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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "DisplayFillLayerImageGeometry.h"
#if ENABLE(LAYOUT_FORMATTING_CONTEXT)
#include "DisplayBox.h"
#include "FillLayer.h"
#include "LayoutBox.h"
#include "LayoutBoxGeometry.h"
#include "LengthFunctions.h"
#include "RenderStyle.h"
namespace WebCore {
namespace Display {
static inline LayoutUnit resolveWidthForRatio(LayoutUnit height, const LayoutSize& intrinsicRatio)
{
return height * intrinsicRatio.width() / intrinsicRatio.height();
}
static inline LayoutUnit resolveHeightForRatio(LayoutUnit width, const LayoutSize& intrinsicRatio)
{
return width * intrinsicRatio.height() / intrinsicRatio.width();
}
static inline LayoutSize resolveAgainstIntrinsicWidthOrHeightAndRatio(LayoutSize size, LayoutSize intrinsicRatio, LayoutUnit useWidth, LayoutUnit useHeight)
{
if (intrinsicRatio.isEmpty()) {
if (useWidth)
return LayoutSize(useWidth, size.height());
return LayoutSize(size.width(), useHeight);
}
if (useWidth)
return LayoutSize(useWidth, resolveHeightForRatio(useWidth, intrinsicRatio));
return LayoutSize(resolveWidthForRatio(useHeight, intrinsicRatio), useHeight);
}
static inline LayoutSize resolveAgainstIntrinsicRatio(LayoutSize size, const LayoutSize& intrinsicRatio)
{
// Two possible solutions: (size.width(), solutionHeight) or (solutionWidth, size.height())
// "... must be assumed to be the largest dimensions..." = easiest answer: the rect with the largest surface area.
LayoutUnit solutionWidth = resolveWidthForRatio(size.height(), intrinsicRatio);
LayoutUnit solutionHeight = resolveHeightForRatio(size.width(), intrinsicRatio);
if (solutionWidth <= size.width()) {
if (solutionHeight <= size.height()) {
// If both solutions fit, choose the one covering the larger area.
LayoutUnit areaOne = solutionWidth * size.height();
LayoutUnit areaTwo = size.width() * solutionHeight;
if (areaOne < areaTwo)
return LayoutSize(size.width(), solutionHeight);
return LayoutSize(solutionWidth, size.height());
}
// Only the first solution fits.
return LayoutSize(solutionWidth, size.height());
}
// Only the second solution fits, assert that.
ASSERT(solutionHeight <= size.height());
return LayoutSize(size.width(), solutionHeight);
}
static LayoutSize calculateImageIntrinsicDimensions(StyleImage* image, LayoutSize positioningAreaSize)
{
// A generated image without a fixed size, will always return the container size as intrinsic size.
if (image->isGeneratedImage() && image->usesImageContainerSize())
return LayoutSize(positioningAreaSize.width(), positioningAreaSize.height());
// FIXME: Call computeIntrinsicDimensions().
auto imageSize = image->imageSize(nullptr, 1);
auto intrinsicRatio = imageSize;
Length intrinsicWidth = Length(intrinsicRatio.width(), LengthType::Fixed);
Length intrinsicHeight = Length(intrinsicRatio.height(), LengthType::Fixed);
ASSERT(!intrinsicWidth.isPercentOrCalculated());
ASSERT(!intrinsicHeight.isPercentOrCalculated());
LayoutSize resolvedSize(intrinsicWidth.value(), intrinsicHeight.value());
LayoutSize minimumSize(resolvedSize.width() > 0 ? 1 : 0, resolvedSize.height() > 0 ? 1 : 0);
// FIXME: Respect ScaleByEffectiveZoom.
resolvedSize.clampToMinimumSize(minimumSize);
if (!resolvedSize.isEmpty())
return resolvedSize;
// If the image has one of either an intrinsic width or an intrinsic height:
// * and an intrinsic aspect ratio, then the missing dimension is calculated from the given dimension and the ratio.
