116 lines
4.3 KiB
C++
116 lines
4.3 KiB
C++
/*
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* Copyright (C) 2016 Igalia, S.L.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(MATHML)
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#include "AccessibilityRenderObject.h"
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#include "RenderMathMLBlock.h"
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#include "RenderMathMLFraction.h"
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#include "RenderMathMLMath.h"
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#include "RenderMathMLOperator.h"
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#include "RenderMathMLRoot.h"
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namespace WebCore {
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class AccessibilityMathMLElement : public AccessibilityRenderObject {
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public:
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static Ref<AccessibilityMathMLElement> create(RenderObject*, bool isAnonymousOperator);
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virtual ~AccessibilityMathMLElement();
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protected:
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explicit AccessibilityMathMLElement(RenderObject*, bool isAnonymousOperator);
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private:
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AccessibilityRole determineAccessibilityRole() final;
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String textUnderElement(AccessibilityTextUnderElementMode = AccessibilityTextUnderElementMode()) const override;
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String stringValue() const override;
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bool isIgnoredElementWithinMathTree() const final;
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bool isMathElement() const final { return true; }
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bool isMathFraction() const override;
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bool isMathFenced() const override;
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bool isMathSubscriptSuperscript() const override;
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bool isMathRow() const override;
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bool isMathUnderOver() const override;
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bool isMathRoot() const override;
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bool isMathSquareRoot() const override;
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bool isMathText() const override;
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bool isMathNumber() const override;
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bool isMathOperator() const override;
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bool isMathFenceOperator() const override;
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bool isMathSeparatorOperator() const override;
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bool isMathIdentifier() const override;
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bool isMathTable() const override;
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bool isMathTableRow() const override;
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bool isMathTableCell() const override;
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bool isMathMultiscript() const override;
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bool isMathToken() const override;
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bool isMathScriptObject(AccessibilityMathScriptObjectType) const override;
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bool isMathMultiscriptObject(AccessibilityMathMultiscriptObjectType) const override;
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// Generic components.
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AXCoreObject* mathBaseObject() override;
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// Root components.
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AXCoreObject* mathRadicandObject() override;
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AXCoreObject* mathRootIndexObject() override;
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// Fraction components.
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AXCoreObject* mathNumeratorObject() override;
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AXCoreObject* mathDenominatorObject() override;
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// Under over components.
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AXCoreObject* mathUnderObject() override;
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AXCoreObject* mathOverObject() override;
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// Subscript/superscript components.
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AXCoreObject* mathSubscriptObject() override;
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AXCoreObject* mathSuperscriptObject() override;
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// Fenced components.
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String mathFencedOpenString() const override;
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String mathFencedCloseString() const override;
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int mathLineThickness() const override;
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bool isAnonymousMathOperator() const override;
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// Multiscripts components.
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void mathPrescripts(AccessibilityMathMultiscriptPairs&) override;
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void mathPostscripts(AccessibilityMathMultiscriptPairs&) override;
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bool m_isAnonymousOperator;
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};
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} // namespace WebCore
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SPECIALIZE_TYPE_TRAITS_ACCESSIBILITY(AccessibilityMathMLElement, isMathElement())
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#endif // ENABLE(MATHML)
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