63 lines
2.1 KiB
C++
63 lines
2.1 KiB
C++
/**
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 1999 Antti Koivisto (koivisto@kde.org)
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* Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
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* Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#include "config.h"
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#include "BidiRun.h"
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#include "LegacyInlineBox.h"
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#include <wtf/RefCountedLeakCounter.h>
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#include <wtf/StdLibExtras.h>
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namespace WebCore {
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DEFINE_DEBUG_ONLY_GLOBAL(WTF::RefCountedLeakCounter, bidiRunCounter, ("BidiRun"));
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BidiRun::BidiRun(unsigned start, unsigned stop, RenderObject& renderer, BidiContext* context, UCharDirection dir)
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: BidiCharacterRun(start, stop, context, dir)
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, m_renderer(renderer)
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, m_box(nullptr)
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{
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#ifndef NDEBUG
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bidiRunCounter.increment();
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#endif
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ASSERT(!is<RenderText>(m_renderer) || static_cast<unsigned>(stop) <= downcast<RenderText>(m_renderer).text().length());
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// Stored in base class to save space.
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m_hasHyphen = false;
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}
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BidiRun::~BidiRun()
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{
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#ifndef NDEBUG
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bidiRunCounter.decrement();
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#endif
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}
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std::unique_ptr<BidiRun> BidiRun::takeNext()
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{
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std::unique_ptr<BidiCharacterRun> next = BidiCharacterRun::takeNext();
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BidiCharacterRun* raw = next.release();
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std::unique_ptr<BidiRun> result = std::unique_ptr<BidiRun>(static_cast<BidiRun*>(raw));
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return result;
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}
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}
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