71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/*
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* Copyright (C) 2013 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(MEDIA_STREAM)
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#include "RealtimeMediaSource.h"
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#include <wtf/Lock.h>
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#include <wtf/Vector.h>
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#include <wtf/text/WTFString.h>
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namespace WebCore {
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class AudioBus;
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class PlatformAudioData;
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class RealtimeMediaSourceCapabilities;
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class MediaStreamAudioSource final : public RealtimeMediaSource {
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public:
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static Ref<MediaStreamAudioSource> create(float sampleRate) { return adoptRef(*new MediaStreamAudioSource { sampleRate }); }
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~MediaStreamAudioSource();
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const RealtimeMediaSourceCapabilities& capabilities() final;
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const RealtimeMediaSourceSettings& settings() final;
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const String& deviceId() const { return m_deviceId; }
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void setDeviceId(const String& deviceId) { m_deviceId = deviceId; }
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void consumeAudio(AudioBus&, size_t numberOfFrames);
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private:
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explicit MediaStreamAudioSource(float sampleRate);
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bool isCaptureSource() const final { return false; }
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String m_deviceId;
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RealtimeMediaSourceSettings m_currentSettings;
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std::unique_ptr<PlatformAudioData> m_audioBuffer;
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#if USE(AVFOUNDATION) || USE(GSTREAMER)
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size_t m_numberOfFrames { 0 };
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#endif
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};
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} // namespace WebCore
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#endif // ENABLE(MEDIA_STREAM)
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