72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
/*
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* Copyright (C) 2019 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "PropertyCascade.h"
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#include "StyleBuilderState.h"
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namespace WebCore {
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namespace Style {
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class Builder {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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Builder(RenderStyle&, BuilderContext&&, const MatchResult&, OptionSet<CascadeLevel>, PropertyCascade::IncludedProperties = PropertyCascade::IncludedProperties::All);
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~Builder();
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void applyAllProperties();
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void applyHighPriorityProperties();
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void applyLowPriorityProperties();
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void applyProperty(CSSPropertyID propertyID) { applyProperties(propertyID, propertyID); }
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void applyCustomProperty(const String& name);
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void applyPropertyValue(CSSPropertyID, CSSValue*);
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BuilderState& state() { return m_state; }
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private:
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void applyProperties(int firstProperty, int lastProperty);
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void applyDeferredProperties();
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void applyCustomProperties();
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enum CustomPropertyCycleTracking { Enabled = 0, Disabled };
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template<CustomPropertyCycleTracking trackCycles>
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void applyPropertiesImpl(int firstProperty, int lastProperty);
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void applyCascadeProperty(const PropertyCascade::Property&);
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void applyProperty(CSSPropertyID, CSSValue&, SelectorChecker::LinkMatchMask);
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Ref<CSSValue> resolveValue(CSSPropertyID, CSSValue&);
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RefPtr<CSSValue> resolvedVariableValue(CSSPropertyID, const CSSValue&);
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const PropertyCascade m_cascade;
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BuilderState m_state;
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};
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}
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}
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