// * and no intrinsic aspect ratio, then the missing dimension is assumed to be the size of the rectangle that
// establishes the coordinate system for the 'background-position' property.
if (resolvedSize.width() > 0 || resolvedSize.height() > 0)
return resolveAgainstIntrinsicWidthOrHeightAndRatio(positioningAreaSize, LayoutSize(intrinsicRatio), resolvedSize.width(), resolvedSize.height());
// If the image has no intrinsic dimensions and has an intrinsic ratio the dimensions must be assumed to be the
// largest dimensions at that ratio such that neither dimension exceeds the dimensions of the rectangle that
// establishes the coordinate system for the 'background-position' property.
if (!intrinsicRatio.isEmpty())
return resolveAgainstIntrinsicRatio(positioningAreaSize, LayoutSize(intrinsicRatio));
// If the image has no intrinsic ratio either, then the dimensions must be assumed to be the rectangle that
// establishes the coordinate system for the 'background-position' property.
return positioningAreaSize;
}
static LayoutSize calculateFillTileSize(const FillLayer& fillLayer, LayoutSize positioningAreaSize, float pixelSnappingFactor)
{
StyleImage* image = fillLayer.image();
FillSizeType type = fillLayer.size().type;
auto devicePixelSize = LayoutUnit { 1.0 / pixelSnappingFactor };
LayoutSize imageIntrinsicSize;
if (image) {
imageIntrinsicSize = calculateImageIntrinsicDimensions(image, positioningAreaSize);
imageIntrinsicSize.scale(1 / image->imageScaleFactor(), 1 / image->imageScaleFactor());
} else
imageIntrinsicSize = positioningAreaSize;
switch (type) {
case FillSizeType::Size: {
LayoutSize tileSize = positioningAreaSize;
Length layerWidth = fillLayer.size().size.width;
Length layerHeight = fillLayer.size().size.height;
if (layerWidth.isFixed())
tileSize.setWidth(layerWidth.value());
else if (layerWidth.isPercentOrCalculated()) {
auto resolvedWidth = valueForLength(layerWidth, positioningAreaSize.width());
// Non-zero resolved value should always produce some content.
tileSize.setWidth(!resolvedWidth ? resolvedWidth : std::max(devicePixelSize, resolvedWidth));
}
if (layerHeight.isFixed())
tileSize.setHeight(layerHeight.value());
else if (layerHeight.isPercentOrCalculated()) {
auto resolvedHeight = valueForLength(layerHeight, positioningAreaSize.height());
// Non-zero resolved value should always produce some content.
tileSize.setHeight(!resolvedHeight ? resolvedHeight : std::max(devicePixelSize, resolvedHeight));
}
// If one of the values is auto we have to use the appropriate
// scale to maintain our aspect ratio.
if (layerWidth.isAuto() && !layerHeight.isAuto()) {
if (imageIntrinsicSize.height())
tileSize.setWidth(imageIntrinsicSize.width() * tileSize.height() / imageIntrinsicSize.height());
} else if (!layerWidth.isAuto() && layerHeight.isAuto()) {
if (imageIntrinsicSize.width())
tileSize.setHeight(imageIntrinsicSize.height() * tileSize.width() / imageIntrinsicSize.width());
} else if (layerWidth.isAuto() && layerHeight.isAuto()) {
// If both width and height are auto, use the image's intrinsic size.
tileSize = imageIntrinsicSize;
}
tileSize.clampNegativeToZero();
return tileSize;
}
case FillSizeType::None: {
// If both values are auto then the intrinsic width and/or height of the image should be used, if any.
if (!imageIntrinsicSize.isEmpty())
return imageIntrinsicSize;
// If the image has neither an intrinsic width nor an intrinsic height, its size is determined as for contain.
type = FillSizeType::Contain;
}
FALLTHROUGH;
case FillSizeType::Contain:
case FillSizeType::Cover: {
// Scale computation needs higher precision than what LayoutUnit can offer.
