haikuwebkit/Source/WebCore/layout/layouttree/LayoutBoxGeometry.h

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/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(LAYOUT_FORMATTING_CONTEXT)
#include "LayoutGeometryRect.h"
#include "LayoutUnits.h"
#include <wtf/IsoMalloc.h>
namespace WebCore {
namespace Layout {
class BoxGeometry {
WTF_MAKE_ISO_ALLOCATED(BoxGeometry);
public:
BoxGeometry(const BoxGeometry&);
BoxGeometry() = default;
~BoxGeometry();
static LayoutUnit borderBoxTop(const BoxGeometry& box) { return box.logicalTop(); }
static LayoutUnit borderBoxLeft(const BoxGeometry& box) { return box.logicalLeft(); }
static LayoutPoint borderBoxTopLeft(const BoxGeometry& box) { return box.logicalTopLeft(); }
static Rect borderBoxRect(const BoxGeometry& box) { return { box.logicalTop(), box.logicalLeft(), box.borderBoxWidth(), box.borderBoxHeight() }; }
static Rect marginBoxRect(const BoxGeometry& box) { return { box.logicalTop() - box.marginBefore(), box.logicalLeft() - box.marginStart(), box.marginBoxWidth(), box.marginBoxHeight() }; }
struct VerticalMargin {
LayoutUnit before;
LayoutUnit after;
};
VerticalMargin verticalMargin() const;
struct HorizontalMargin {
LayoutUnit start;
LayoutUnit end;
};
HorizontalMargin horizontalMargin() const;
LayoutUnit marginBefore() const;
LayoutUnit marginStart() const;
LayoutUnit marginAfter() const;
LayoutUnit marginEnd() const;
LayoutUnit borderTop() const;
LayoutUnit borderLeft() const;
LayoutUnit borderBottom() const;
LayoutUnit borderRight() const;
LayoutUnit verticalBorder() const { return borderTop() + borderBottom(); }
LayoutUnit horizontalBorder() const { return borderLeft() + borderRight(); }
std::optional<LayoutUnit> paddingTop() const;
std::optional<LayoutUnit> paddingLeft() const;
std::optional<LayoutUnit> paddingBottom() const;
std::optional<LayoutUnit> paddingRight() const;
std::optional<LayoutUnit> verticalPadding() const;
std::optional<LayoutUnit> horizontalPadding() const;
LayoutUnit contentBoxTop() const { return paddingBoxTop() + paddingTop().value_or(0); }
LayoutUnit contentBoxLeft() const { return paddingBoxLeft() + paddingLeft().value_or(0); }
LayoutUnit contentBoxBottom() const { return contentBoxTop() + contentBoxHeight(); }
LayoutUnit contentBoxRight() const { return contentBoxLeft() + contentBoxWidth(); }
LayoutUnit contentBoxHeight() const;
LayoutUnit contentBoxWidth() const;
LayoutUnit paddingBoxTop() const { return borderTop(); }
LayoutUnit paddingBoxLeft() const { return borderLeft(); }
LayoutUnit paddingBoxBottom() const { return paddingBoxTop() + paddingBoxHeight(); }
LayoutUnit paddingBoxRight() const { return paddingBoxLeft() + paddingBoxWidth(); }
LayoutUnit paddingBoxHeight() const { return paddingTop().value_or(0) + contentBoxHeight() + paddingBottom().value_or(0); }
LayoutUnit paddingBoxWidth() const { return paddingLeft().value_or(0) + contentBoxWidth() + paddingRight().value_or(0); }
LayoutUnit borderBoxHeight() const { return borderTop() + paddingBoxHeight() + verticalSpaceForScrollbar() + borderBottom(); }
LayoutUnit borderBoxWidth() const { return borderLeft() + paddingBoxWidth() + horizontalSpaceForScrollbar() + borderRight(); }
LayoutUnit marginBoxHeight() const { return marginBefore() + borderBoxHeight() + marginAfter(); }
LayoutUnit marginBoxWidth() const { return marginStart() + borderBoxWidth() + marginEnd(); }
LayoutUnit verticalMarginBorderAndPadding() const { return marginBefore() + verticalBorder() + verticalPadding().value_or(0) + marginAfter(); }
LayoutUnit horizontalMarginBorderAndPadding() const { return marginStart() + horizontalBorder() + horizontalPadding().value_or(0) + marginEnd(); }
LayoutUnit verticalSpaceForScrollbar() const { return m_verticalSpaceForScrollbar; }
