68 lines
2.7 KiB
C++
68 lines
2.7 KiB
C++
/*
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* Copyright (C) 2018 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(CSS_PAINTING_API)
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#include "GeneratedImage.h"
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#include "PaintWorkletGlobalScope.h"
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#include <wtf/WeakPtr.h>
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namespace WebCore {
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class ImageBuffer;
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class RenderElement;
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class CustomPaintImage final : public GeneratedImage {
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public:
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static Ref<CustomPaintImage> create(PaintWorkletGlobalScope::PaintDefinition& definition, const FloatSize& size, RenderElement& element, const Vector<String>& arguments)
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{
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return adoptRef(*new CustomPaintImage(definition, size, element, arguments));
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}
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virtual ~CustomPaintImage();
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bool isCustomPaintImage() const override { return true; }
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private:
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CustomPaintImage(PaintWorkletGlobalScope::PaintDefinition&, const FloatSize&, RenderElement&, const Vector<String>& arguments);
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ImageDrawResult doCustomPaint(GraphicsContext&, const FloatSize&);
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ImageDrawResult draw(GraphicsContext&, const FloatRect& dstRect, const FloatRect& srcRect, const ImagePaintingOptions& = { }) final;
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void drawPattern(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions& = { }) final;
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WeakPtr<PaintWorkletGlobalScope::PaintDefinition> m_paintDefinition;
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Vector<String> m_inputProperties;
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WeakPtr<RenderElement> m_element;
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Vector<String> m_arguments;
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};
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}
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SPECIALIZE_TYPE_TRAITS_IMAGE(CustomPaintImage)
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#endif
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