FloatSize localImageIntrinsicSize = imageIntrinsicSize;
FloatSize localPositioningAreaSize = positioningAreaSize;
float horizontalScaleFactor = localImageIntrinsicSize.width() ? (localPositioningAreaSize.width() / localImageIntrinsicSize.width()) : 1;
float verticalScaleFactor = localImageIntrinsicSize.height() ? (localPositioningAreaSize.height() / localImageIntrinsicSize.height()) : 1;
float scaleFactor = type == FillSizeType::Contain ? std::min(horizontalScaleFactor, verticalScaleFactor) : std::max(horizontalScaleFactor, verticalScaleFactor);
if (localImageIntrinsicSize.isEmpty())
return { };
return LayoutSize(localImageIntrinsicSize.scaled(scaleFactor).expandedTo({ devicePixelSize, devicePixelSize }));
}
}
ASSERT_NOT_REACHED();
return { };
}
static inline LayoutUnit getSpace(LayoutUnit areaSize, LayoutUnit tileSize)
{
int numberOfTiles = areaSize / tileSize;
LayoutUnit space = -1;
if (numberOfTiles > 1)
space = (areaSize - numberOfTiles * tileSize) / (numberOfTiles - 1);
return space;
}
static LayoutUnit resolveEdgeRelativeLength(const Length& length, Edge edge, LayoutUnit availableSpace, const LayoutSize& areaSize, const LayoutSize& tileSize)
{
LayoutUnit result = minimumValueForLength(length, availableSpace);
if (edge == Edge::Right)
return areaSize.width() - tileSize.width() - result;
if (edge == Edge::Bottom)
return areaSize.height() - tileSize.height() - result;
return result;
}
static FillLayerImageGeometry pixelSnappedFillLayerImageGeometry(LayoutRect& destinationRect, LayoutSize& tileSize, LayoutSize& phase, LayoutSize& space, FillAttachment attachment, float pixelSnappingFactor)
{
return FillLayerImageGeometry {
snapRectToDevicePixels(destinationRect, pixelSnappingFactor),
snapRectToDevicePixels({ destinationRect.location(), tileSize }, pixelSnappingFactor).size(),
snapRectToDevicePixels({ destinationRect.location(), phase }, pixelSnappingFactor).size(),
snapRectToDevicePixels({ { }, space }, pixelSnappingFactor).size(),
attachment
};
}
static FillLayerImageGeometry geometryForLayer(const FillLayer& fillLayer, LayoutRect borderBoxRect, const Layout::BoxGeometry& geometry, float pixelSnappingFactor)
{
LayoutUnit left;
LayoutUnit top;
LayoutSize positioningAreaSize;
auto destinationRect = borderBoxRect;
switch (fillLayer.attachment()) {
case FillAttachment::ScrollBackground:
case FillAttachment::LocalBackground: {
LayoutUnit right;
LayoutUnit bottom;
if (fillLayer.origin() != FillBox::Border) {
left = geometry.borderLeft();
right = geometry.borderRight();
top = geometry.borderTop();
bottom = geometry.borderBottom();
if (fillLayer.origin() == FillBox::Content) {
left += geometry.paddingLeft().value_or(0);
right += geometry.paddingRight().value_or(0);
top += geometry.paddingTop().value_or(0);
bottom += geometry.paddingBottom().value_or(0);
}
}
// FIXME: Handle the root element sizing.
positioningAreaSize = borderBoxRect.size() - LayoutSize(left + right, top + bottom);
break;
}
case FillAttachment::FixedBackground: {
// FIXME: Handle fixed backgrounds.
positioningAreaSize = borderBoxRect.size();
break;
}
}
LayoutSize tileSize = calculateFillTileSize(fillLayer, positioningAreaSize, pixelSnappingFactor);
FillRepeat backgroundRepeatX = fillLayer.repeatX();
FillRepeat backgroundRepeatY = fillLayer.repeatY();
LayoutUnit availableWidth = positioningAreaSize.width() - tileSize.width();
LayoutUnit availableHeight = positioningAreaSize.height() - tileSize.height();
LayoutSize spaceSize;
LayoutSize phase;
LayoutSize noRepeat;
LayoutUnit computedXPosition = resolveEdgeRelativeLength(fillLayer.xPosition(), fillLayer.backgroundXOrigin(), availableWidth, positioningAreaSize, tileSize);
if (backgroundRepeatX == FillRepeat::Round && positioningAreaSize.width() > 0 && tileSize.width() > 0) {
int numTiles = std::max(1, roundToInt(positioningAreaSize.width() / tileSize.width()));
if (fillLayer.size().size.height.isAuto() && backgroundRepeatY != FillRepeat::Round)
tileSize.setHeight(tileSize.height() * positioningAreaSize.width() / (numTiles * tileSize.width()));
