64 lines
2.7 KiB
C++
64 lines
2.7 KiB
C++
/*
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* Copyright (C) 2011, 2013 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "PlatformKeyboardEvent.h"
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#include "PlatformMouseEvent.h"
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#include "PlatformWheelEvent.h"
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#if PLATFORM(MAC)
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namespace WebCore {
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class PlatformEventFactory {
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public:
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WEBCORE_EXPORT static PlatformMouseEvent createPlatformMouseEvent(NSEvent *, NSEvent *correspondingPressureEvent, NSView *windowView);
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static PlatformWheelEvent createPlatformWheelEvent(NSEvent *, NSView *windowView);
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WEBCORE_EXPORT static PlatformKeyboardEvent createPlatformKeyboardEvent(NSEvent *);
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};
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#if PLATFORM(COCOA) && defined(__OBJC__)
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// FIXME: This function doesn't really belong in this header.
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WEBCORE_EXPORT NSPoint globalPoint(const NSPoint& windowPoint, NSWindow *);
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// FIXME: WebKit2 has a lot of code copied and pasted from PlatformEventFactoryMac in WebEventFactory. More of it should be shared with WebCore.
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WEBCORE_EXPORT int windowsKeyCodeForKeyEvent(NSEvent *);
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WEBCORE_EXPORT String keyIdentifierForKeyEvent(NSEvent *);
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WEBCORE_EXPORT String keyForKeyEvent(NSEvent *);
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WEBCORE_EXPORT String codeForKeyEvent(NSEvent *);
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WEBCORE_EXPORT WallTime eventTimeStampSince1970(NSEvent *);
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WEBCORE_EXPORT OptionSet<PlatformEvent::Modifier> modifiersForEvent(NSEvent *);
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WEBCORE_EXPORT void getWheelEventDeltas(NSEvent *, float& deltaX, float& deltaY, BOOL& continuous);
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WEBCORE_EXPORT UInt8 keyCharForEvent(NSEvent *);
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#endif
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} // namespace WebCore
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#endif // PLATFORM(MAC)
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