129 lines
5.4 KiB
C++
129 lines
5.4 KiB
C++
/*
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* Copyright (C) 2009-2021 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "FloatQuad.h"
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#include "IntRect.h"
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#include "WritingMode.h"
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#include <optional>
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#include <wtf/FastMalloc.h>
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namespace WebCore {
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enum class SelectionRenderingBehavior : bool { CoalesceBoundingRects, UseIndividualQuads };
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class SelectionGeometry {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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WEBCORE_EXPORT explicit SelectionGeometry(const FloatQuad&, SelectionRenderingBehavior, bool isHorizontal, int columnNumber);
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// FIXME: We should move some of these arguments to an auxillary struct.
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SelectionGeometry(const FloatQuad&, SelectionRenderingBehavior, TextDirection, int, int, int, int, bool, bool, bool, bool, bool, bool, bool, bool, int);
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SelectionGeometry() = default;
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~SelectionGeometry() = default;
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FloatQuad quad() const { return m_quad; }
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WEBCORE_EXPORT void setQuad(const FloatQuad&);
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WEBCORE_EXPORT IntRect rect() const;
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WEBCORE_EXPORT void setRect(const IntRect&);
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int logicalLeft() const { return m_isHorizontal ? rect().x() : rect().y(); }
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int logicalWidth() const { return m_isHorizontal ? rect().width() : rect().height(); }
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int logicalTop() const { return m_isHorizontal ? rect().y() : rect().x(); }
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int logicalHeight() const { return m_isHorizontal ? rect().height() : rect().width(); }
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TextDirection direction() const { return m_direction; }
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int minX() const { return m_minX; }
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int maxX() const { return m_maxX; }
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int maxY() const { return m_maxY; }
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int lineNumber() const { return m_lineNumber; }
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bool isLineBreak() const { return m_isLineBreak; }
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bool isFirstOnLine() const { return m_isFirstOnLine; }
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bool isLastOnLine() const { return m_isLastOnLine; }
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bool containsStart() const { return m_containsStart; }
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bool containsEnd() const { return m_containsEnd; }
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bool isHorizontal() const { return m_isHorizontal; }
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bool isInFixedPosition() const { return m_isInFixedPosition; }
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bool isRubyText() const { return m_isRubyText; }
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int pageNumber() const { return m_pageNumber; }
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SelectionRenderingBehavior behavior() const { return m_behavior; }
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void setLogicalLeft(int);
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void setLogicalWidth(int);
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void setLogicalTop(int);
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void setLogicalHeight(int);
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void setDirection(TextDirection direction) { m_direction = direction; }
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void setMinX(int minX) { m_minX = minX; }
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void setMaxX(int maxX) { m_maxX = maxX; }
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void setMaxY(int maxY) { m_maxY = maxY; }
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void setLineNumber(int lineNumber) { m_lineNumber = lineNumber; }
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void setIsLineBreak(bool isLineBreak) { m_isLineBreak = isLineBreak; }
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void setIsFirstOnLine(bool isFirstOnLine) { m_isFirstOnLine = isFirstOnLine; }
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void setIsLastOnLine(bool isLastOnLine) { m_isLastOnLine = isLastOnLine; }
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void setContainsStart(bool containsStart) { m_containsStart = containsStart; }
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void setContainsEnd(bool containsEnd) { m_containsEnd = containsEnd; }
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void setIsHorizontal(bool isHorizontal) { m_isHorizontal = isHorizontal; }
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void setBehavior(SelectionRenderingBehavior behavior) { m_behavior = behavior; }
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private:
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FloatQuad m_quad;
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SelectionRenderingBehavior m_behavior { SelectionRenderingBehavior::CoalesceBoundingRects };
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TextDirection m_direction { TextDirection::LTR };
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int m_minX { 0 };
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int m_maxX { 0 };
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int m_maxY { 0 };
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int m_lineNumber { 0 };
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bool m_isLineBreak { false };
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bool m_isFirstOnLine { false };
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bool m_isLastOnLine { false };
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bool m_containsStart { false };
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bool m_containsEnd { false };
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bool m_isHorizontal { true };
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bool m_isInFixedPosition { false };
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bool m_isRubyText { false };
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int m_pageNumber { 0 };
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mutable std::optional<IntRect> m_cachedEnclosingRect;
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};
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WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, SelectionGeometry);
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} // namespace WebCore
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namespace WTF {
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template<> struct EnumTraits<WebCore::SelectionRenderingBehavior> {
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using values = EnumValues<
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WebCore::SelectionRenderingBehavior,
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WebCore::SelectionRenderingBehavior::CoalesceBoundingRects,
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WebCore::SelectionRenderingBehavior::UseIndividualQuads
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>;
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};
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} // namespace WTF
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