tileSize.setWidth(positioningAreaSize.width() / numTiles);
phase.setWidth(tileSize.width() ? tileSize.width() - fmodf((computedXPosition + left), tileSize.width()) : 0);
}
LayoutUnit computedYPosition = resolveEdgeRelativeLength(fillLayer.yPosition(), fillLayer.backgroundYOrigin(), availableHeight, positioningAreaSize, tileSize);
if (backgroundRepeatY == FillRepeat::Round && positioningAreaSize.height() > 0 && tileSize.height() > 0) {
int numTiles = std::max(1, roundToInt(positioningAreaSize.height() / tileSize.height()));
if (fillLayer.size().size.width.isAuto() && backgroundRepeatX != FillRepeat::Round)
tileSize.setWidth(tileSize.width() * positioningAreaSize.height() / (numTiles * tileSize.height()));
tileSize.setHeight(positioningAreaSize.height() / numTiles);
phase.setHeight(tileSize.height() ? tileSize.height() - fmodf((computedYPosition + top), tileSize.height()) : 0);
}
if (backgroundRepeatX == FillRepeat::Repeat) {
phase.setWidth(tileSize.width() ? tileSize.width() - fmodf(computedXPosition + left, tileSize.width()) : 0);
spaceSize.setWidth(0);
} else if (backgroundRepeatX == FillRepeat::Space && tileSize.width() > 0) {
LayoutUnit space = getSpace(positioningAreaSize.width(), tileSize.width());
if (space >= 0) {
LayoutUnit actualWidth = tileSize.width() + space;
computedXPosition = minimumValueForLength(Length(), availableWidth);
spaceSize.setWidth(space);
spaceSize.setHeight(0);
phase.setWidth(actualWidth ? actualWidth - fmodf((computedXPosition + left), actualWidth) : 0);
} else
backgroundRepeatX = FillRepeat::NoRepeat;
}
if (backgroundRepeatX == FillRepeat::NoRepeat) {
LayoutUnit xOffset = left + computedXPosition;
if (xOffset > 0)
destinationRect.move(xOffset, 0_lu);
xOffset = std::min<LayoutUnit>(xOffset, 0);
phase.setWidth(-xOffset);
destinationRect.setWidth(tileSize.width() + xOffset);
spaceSize.setWidth(0);
}
if (backgroundRepeatY == FillRepeat::Repeat) {
phase.setHeight(tileSize.height() ? tileSize.height() - fmodf(computedYPosition + top, tileSize.height()) : 0);
spaceSize.setHeight(0);
} else if (backgroundRepeatY == FillRepeat::Space && tileSize.height() > 0) {
LayoutUnit space = getSpace(positioningAreaSize.height(), tileSize.height());
if (space >= 0) {
LayoutUnit actualHeight = tileSize.height() + space;
computedYPosition = minimumValueForLength(Length(), availableHeight);
spaceSize.setHeight(space);
phase.setHeight(actualHeight ? actualHeight - fmodf((computedYPosition + top), actualHeight) : 0);
} else
backgroundRepeatY = FillRepeat::NoRepeat;
}
if (backgroundRepeatY == FillRepeat::NoRepeat) {
LayoutUnit yOffset = top + computedYPosition;
if (yOffset > 0)
destinationRect.move(0_lu, yOffset);
yOffset = std::min<LayoutUnit>(yOffset, 0);
phase.setHeight(-yOffset);
destinationRect.setHeight(tileSize.height() + yOffset);
spaceSize.setHeight(0);
}
if (fillLayer.attachment() == FillAttachment::FixedBackground) {
LayoutPoint attachmentPoint = borderBoxRect.location();
phase.expand(std::max<LayoutUnit>(attachmentPoint.x() - destinationRect.x(), 0), std::max<LayoutUnit>(attachmentPoint.y() - destinationRect.y(), 0));
}
destinationRect.intersect(borderBoxRect);
return pixelSnappedFillLayerImageGeometry(destinationRect, tileSize, phase, spaceSize, fillLayer.attachment(), pixelSnappingFactor);
}
Vector<FillLayerImageGeometry, 1> calculateFillLayerImageGeometry(const RenderStyle& renderStyle, const Layout::BoxGeometry& boxGeometry, LayoutSize offsetFromRoot, float pixelSnappingFactor)
{
// FIXME: Need to map logical to physical rects.
auto borderBoxRect = LayoutRect { Layout::BoxGeometry::borderBoxRect(boxGeometry) };
borderBoxRect.move(offsetFromRoot);
Vector<FillLayerImageGeometry, 1> backgroundGeometry;
for (auto fillLayer = &renderStyle.backgroundLayers(); fillLayer; fillLayer = fillLayer->next())
backgroundGeometry.append(geometryForLayer(*fillLayer, borderBoxRect, boxGeometry, pixelSnappingFactor));
return backgroundGeometry;
}
} // namespace Display
} // namespace WebCore
#endif // ENABLE(LAYOUT_FORMATTING_CONTEXT)