;
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case CHANNEL_G:
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return "G"_s;
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case CHANNEL_B:
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return "B"_s;
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case CHANNEL_A:
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return "A"_s;
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}
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ASSERT_NOT_REACHED();
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return emptyString();
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}
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static ChannelSelectorType fromString(const String& value)
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{
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if (value == "R")
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return CHANNEL_R;
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if (value == "G")
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return CHANNEL_G;
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if (value == "B")
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return CHANNEL_B;
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if (value == "A")
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return CHANNEL_A;
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return CHANNEL_UNKNOWN;
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}
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};
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class SVGFEDisplacementMapElement final : public SVGFilterPrimitiveStandardAttributes {
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WTF_MAKE_ISO_ALLOCATED(SVGFEDisplacementMapElement);
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public:
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static Ref<SVGFEDisplacementMapElement> create(const QualifiedName&, Document&);
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static ChannelSelectorType stringToChannel(const String&);
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String in1() const { return m_in1->currentValue(); }
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String in2() const { return m_in2->currentValue(); }
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ChannelSelectorType xChannelSelector() const { return m_xChannelSelector->currentValue<ChannelSelectorType>(); }
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ChannelSelectorType yChannelSelector() const { return m_yChannelSelector->currentValue<ChannelSelectorType>(); }
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float scale() const { return m_scale->currentValue(); }
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SVGAnimatedString& in1Animated() { return m_in1; }
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SVGAnimatedString& in2Animated() { return m_in2; }
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SVGAnimatedEnumeration& xChannelSelectorAnimated() { return m_xChannelSelector; }
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SVGAnimatedEnumeration& yChannelSelectorAnimated() { return m_yChannelSelector; }
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SVGAnimatedNumber& scaleAnimated() { return m_scale; }
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private:
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SVGFEDisplacementMapElement(const QualifiedName& tagName, Document&);
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using PropertyRegistry = SVGPropertyOwnerRegistry<SVGFEDisplacementMapElement, SVGFilterPrimitiveStandardAttributes>;
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const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
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void parseAttribute(const QualifiedName&, const AtomString&) override;
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void svgAttributeChanged(const QualifiedName&) override;
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bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName) override;
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RefPtr<FilterEffect> build(SVGFilterBuilder*, Filter&) const override;
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PropertyRegistry m_propertyRegistry { *this };
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Ref<SVGAnimatedString> m_in1 { SVGAnimatedString::create(this) };
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Ref<SVGAnimatedString> m_in2 { SVGAnimatedString::create(this) };
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Ref<SVGAnimatedEnumeration> m_xChannelSelector { SVGAnimatedEnumeration::create(this, CHANNEL_A) };
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Ref<SVGAnimatedEnumeration> m_yChannelSelector { SVGAnimatedEnumeration::create(this, CHANNEL_A) };
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Ref<SVGAnimatedNumber> m_scale { SVGAnimatedNumber::create(this) };
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};
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} // namespace WebCore
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