80 lines
2.9 KiB
C++
80 lines
2.9 KiB
C++
/*
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* Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
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* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
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* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
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* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "SVGGraphicsElement.h"
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#include "SVGURIReference.h"
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#include "SharedStringHash.h"
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namespace WebCore {
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class DOMTokenList;
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class SVGAElement final : public SVGGraphicsElement, public SVGURIReference {
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WTF_MAKE_ISO_ALLOCATED(SVGAElement);
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public:
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static Ref<SVGAElement> create(const QualifiedName&, Document&);
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String target() const final { return m_target->currentValue(); }
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Ref<SVGAnimatedString>& targetAnimated() { return m_target; }
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SharedStringHash visitedLinkHash() const;
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DOMTokenList& relList();
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private:
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SVGAElement(const QualifiedName&, Document&);
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using PropertyRegistry = SVGPropertyOwnerRegistry<SVGAElement, SVGGraphicsElement, SVGURIReference>;
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const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
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void parseAttribute(const QualifiedName&, const AtomString&) final;
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void svgAttributeChanged(const QualifiedName&) final;
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RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
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bool childShouldCreateRenderer(const Node&) const final;
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bool isValid() const final { return SVGTests::isValid(); }
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String title() const final;
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void defaultEventHandler(Event&) final;
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bool supportsFocus() const final;
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bool isMouseFocusable() const final;
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bool isKeyboardFocusable(KeyboardEvent*) const final;
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bool isURLAttribute(const Attribute&) const final;
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bool canStartSelection() const final;
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int defaultTabIndex() const final;
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bool willRespondToMouseClickEvents() final;
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PropertyRegistry m_propertyRegistry { *this };
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Ref<SVGAnimatedString> m_target { SVGAnimatedString::create(this) };
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// This is computed only once and must not be affected by subsequent URL changes.
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mutable std::optional<SharedStringHash> m_storedVisitedLinkHash;
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std::unique_ptr<DOMTokenList> m_relList;
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};
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} // namespace WebCore
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