60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/*
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Copyright (C) 2005, 2006 Apple Inc. All rights reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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Some useful definitions needed for laying out elements
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*/
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#pragma once
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#include "LayoutRect.h"
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namespace WebCore {
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struct GapRects {
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const LayoutRect& left() const { return m_left; }
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const LayoutRect& center() const { return m_center; }
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const LayoutRect& right() const { return m_right; }
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void uniteLeft(const LayoutRect& r) { m_left.unite(r); }
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void uniteCenter(const LayoutRect& r) { m_center.unite(r); }
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void uniteRight(const LayoutRect& r) { m_right.unite(r); }
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void unite(const GapRects& o) { uniteLeft(o.left()); uniteCenter(o.center()); uniteRight(o.right()); }
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operator LayoutRect() const
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{
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LayoutRect result = m_left;
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result.unite(m_center);
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result.unite(m_right);
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return result;
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}
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bool operator==(const GapRects& other)
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{
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return m_left == other.left() && m_center == other.center() && m_right == other.right();
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}
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bool operator!=(const GapRects& other) { return !(*this == other); }
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private:
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LayoutRect m_left;
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LayoutRect m_center;
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LayoutRect m_right;
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};
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} // namespace WebCore
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