106 lines
3.3 KiB
C++
106 lines
3.3 KiB
C++
/*
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* Copyright (C) 2014-2018 Apple Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ControlStates_h
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#define ControlStates_h
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#include <wtf/OptionSet.h>
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#include <wtf/RetainPtr.h>
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#include <wtf/Seconds.h>
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#if PLATFORM(COCOA)
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#ifndef __OBJC__
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typedef struct objc_object *id;
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#endif
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#endif
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namespace WebCore {
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#if PLATFORM(COCOA)
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typedef id PlatformControlInstance;
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#endif
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class ControlStates {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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enum class States : uint16_t {
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Hovered = 1 << 0,
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Pressed = 1 << 1,
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Focused = 1 << 2,
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Enabled = 1 << 3,
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Checked = 1 << 4,
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Default = 1 << 5,
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WindowInactive = 1 << 6,
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Indeterminate = 1 << 7,
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SpinUp = 1 << 8, // Sub-state for HoverState and PressedState.
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Presenting = 1 << 9,
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};
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ControlStates(OptionSet<States> states)
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: m_states(states)
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{
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}
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ControlStates() = default;
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OptionSet<States> states() const { return m_states; }
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void setStates(OptionSet<States> newStates)
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{
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if (newStates == m_states)
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return;
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m_states = newStates;
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m_isDirty = m_initialized;
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m_initialized = true;
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}
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bool needsRepaint() const { return m_needsRepaint; }
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void setNeedsRepaint(bool r) { m_needsRepaint = r; }
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bool isDirty() const { return m_isDirty; }
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void setDirty(bool d) { m_isDirty = d; }
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Seconds timeSinceControlWasFocused() const { return m_timeSinceControlWasFocused; }
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void setTimeSinceControlWasFocused(Seconds time) { m_timeSinceControlWasFocused = time; }
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#if PLATFORM(COCOA)
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PlatformControlInstance platformControl() const { return m_controlInstance.get(); }
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void setPlatformControl(PlatformControlInstance instance) { m_controlInstance = instance; }
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#endif
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private:
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OptionSet<States> m_states;
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bool m_initialized { false };
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bool m_needsRepaint { false };
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bool m_isDirty { false };
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Seconds m_timeSinceControlWasFocused { 0_s };
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#if PLATFORM(COCOA)
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RetainPtr<PlatformControlInstance> m_controlInstance;
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#endif
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};
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}
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#endif
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