77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
/*
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* Copyright (C) 2011 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "DocumentMarker.h"
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#include <wtf/Vector.h>
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namespace WebCore {
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class RenderedDocumentMarker : public DocumentMarker {
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public:
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explicit RenderedDocumentMarker(DocumentMarker&& marker)
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: DocumentMarker(WTFMove(marker))
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{
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}
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bool contains(const FloatPoint& point) const
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{
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ASSERT(m_isValid);
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for (const auto& rect : m_rects) {
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if (rect.contains(point))
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return true;
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}
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return false;
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}
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void setUnclippedAbsoluteRects(Vector<FloatRect>&& rects)
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{
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m_isValid = true;
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m_rects = WTFMove(rects);
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}
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const Vector<FloatRect, 1>& unclippedAbsoluteRects() const
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{
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ASSERT(m_isValid);
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return m_rects;
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}
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void invalidate()
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{
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m_isValid = false;
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m_rects.clear();
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}
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bool isValid() const { return m_isValid; }
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private:
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Vector<FloatRect, 1> m_rects;
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bool m_isValid { false };
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};
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} // namespace WebCore
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