52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
/*
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* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
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* (C) 2000 Antti Koivisto (koivisto@kde.org)
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* (C) 2000 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
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* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#pragma once
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#include "BorderValue.h"
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namespace WebCore {
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class OutlineValue : public BorderValue {
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friend class RenderStyle;
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public:
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bool operator==(const OutlineValue& o) const
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{
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return m_width == o.m_width && m_style == o.m_style && m_color == o.m_color && m_offset == o.m_offset && m_isAuto == o.m_isAuto;
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}
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bool operator!=(const OutlineValue& o) const
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{
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return !(*this == o);
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}
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float offset() const { return m_offset; }
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OutlineIsAuto isAuto() const { return static_cast<OutlineIsAuto>(m_isAuto); }
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private:
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float m_offset { 0 };
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};
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} // namespace WebCore
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