LayoutUnit horizontalSpaceForScrollbar() const { return m_horizontalSpaceForScrollbar; }
Rect marginBox() const;
Rect borderBox() const;
Rect paddingBox() const;
Rect contentBox() const;
#if ASSERT_ENABLED
void setHasPrecomputedMarginBefore() { m_hasPrecomputedMarginBefore = true; }
#endif
void setLogicalTopLeft(const LayoutPoint&);
void setLogicalTop(LayoutUnit);
void setLogicalLeft(LayoutUnit);
void moveHorizontally(LayoutUnit offset) { m_topLeft.move(offset, 0_lu); }
void moveVertically(LayoutUnit offset) { m_topLeft.move(0_lu, offset); }
void move(const LayoutSize& size) { m_topLeft.move(size); }
void moveBy(LayoutPoint offset) { m_topLeft.moveBy(offset); }
void setContentBoxHeight(LayoutUnit);
void setContentBoxWidth(LayoutUnit);
void setHorizontalMargin(HorizontalMargin);
void setVerticalMargin(VerticalMargin);
void setBorder(Layout::Edges);
void setVerticalPadding(Layout::VerticalEdges);
void setPadding(std::optional<Layout::Edges>);
void setVerticalSpaceForScrollbar(LayoutUnit scrollbarHeight) { m_verticalSpaceForScrollbar = scrollbarHeight; }
void setHorizontalSpaceForScrollbar(LayoutUnit scrollbarWidth) { m_horizontalSpaceForScrollbar = scrollbarWidth; }
private:
LayoutUnit logicalTop() const;
LayoutUnit logicalLeft() const;
LayoutPoint logicalTopLeft() const;
#if ASSERT_ENABLED
void invalidateMargin();
void invalidateBorder() { m_hasValidBorder = false; }
void invalidatePadding() { m_hasValidPadding = false; }
void invalidatePrecomputedMarginBefore() { m_hasPrecomputedMarginBefore = false; }
void setHasValidTop() { m_hasValidTop = true; }
void setHasValidLeft() { m_hasValidLeft = true; }
void setHasValidVerticalMargin() { m_hasValidVerticalMargin = true; }
void setHasValidHorizontalMargin() { m_hasValidHorizontalMargin = true; }
void setHasValidBorder() { m_hasValidBorder = true; }
void setHasValidPadding() { m_hasValidPadding = true; }
void setHasValidContentHeight() { m_hasValidContentHeight = true; }
void setHasValidContentWidth() { m_hasValidContentWidth = true; }
#endif // ASSERT_ENABLED
LayoutPoint m_topLeft;
LayoutUnit m_contentWidth;
LayoutUnit m_contentHeight;
HorizontalMargin m_horizontalMargin;
VerticalMargin m_verticalMargin;
Layout::Edges m_border;
std::optional<Layout::Edges> m_padding;
LayoutUnit m_verticalSpaceForScrollbar;
LayoutUnit m_horizontalSpaceForScrollbar;
#if ASSERT_ENABLED
bool m_hasValidTop { false };
bool m_hasValidLeft { false };
bool m_hasValidHorizontalMargin { false };
bool m_hasValidVerticalMargin { false };
bool m_hasValidBorder { false };
bool m_hasValidPadding { false };
bool m_hasValidContentHeight { false };
bool m_hasValidContentWidth { false };
bool m_hasPrecomputedMarginBefore { false };
#endif // ASSERT_ENABLED
};
#if ASSERT_ENABLED
inline void BoxGeometry::invalidateMargin()
{
m_hasValidHorizontalMargin = false;
m_hasValidVerticalMargin = false;
}
#endif
inline LayoutUnit BoxGeometry::logicalTop() const
{
ASSERT(m_hasValidTop && (m_hasPrecomputedMarginBefore || m_hasValidVerticalMargin));
return m_topLeft.y();
}
inline LayoutUnit BoxGeometry::logicalLeft() const
{
ASSERT(m_hasValidLeft && m_hasValidHorizontalMargin);
return m_topLeft.x();
}
inline LayoutPoint BoxGeometry::logicalTopLeft() const
{
ASSERT(m_hasValidTop && (m_hasPrecomputedMarginBefore || m_hasValidVerticalMargin));
ASSERT(m_hasValidLeft && m_hasValidHorizontalMargin);
return m_topLeft;
}
inline void BoxGeometry::setLogicalTopLeft(const LayoutPoint& topLeft)
{
#if ASSERT_ENABLED
setHasValidTop();
setHasValidLeft();
#endif
m_topLeft = topLeft;
}
inline void BoxGeometry::setLogicalTop(LayoutUnit top)
{
#if ASSERT_ENABLED
setHasValidTop();
#endif
m_topLeft.setY(top);
}
inline void BoxGeometry::setLogicalLeft(LayoutUnit left)
{
#if ASSERT_ENABLED
setHasValidLeft();
#endif
m_topLeft.setX(left);
}
