66 lines
2.8 KiB
C++
66 lines
2.8 KiB
C++
/*
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* Copyright (C) 2017 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "RenderTreeUpdater.h"
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namespace WebCore {
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class RenderElement;
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class RenderObject;
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class RenderRubyAsBlock;
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class RenderRubyAsInline;
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class RenderRubyBase;
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class RenderRubyRun;
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class RenderTreeBuilder;
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class RenderTreeBuilder::Ruby {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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Ruby(RenderTreeBuilder&);
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void attach(RenderRubyRun& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild);
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RenderPtr<RenderObject> detach(RenderRubyAsInline& parent, RenderObject& child) WARN_UNUSED_RETURN;
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RenderPtr<RenderObject> detach(RenderRubyAsBlock& parent, RenderObject& child) WARN_UNUSED_RETURN;
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RenderPtr<RenderObject> detach(RenderRubyRun& parent, RenderObject& child) WARN_UNUSED_RETURN;
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void moveChildren(RenderRubyBase& from, RenderRubyBase& to);
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RenderElement& findOrCreateParentForChild(RenderRubyAsBlock& parent, const RenderObject& child, RenderObject*& beforeChild);
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RenderElement& findOrCreateParentForChild(RenderRubyAsInline& parent, const RenderObject& child, RenderObject*& beforeChild);
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private:
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void moveInlineChildren(RenderRubyBase& from, RenderRubyBase& to, RenderObject* beforeChild);
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void moveBlockChildren(RenderRubyBase& from, RenderRubyBase& to, RenderObject* beforeChild);
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void moveChildrenInternal(RenderRubyBase& from, RenderRubyBase& to, RenderObject* beforeChild = nullptr);
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RenderRubyBase& rubyBaseSafe(RenderRubyRun&);
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RenderTreeBuilder& m_builder;
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};
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}
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