haikuwebkit/Source/WebCore/Modules/webaudio/MediaStreamAudioSourceNode.cpp

168 lines
6.2 KiB
C++

/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEB_AUDIO) && ENABLE(MEDIA_STREAM)
#include "MediaStreamAudioSourceNode.h"
#include "AudioContext.h"
#include "AudioNodeOutput.h"
#include "AudioSourceProvider.h"
#include "AudioUtilities.h"
#include "Logging.h"
#include "MediaStreamAudioSourceOptions.h"
#include "WebAudioSourceProvider.h"
#include <wtf/IsoMallocInlines.h>
#include <wtf/Locker.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(MediaStreamAudioSourceNode);
ExceptionOr<Ref<MediaStreamAudioSourceNode>> MediaStreamAudioSourceNode::create(BaseAudioContext& context, MediaStreamAudioSourceOptions&& options)
{
RELEASE_ASSERT(options.mediaStream);
auto audioTracks = options.mediaStream->getAudioTracks();
if (audioTracks.isEmpty())
return Exception { InvalidStateError, "Media stream has no audio tracks"_s };
RefPtr<WebAudioSourceProvider> provider;
for (auto& track : audioTracks) {
provider = track->createAudioSourceProvider();
if (provider)
break;
}
if (!provider)
return Exception { InvalidStateError, "Could not find an audio track with an audio source provider"_s };
auto node = adoptRef(*new MediaStreamAudioSourceNode(context, *options.mediaStream, provider.releaseNonNull()));
node->setFormat(2, context.sampleRate());
// Context keeps reference until node is disconnected.
context.sourceNodeWillBeginPlayback(node);
return node;
}
MediaStreamAudioSourceNode::MediaStreamAudioSourceNode(BaseAudioContext& context, MediaStream& mediaStream, Ref<WebAudioSourceProvider>&& provider)
: AudioNode(context, NodeTypeMediaStreamAudioSource)
, m_mediaStream(mediaStream)
, m_provider(provider)
{
m_provider->setClient(this);
// Default to stereo. This could change depending on the format of the MediaStream's audio track.
addOutput(2);
initialize();
}
MediaStreamAudioSourceNode::~MediaStreamAudioSourceNode()
{
m_provider->setClient(nullptr);
uninitialize();
}
void MediaStreamAudioSourceNode::setFormat(size_t numberOfChannels, float sourceSampleRate)
{
// Synchronize with process().
Locker locker { m_processLock };
if (numberOfChannels == m_sourceNumberOfChannels && sourceSampleRate == m_sourceSampleRate)
return;
// The sample-rate must be equal to the context's sample-rate.
if (!numberOfChannels || numberOfChannels > AudioContext::maxNumberOfChannels) {
// process() will generate silence for these uninitialized values.
LOG(Media, "MediaStreamAudioSourceNode::setFormat(%u, %f) - unhandled format change", static_cast<unsigned>(numberOfChannels), sourceSampleRate);
m_sourceNumberOfChannels = 0;
return;
}
m_sourceNumberOfChannels = numberOfChannels;
m_sourceSampleRate = sourceSampleRate;
float sampleRate = this->sampleRate();
if (sourceSampleRate == sampleRate)
m_multiChannelResampler = nullptr;
else {
double scaleFactor = sourceSampleRate / sampleRate;
m_multiChannelResampler = makeUnique<MultiChannelResampler>(scaleFactor, numberOfChannels, AudioUtilities::renderQuantumSize, std::bind(&MediaStreamAudioSourceNode::provideInput, this, std::placeholders::_1, std::placeholders::_2));
}
m_sourceNumberOfChannels = numberOfChannels;
{
// The context must be locked when changing the number of output channels.
Locker contextLocker { context().graphLock() };
// Do any necesssary re-configuration to the output's number of channels.
output(0)->setNumberOfChannels(numberOfChannels);
}
}
void MediaStreamAudioSourceNode::provideInput(AudioBus* bus, size_t framesToProcess)
{
m_provider->provideInput(bus, framesToProcess);
}
void MediaStreamAudioSourceNode::process(size_t numberOfFrames)
{
AudioBus* outputBus = output(0)->bus();
// Use tryLock() to avoid contention in the real-time audio thread.
// If we fail to acquire the lock then the MediaStream must be in the middle of
// a format change, so we output silence in this case.
if (!m_processLock.tryLock()) {
// We failed to acquire the lock.
outputBus->zero();
return;
}
Locker locker { AdoptLock, m_processLock };
if (!m_sourceNumberOfChannels || !m_sourceSampleRate || m_sourceNumberOfChannels != outputBus->numberOfChannels()) {
outputBus->zero();
return;
}
if (numberOfFrames > outputBus->length())
numberOfFrames = outputBus->length();
if (m_multiChannelResampler) {
ASSERT(m_sourceSampleRate != sampleRate());
m_multiChannelResampler->process(outputBus, numberOfFrames);
} else {
// Bypass the resampler completely if the source is at the context's sample-rate.
ASSERT(m_sourceSampleRate == sampleRate());
provideInput(outputBus, numberOfFrames);
}
}
} // namespace WebCore
#endif // ENABLE(WEB_AUDIO) && ENABLE(MEDIA_STREAM)