73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
/*
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* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
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* Copyright (C) 2008 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "Path.h"
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#include "SVGAnimationElement.h"
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namespace WebCore {
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class AffineTransform;
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class SVGAnimateMotionElement final : public SVGAnimationElement {
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WTF_MAKE_ISO_ALLOCATED(SVGAnimateMotionElement);
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public:
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static Ref<SVGAnimateMotionElement> create(const QualifiedName&, Document&);
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void updateAnimationPath();
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private:
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SVGAnimateMotionElement(const QualifiedName&, Document&);
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bool hasValidAttributeType() const override;
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bool hasValidAttributeName() const override;
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void parseAttribute(const QualifiedName&, const AtomString&) override;
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void startAnimation() override;
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void stopAnimation(SVGElement* targetElement) override;
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bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) override;
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bool calculateFromAndToValues(const String& fromString, const String& toString) override;
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bool calculateFromAndByValues(const String& fromString, const String& byString) override;
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void calculateAnimatedValue(float percentage, unsigned repeatCount) override;
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void applyResultsToTarget() override;
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std::optional<float> calculateDistance(const String& fromString, const String& toString) override;
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enum RotateMode {
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RotateAngle,
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RotateAuto,
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RotateAutoReverse
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};
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RotateMode rotateMode() const;
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void buildTransformForProgress(AffineTransform*, float percentage);
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void updateAnimationMode() override;
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// Note: we do not support percentage values for to/from coords as the spec implies we should (opera doesn't either)
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FloatPoint m_fromPoint;
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FloatPoint m_toPoint;
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std::optional<FloatPoint> m_toPointAtEndOfDuration;
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Path m_path;
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Path m_animationPath;
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};
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} // namespace WebCore
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