101 lines
4.7 KiB
C++
101 lines
4.7 KiB
C++
/*
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* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "JSSVGPathSeg.h"
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#include "JSDOMBinding.h"
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#include "JSSVGPathSegArcAbs.h"
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#include "JSSVGPathSegArcRel.h"
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#include "JSSVGPathSegClosePath.h"
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#include "JSSVGPathSegCurvetoCubicAbs.h"
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#include "JSSVGPathSegCurvetoCubicRel.h"
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#include "JSSVGPathSegCurvetoCubicSmoothAbs.h"
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#include "JSSVGPathSegCurvetoCubicSmoothRel.h"
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#include "JSSVGPathSegCurvetoQuadraticAbs.h"
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#include "JSSVGPathSegCurvetoQuadraticRel.h"
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#include "JSSVGPathSegCurvetoQuadraticSmoothAbs.h"
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#include "JSSVGPathSegCurvetoQuadraticSmoothRel.h"
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#include "JSSVGPathSegLinetoAbs.h"
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#include "JSSVGPathSegLinetoRel.h"
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#include "JSSVGPathSegLinetoHorizontalAbs.h"
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#include "JSSVGPathSegLinetoHorizontalRel.h"
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#include "JSSVGPathSegLinetoVerticalAbs.h"
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#include "JSSVGPathSegLinetoVerticalRel.h"
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#include "JSSVGPathSegMovetoAbs.h"
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#include "JSSVGPathSegMovetoRel.h"
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#include "SVGPathSeg.h"
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namespace WebCore {
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using namespace JSC;
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JSValue toJSNewlyCreated(JSGlobalObject*, JSDOMGlobalObject* globalObject, Ref<SVGPathSeg>&& object)
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{
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switch (object->pathSegType()) {
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case SVGPathSeg::PATHSEG_CLOSEPATH:
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return createWrapper<SVGPathSegClosePath>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_MOVETO_ABS:
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return createWrapper<SVGPathSegMovetoAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_MOVETO_REL:
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return createWrapper<SVGPathSegMovetoRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_LINETO_ABS:
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return createWrapper<SVGPathSegLinetoAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_LINETO_REL:
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return createWrapper<SVGPathSegLinetoRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_CUBIC_ABS:
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return createWrapper<SVGPathSegCurvetoCubicAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_CUBIC_REL:
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return createWrapper<SVGPathSegCurvetoCubicRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_QUADRATIC_ABS:
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return createWrapper<SVGPathSegCurvetoQuadraticAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_QUADRATIC_REL:
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return createWrapper<SVGPathSegCurvetoQuadraticRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_ARC_ABS:
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return createWrapper<SVGPathSegArcAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_ARC_REL:
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return createWrapper<SVGPathSegArcRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_LINETO_HORIZONTAL_ABS:
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return createWrapper<SVGPathSegLinetoHorizontalAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_LINETO_HORIZONTAL_REL:
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return createWrapper<SVGPathSegLinetoHorizontalRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_LINETO_VERTICAL_ABS:
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return createWrapper<SVGPathSegLinetoVerticalAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_LINETO_VERTICAL_REL:
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return createWrapper<SVGPathSegLinetoVerticalRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_CUBIC_SMOOTH_ABS:
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return createWrapper<SVGPathSegCurvetoCubicSmoothAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_CUBIC_SMOOTH_REL:
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return createWrapper<SVGPathSegCurvetoCubicSmoothRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS:
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return createWrapper<SVGPathSegCurvetoQuadraticSmoothAbs>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL:
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return createWrapper<SVGPathSegCurvetoQuadraticSmoothRel>(globalObject, WTFMove(object));
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case SVGPathSeg::PATHSEG_UNKNOWN:
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default:
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return createWrapper<SVGPathSeg>(globalObject, WTFMove(object));
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}
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}
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JSValue toJS(JSGlobalObject* lexicalGlobalObject, JSDOMGlobalObject* globalObject, SVGPathSeg& object)
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{
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return wrap(lexicalGlobalObject, globalObject, object);
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}
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}
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