inline void BoxGeometry::setContentBoxHeight(LayoutUnit height)
{
#if ASSERT_ENABLED
setHasValidContentHeight();
#endif
m_contentHeight = height;
}
inline void BoxGeometry::setContentBoxWidth(LayoutUnit width)
{
#if ASSERT_ENABLED
setHasValidContentWidth();
#endif
m_contentWidth = width;
}
inline LayoutUnit BoxGeometry::contentBoxHeight() const
{
ASSERT(m_hasValidContentHeight);
return m_contentHeight;
}
inline LayoutUnit BoxGeometry::contentBoxWidth() const
{
ASSERT(m_hasValidContentWidth);
return m_contentWidth;
}
inline void BoxGeometry::setHorizontalMargin(HorizontalMargin margin)
{
#if ASSERT_ENABLED
setHasValidHorizontalMargin();
#endif
m_horizontalMargin = margin;
}
inline void BoxGeometry::setVerticalMargin(VerticalMargin margin)
{
#if ASSERT_ENABLED
setHasValidVerticalMargin();
invalidatePrecomputedMarginBefore();
#endif
m_verticalMargin = margin;
}
inline void BoxGeometry::setBorder(Layout::Edges border)
{
#if ASSERT_ENABLED
setHasValidBorder();
#endif
m_border = border;
}
inline void BoxGeometry::setPadding(std::optional<Layout::Edges> padding)
{
#if ASSERT_ENABLED
setHasValidPadding();
#endif
m_padding = padding;
}
inline void BoxGeometry::setVerticalPadding(Layout::VerticalEdges verticalPadding)
{
#if ASSERT_ENABLED
setHasValidPadding();
#endif
m_padding = Layout::Edges { m_padding ? m_padding->horizontal : Layout::HorizontalEdges(), verticalPadding };
}
inline BoxGeometry::VerticalMargin BoxGeometry::verticalMargin() const
{
ASSERT(m_hasValidVerticalMargin);
return m_verticalMargin;
}
inline BoxGeometry::HorizontalMargin BoxGeometry::horizontalMargin() const
{
ASSERT(m_hasValidHorizontalMargin);
return m_horizontalMargin;
}
inline LayoutUnit BoxGeometry::marginBefore() const
{
ASSERT(m_hasValidVerticalMargin);
return m_verticalMargin.before;
}
inline LayoutUnit BoxGeometry::marginStart() const
{
ASSERT(m_hasValidHorizontalMargin);
return m_horizontalMargin.start;
}
inline LayoutUnit BoxGeometry::marginAfter() const
{
ASSERT(m_hasValidVerticalMargin);
return m_verticalMargin.after;
}
inline LayoutUnit BoxGeometry::marginEnd() const
{
ASSERT(m_hasValidHorizontalMargin);
return m_horizontalMargin.end;
}
inline std::optional<LayoutUnit> BoxGeometry::paddingTop() const
{
ASSERT(m_hasValidPadding);
if (!m_padding)
return { };
return m_padding->vertical.top;
}
inline std::optional<LayoutUnit> BoxGeometry::paddingLeft() const
{
ASSERT(m_hasValidPadding);
if (!m_padding)
return { };
return m_padding->horizontal.left;
}
inline std::optional<LayoutUnit> BoxGeometry::paddingBottom() const
{
ASSERT(m_hasValidPadding);
if (!m_padding)
return { };
return m_padding->vertical.bottom;
}
inline std::optional<LayoutUnit> BoxGeometry::paddingRight() const
{
ASSERT(m_hasValidPadding);
if (!m_padding)
return { };
return m_padding->horizontal.right;
}
inline std::optional<LayoutUnit> BoxGeometry::verticalPadding() const
{
auto paddingTop = this->paddingTop();
auto paddingBottom = this->paddingBottom();
if (!paddingTop && !paddingBottom)
return { };
return paddingTop.value_or(0) + paddingBottom.value_or(0);
}
inline std::optional<LayoutUnit> BoxGeometry::horizontalPadding() const
{
auto paddingLeft = this->paddingLeft();
auto paddingRight = this->paddingRight();
if (!paddingLeft && !paddingRight)
return { };
return paddingLeft.value_or(0) + paddingRight.value_or(0);
}
inline LayoutUnit BoxGeometry::borderTop() const
{
ASSERT(m_hasValidBorder);
return m_border.vertical.top;
}
inline LayoutUnit BoxGeometry::borderLeft() const
{
ASSERT(m_hasValidBorder);
return m_border.horizontal.left;
}
inline LayoutUnit BoxGeometry::borderBottom() const
{
ASSERT(m_hasValidBorder);
return m_border.vertical.bottom;
}
inline LayoutUnit BoxGeometry::borderRight() const
{
ASSERT(m_hasValidBorder);
return m_border.horizontal.right;
}
}
}
#endif